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Xbox Kinect launches, strong holiday sales expected

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On November 4, 2010, 4:48 PM EST

Last night saw the midnight release of Microsoft's Kinect, the Xbox 360's much-advertised motion-sensing peripheral. Fans lined up days in advance at some locations, with a flagship launch event held in Times Square. Offering a "controller-free gaming experience," the sensor unit utilizes motion capture as well as facial and voice recognition to provide hands-free control of the Xbox. A standalone unit retails for $149.99 or comes bundled with a console for $299.99, and initial preorders and sales predict strong numbers for the holiday season. Microsoft expects to sell five million Kinect units before the year's end, as well as potential sellouts come Christmas.


One issue could mar the success of the launch, though. According to a story at Gamespot, several employees with dark skin tones had trouble being scanned by the facial recognition software. This feature is designed to detect a player simply by entering the Kinect's field of view, eliminating the need for choosing a player profile before starting a game. "The system recognized one employee inconsistently, while it was never able to properly identify the other despite repeated calibration attempts," the article reports.

Although this issue may steal the spotlight away from the launch, it is not uncommon in webcams to have facial detection issues. Especially when using low-resolution cameras, dark skin tones can be harder to detect and track, something that has troubled other webcam makers in the past. Microsoft is asking for anyone experiencing a problem to contact them via email and stresses that the system is designed to work with people of all shapes and ethnicities.

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User Comments (51)

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ElShotte
on November 8, 2010
12:12 PM

omega00 said:

I'm wondering if the issue with poor facial detection due to darker skin tones could be rectified with better lighting during game play. One solution to this problem would be to attach detection points on a poorly detected persons face and body. However, such a solution would take away from Kinect's fun factor and ease of use. Plus, such a solution would not be accepted favorably in social terms.

Yup I agree, it is most likely due to the fact that there is low lighting in the environment. I like your idea of the detection points, but detection points could perhaps be a bright colored baseball cap, or a hoodie, brighter clothing maybe. Doesn't seem like that big of an issue to resolve if you put your noggin' in it.

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