League of Legends is a fast-paced, competitive online game that blends the speed and intensity of an RTS with RPG elements. Two teams of powerful champions, each with a unique design and play style, battle head-to-head across multiple battlefields and game modes.
With an ever-expanding roster of champions, frequent updates and a thriving tournament scene, League of Legends offers endless replayability for players of every skill level.
Download League of Legends now and join the tens of millions already competing.
How beginner-friendly is League of Legends?
League of Legends has a steep learning curve, especially for new players unfamiliar with the MOBA genre. While the tutorial and beginner bots help with basic mechanics, mastering the map, champions, item builds, and teamwork takes time. Many new players feel overwhelmed at first, but sticking with a small pool of champions and focusing on fundamentals can make the learning process smoother.
What roles are best for new players?
Most players recommend starting with simpler roles like top lane or bot lane ADC, as they allow you to focus more on farming and positioning. Support is also a solid choice for learning the flow of the game and improving map awareness, though it requires good knowledge of vision control. Jungle and mid lane can be more complex due to map responsibilities and decision-making.
How important is champion mastery versus game knowledge?
Knowing your champion well helps a lot, but general game sense – like wave management, objective control, and map awareness – usually separates average players from strong ones. Climbing ranked often depends more on understanding matchups and macro play than on mechanical skill alone, especially at lower ranks.
Is League pay-to-win?
League of Legends is not considered pay-to-win. All gameplay-affecting content, including champions and runes, can be unlocked through playing. Money mainly goes toward cosmetic items like skins, which don't affect gameplay. Some players spend money to unlock champions faster, but it doesn't confer a competitive edge.
Battle Head-to-Head
Combine strategic thinking, lightning reflexes and coordinated team-play to crush your enemies in both small-scale skirmishes and intense 5v5 battles
Strategize and Evolve
With regular gameplay updates, multiple maps and game modes, and new champions constantly joining the League, the only limit to your success is your own ingenuity
Compete Your Way
Whether you're enjoying a game against bots or climbing the ranks of the league system, League of Legends has the tech to quickly match you with a group of similarly-skilled competitors
Fight with honor
Compete with honor and receive special commendations from your peers to reward your good sportsmanship
Experience eSports
As the world's most active competitive scene, League of Legends sports numerous tournaments worldwide, including the prestigious Championship Series where salaried pros compete for millions
World's Largest Online Gaming Community
Join the world's largest online gaming community: make friends, form teams and battle tens of millions of opponents from countries across the globe, then exchange strats on reddit, YouTube, the forums and beyond.
What's New
We're soon coming up on the Worlds patch (which is the patch after this one), so our first round of pro-focused Summoner's Rift changes are coming up here. We've identified some potential fringe picks for the tournament that could also provide some normal play variety without becoming disruptive with a nudge up in power, and knocking some individual meta outliers as well (and also Nasus). Systemically, the top lane role quest has been quite successful at freeing up top laners to skip Teleport, so we think increasing their map influence through that spell (both if you take it from the start of game or just through the quest) is a fair place to give the role some power. Version 26.19 complete release notes.
Team Voice
First up, we wanted to share an update on the rollout of Team Voice, which is our planned expansion to the existing pre-made party voice chat allowing you to chat with everyone on your team. While we originally announced this as coming to North America and Oceania in Patch 26.20, after extensive testing, we've made the call to postpone this a bit to make sure we're hitting the quality bar you deserve for the experience. We don't have a target patch just yet, but we're prioritizing ironing out the kinks as efficiently as we can, since we know this is a long awaited feature we need to get right.
World Atlas and Runic Compass
We think melee supports have too much of their power in roaming and all-ins and are too weak in sustained laning. In response, we're shifting the flat health to health regen on World Atlas and Runic Compass, which will benefit them more due to their higher base health regen values.
Miscellaneous
- Added more in-game negative behavior detections.
- Updated in-game pings to use oldschool art.
- Updated start-of-champion select visuals to make team and position more apparent.
- Updated the loading screen to look more classic.
- Improved visual clarity in The Council voting.
- Added a new "Recommended" sort in the Runes store, making it easier for new players to identify good early-account runes.
Bugfixes
- Fixed a bug where Janna's Tailwind could persist on allies for up to 5 seconds after death.
- Fixed a bug where the Overview, Abilities, and Skins tabs in Classic champion profiles were misaligned and unclickable.
- Fixed a bug where purchasing Royal Guard Fiora did not grant the associated Classic chroma.
- Fixed a bug where Release Date sorting did not sort Classic Store runes from newest to oldest or oldest to newest.
- Fixed a bug where Recommended was missing from the Classic Store Runes sort options.
- Fixed a bug where Classic homepage images loaded when logging into a non-Classic mode tab.
- Fixed a bug where the Imperial Classic chroma name was missing in Champion Select for Xin Zhao.
- Fixed a bug where Runaan's Hurricane Volley could trigger minions' Call for Help when hitting enemy champions near minions.
- Fixed a bug where Sona's Song of Celerity description incorrectly stated that its effect applied only to champions.
- Fixed a bug where rapidly pressing Recall granted Guinsoo's Rageblade stacks.
- Fixed a bug where Sivir's Spell Shield did not block damage from Miss Fortune's Double Up.
- Fixed a bug where Tristana's Explosive Charge did not trigger its explosion when bonus damage killed a minion.
- Fixed a bug where Release Date ascending and descending sorting had the same effect in Classic Collection portraits.



