Shader compilation stutter has plagued PC gaming for years, causing frustrating hitches even on powerful hardware. The SCSKiller app promises to do something about it, but does it work?
Shader compilation stutter has plagued PC gaming for years, causing frustrating hitches even on powerful hardware. The SCSKiller app promises to do something about it, but does it work?
I don't quite understand something, If shaders can be downloaded already compiled, then why cant they just come with the game already compiled ? or why cant the game just save them to disc after the first compile ?
That's actually how it works already. The catch is that shaders are often specific to the GPU, driver version, and other variables, so developers can't just bundle one set that works for everyone.I don't quite understand something, If shaders can be downloaded already compiled, then why cant they just come with the game already compiled ? or why cant the game just save them to disc after the first compile ?