Analogue's 4K-ready Nintendo 64 remake ships this August

Shawn Knight

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Why it matters: Analogue finally has a firm shipping window for its long-awaited Nintendo 64 remake. The Analogue 3D was originally announced in late 2024 with a scheduled ship date of Q1 2025, but ran into delays that have since pushed the console back to late August 2025.

The Analogue 3D, if you recall, is essentially an FPGA version of Nintendo's legendary console. The original system hit North American on September 29, 1996, with just two launch titles – Super Mario 64 and Pilotwings 64. The cartridge console held its own against Sony's more advanced disc-based PlayStation, and turned out several great games during its run.

Those who already have an open pre-order don't need to do anything. In the event you wish to cancel, Analogue has a no questions asked, 100 percent refund policy on pre-orders. Simply reach out and they'll get you taken care of.

The Analogue 3D is offered in black or white, and is priced at a somewhat reasonable $249.99. Thanks to its FPGA construction, it can play all original cartridges natively and can run most in 4K resolution. Analogue said it spent four years developing the platform on a 220k LE Altera Cyclone 10GX, the most powerful FPGA they had ever used up to that point.

The stylish machine features four original N64 controller ports, is region free, and is compatible with original accessories like the Expansion Pak. Unlike actual Nintendo hardware, reviews from independent third parties will be available ahead of launch, we're told. The machine supports an array of modern technology including Bluetooth LE and dual-band Wi-Fi. Included with the console is a 16GB SD card that comes pre-installed as well as an HDMI cable, a USB cable, and a USB-C power supply.

On X, Analogue blamed sudden tariff changes for its most recent delay but said they would be absorbing the cost.

Analogue isn't accepting additional pre-orders at this time, and it's unclear if they will reopen sales in the future. For now, third-party marketplaces may be your best bet.

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Analogue stuff is okay, but they champion artificial scarcity by actively choising to never produce sufficient stock, or choosing to only produce their products for a couple of years.

My original N64 plays just fine on my 4K TV with a little Kaico dongle in the year 2025, but will eventually need new caps so go with what you like.
 
This is kinda neat. I still have my N64 carts, but the system itself crapped the bed a while back.

If it were actually possible to find this in the $250 territory it might be a neat toy even if just for nostalgia's sake.

 
Analogue stuff is okay, but they champion artificial scarcity by actively choising to never produce sufficient stock, or choosing to only produce their products for a couple of years.

My original N64 plays just fine on my 4K TV with a little Kaico dongle in the year 2025, but will eventually need new caps so go with what you like.
I agree. The artificial scarcity royally sucks, I thought the whole point of making one of these with a fPGA was to avoid the issues that typically come from new old stock console sales.
This is kinda neat. I still have my N64 carts, but the system itself crapped the bed a while back.

If it were actually possible to find this in the $250 territory it might be a neat toy even if just for nostalgia's sake.
My system randomly died last year. Turns on but produces no audio or video with any cart. No bad caps. No idea what happened to it.

One of these would be very tempting.
 
If only they came out with a controller too… Unfortunately, the N64 controller is notoriously difficult to recreate thanks to its troublesome and fragile optically-encoded analog stick.
 
If only they came out with a controller too… Unfortunately, the N64 controller is notoriously difficult to recreate thanks to its troublesome and fragile optically-encoded analog stick.
There are better third party alternatives controllers that have the far superior GameCube joystick. Wireless too.
 
Very beautiful design. I can understand price criticisms of Analogue's products, but at least you get what you pay for in a positive sense.
 
There are better third party alternatives controllers that have the far superior GameCube joystick. Wireless too.

Yeah but how do N64 games play with a GameCube joystick? It’s not the same kind of input. It’s gotta be a mixed bag, otherwise nobody would be willing to spend $500+ on a steel N64 joystick part.
 
If only they came out with a controller too… Unfortunately, the N64 controller is notoriously difficult to recreate thanks to its troublesome and fragile optically-encoded analog stick.

There are replacement parts available. You can fix it yourself. They even came with a screwdriver.
 
Yeah but how do N64 games play with a GameCube joystick? It’s not the same kind of input. It’s gotta be a mixed bag, otherwise nobody would be willing to spend $500+ on a steel N64 joystick part.
In my experience they work pretty well. Things requiring subtle flicks of the joystick take some getting used to, but the far better feeling and reliability trump that IMO.

There will always be those who want the purist experience, hence those steel parts. Even if the gamecube joystick was superior in every way there will be those who still want the original feeling.
 
If only they came out with a controller too… Unfortunately, the N64 controller is notoriously difficult to recreate thanks to its troublesome and fragile optically-encoded analog stick.


They actually are releasing a new updated take on the x64 controller. Its being manufactured and sold by 8bitdo. Looks a little more in line Wii-U pro controller. The system will also support wired OG N64 controllers, plus 8bitdo also offers conversion kits for the OG controllers to make them wireless and has a halls effect joystick replaced.

There are plenty of controllers options.
 
I love that it comes with modern tech like Bluetooth and Wi-Fi, yet still insists on keeping the original controller ports like it's 1996 and I'm about to lose a thumbstick to Mario Party. Respect.
 
First thing I'm doing is testing some of the more troublesome to emulate N64 titles to see if this handles it correctly. To this day, Body Harvest is almost impossible to emulate well (I think only the Parallel RDP plugin gets the job done, and that comes with massive performance penalties), even if Rogue Squadron gets all the attention.
 
Any N64 game I want to play I can run on my Switch 2.
With the exception of possibly Goldeneye, there are currently NO games from N64 I'm interested in at all.
That said: I've bought all the classic systems and I'd only buy one if Nintendo itself built it and loaded the best N64 classics into it.
 
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