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UNIGINE Community SDK is now free to all the technical enthusiasts worldwide. There are only a few real-time 3D engines on the mass market, and now here comes another big one. Previously our platform was available only to the large companies (making professional 3D simulators, digital twins, and so on), so the free SDK edition is a big deal.

The UNIGINE 2 Community SDK makes the same 3D rendering technology used by leading enterprises available to a global community of programmers and digital artists. Individual developers or projects with annual revenue or funding not higher than 100,000 USD, and non-profit organizations can leverage from the main features of the engine, including photorealistic visual quality, VR optimizations, both C++ and C# APIs, a library of ready-to-use high-level objects, and a visual scene editor. This will enable the creation of various applications with 3D graphics: games, animation, architecture visualization, VR apps, product visualization, interactive art, and much more.

The enterprise-grade features, like large world support with virtual scenes as expansive as the solar system, distributed simulation over a network, embedding into proprietary apps, an extended set of GIS/CAD data formats, advanced video output, professional motion capture, and many others are available in the commercial SDK editions—UNIGINE 2 Engineering and UNIGINE 2 Sim.