League of Legends is a fast-paced, competitive online game that blends the speed and intensity of an RTS with RPG elements. Two teams of powerful champions, each with a unique design and play style, battle head-to-head across multiple battlefields and game modes.
With an ever-expanding roster of champions, frequent updates and a thriving tournament scene, League of Legends offers endless replayability for players of every skill level.
Download League of Legends now and join the tens of millions already competing.
How beginner-friendly is League of Legends?
League of Legends has a steep learning curve, especially for new players unfamiliar with the MOBA genre. While the tutorial and beginner bots help with basic mechanics, mastering the map, champions, item builds, and teamwork takes time. Many new players feel overwhelmed at first, but sticking with a small pool of champions and focusing on fundamentals can make the learning process smoother.
What roles are best for new players?
Most players recommend starting with simpler roles like top lane or bot lane ADC, as they allow you to focus more on farming and positioning. Support is also a solid choice for learning the flow of the game and improving map awareness, though it requires good knowledge of vision control. Jungle and mid lane can be more complex due to map responsibilities and decision-making.
How important is champion mastery versus game knowledge?
Knowing your champion well helps a lot, but general game sense – like wave management, objective control, and map awareness – usually separates average players from strong ones. Climbing ranked often depends more on understanding matchups and macro play than on mechanical skill alone, especially at lower ranks.
Is League pay-to-win?
League of Legends is not considered pay-to-win. All gameplay-affecting content, including champions and runes, can be unlocked through playing. Money mainly goes toward cosmetic items like skins, which don't affect gameplay. Some players spend money to unlock champions faster, but it doesn't confer a competitive edge.
Battle Head-to-Head
Combine strategic thinking, lightning reflexes and coordinated team-play to crush your enemies in both small-scale skirmishes and intense 5v5 battles
Strategize and Evolve
With regular gameplay updates, multiple maps and game modes, and new champions constantly joining the League, the only limit to your success is your own ingenuity
Compete Your Way
Whether you're enjoying a game against bots or climbing the ranks of the league system, League of Legends has the tech to quickly match you with a group of similarly-skilled competitors
Fight with honor
Compete with honor and receive special commendations from your peers to reward your good sportsmanship
Experience eSports
As the world's most active competitive scene, League of Legends sports numerous tournaments worldwide, including the prestigious Championship Series where salaried pros compete for millions
World's Largest Online Gaming Community
Join the world's largest online gaming community: make friends, form teams and battle tens of millions of opponents from countries across the globe, then exchange strats on reddit, YouTube, the forums and beyond.
What's New
In this week's patch we've got some changes to some of the more powerful picks right now like Mel and Dr. Mundo while we're also helping out some struggling champions like Lucian and Hwei. We've also made some changes to help avoid players from taking unusable abilities at level 1 like Zyra and Zilean.
In other news, we've also got updates to ARAM, ARAM: Mayhem, and Arena, not to mention a bunch of cool and funky skins coming to the Rift this patch. Don't forget we've also got an ARAM Clash coming this patch, the introduction of champion specific keybinds (a long asked for player request), and a swanky new Discord integration coming your way!
The Summoner's Rift Ranked Season 1 will end on the last day of patch 26.08 cycle, so if you've got ranked goals for this season make sure you hit them this patch! Good luck!
- Date and Time: Regional local server time midnight (23:59:59) on April 28.
- Summoner's Rift Ranked Season 2 will start on the first day of patch 26.09 cycle.
- Date and Time: Regional local server time noon (12:00:00) on April 29.
- A few additional things to keep in mind as we wrap up this season:
- For all regions, Ranked mission (win 15 ranked games) will be reset with the Season 2 start.
- End of S1 ranked reward will be granted on 26.09.
- Shard transfer services will be temporarily disabled during season transition until the reward grant is completed.
Champion Specific Keybinds
Champion specific keybinds have arrived! This long awaited player request will go live this patch and will now allow for champion specific overrides to be set for most keybinds. Rumble and Viktor players rejoice, smartcast options can also be toggled on a per-champion basis.
As a heads up, you won't be able to do this out of game, so make sure you go into practice tool and set them up before jumping into ranked!
Discord Integration
We're partnering with Discord to make it easier to get into your next League of Legends game with your friends. Linking your accounts unlocks new social features:
- Invite Discord friends straight to your party, no alt-tabbing needed!
- Copy a party link and share it in your favorite server, no more manually inviting friends one by one.
- See which of your friends play other Riot games and jump into parties faster.
We'll be running a Beta across US, Canada and Brazil starting on April 16th. We will continue to test and refine the experience and plan on expanding to additional regions in a few patches.
Champions
Dr. Mundo
- Dr. Mundo has been able to more consistently reach his high points in the jungle where he is less concerned about his slow early game. We are looking to curb some of his clear speed to make sure he can't go where he pleases too quickly and requires some more time to scale up.
Q - Infected Bonesaw
- Monster Damage Cap: 300 / 375 / 450 / 525 / 600 ⇒ 250 / 325 / 400 / 475 / 550
E - Blunt Force Trauma
- Monster Damage Cap:: 200%⇒ 140%
Hwei
Hwei has remained on the weaker side since the nerfs to his waveclear last year, and we are fixing a bug that we expect to be a further minor nerf. We still believe those waveclear nerfs to be correct as we want Hwei League's coolest combo mage, not just a walking waveclear machine. Therefore, we're buffing his combo casting output up through his passive.
Passive - Signature of the Visionary
- Base Damage: 35 - 230 (Levels 1 - 18) ⇒ 40 - 285 (Levels 1 - 18)
- Comboing Slows: Slows from Hwei's abilities now stack with diminishing values.
- Bugfix: Slows from Hwei's QE and R abilities no longer stack with slows from other champions / items.
Bugfixes
- Fixed a bug where Train of the Dead changed directions with champions that have a zombie effect.
- Fixed a bug where Crack Open That Egg VFX did not persist correctly on subsequent shields after the initial expiration in Mayhem.
- Fixed a bug that caused Karma's R cooldown to be reduced by the Firefox augment.
- Fixed a bug that caused Aphelios to not work with Marksmage.
- Fixed a bug where Marksmage Hextech did not trigger additional damage when purchasing Ability Power items on Aphelios in Mayhem ARAM.
- Fixed a bug where Graves dealt higher than intended damage with Marksmage in Mayhem ARAM.
- Fixed a bug that caused Illaoi's E clone to gain the effects of the Final Form.
- Fixed a bug where Quantum Computing was doing more than double damage on the inside circle.
- Fixed a bug where Infernal Conduit dealt higher than intended base damage and scaling in Mayhem.
- Fixed a bug where Droppybara incorrectly triggered certain champion passives in Mayhem.
- Fixed a bug where Archmage did not affect abilities with deferred cooldowns in Mayhem.
- Fixed a bug where Harmful Summoner Spell was not cast when hit by Dash/Mark while Snowball Roulette was equipped in Mayhem.
- Fixed a bug where Slow and Steady contained a syntax error in Mayhem.
- Fixed a bug where Devil on Your Shoulder did not apply to all target-sourced damage over time effects in Mayhem.
- Fixed a bug where Bard did not benefit from Stackosaurus's set bonus when collecting chimes in Mayhem.
- Fixed a bug where Kai'Sa could not evolve her W after gaining Ability Power from Stat Anvil in Mayhem ARAM.
- Fixed a bug where Fan the Hammer dealt less of its displayed damage in Mayhem ARAM.
- Fixed a bug where Dropkick triggered on turrets and crystals in Mayhem ARAM.
- Fixed a bug where selecting Biggest Snowball Ever followed by Pinball caused Pinball to lose its true damage in Mayhem ARAM.
- Fixed a bug where Void Immolation's Immolate effect could stop working shortly after activation in Mayhem.
- Fixed a bug where Augments that added an item to your inventory could accidentally consume components of the item without properly compensating you.
- Fixed a bug where stat augments could grant two prismatic stat options instead of three in Mayhem.



