Here's what the new Unreal Tournament game looks like after just three weeks of developmentBy Shawn Knight 23 comments
Earlier this month, Epic Games announced the next installment in the Unreal Tournament franchise. The team started from a blank slate and now less than three weeks later, we have a look at the game's very first deathmatch.
As you'd expect from a game that is barely three weeks old, it's extremely rough around the edges. But as senior designer Nick Donaldson points out, the current iteration features a functional weapon system, some basic player movements and a "questionably operational" kill system. Naturally, it's being built using the Unreal Engine 4.
The footage shows the design team battling it out in a tiny multiplayer arena that consists of little more than boxes for props and a blue sky overhead. The team even called Donaldson out for using hacks like wall dodging - the type of stuff that won't make it into the game's final cut.
Epic Games revealed plans for the new game back on May 8 during a live Twitch session. The game will stay true to its roots as a competitive first-person shooter although the development team is taking a unique approach this time around by offering the game completely free of charge. Furthermore, they're asking Unreal Engine 4 developers and fans of the franchise to contribute to the project via the Unreal Engine 4 community.
It's being created for Windows, Mac and Linux. A user-playable version of the game is still many months away but it's good to see that the team already has a working prototype.