Crysis Remaster delayed by a few weeks, early trailer leaked

Perfect timing just started my build. Ryzen 5 3600, 32GB 3200mhz ram, AMD RX580, Evo etc!
if you are building purely for gaming, then get the 3300x (if you can find it anywhere for sale), 16GB 3200Mhz, and get something like the RX 5700 or the 2070 Super.
 
Because it's false. It's on PC no question.
It's not false.

I didn't say Crysis: Remastered wouldn't be available on PC.

What I'm saying is the whole point of remastering it is to bring it to consoles, and console gamers, who never played the original, because THAT is where the money is.

I admit my language could have been better. When I said they're not remastering it for PC, I meant they're not remastering it because they think the PC version needs a remaster. This move is ALL about the consoles.
 
It's not false.

I didn't say Crysis: Remastered wouldn't be available on PC.

What I'm saying is the whole point of remastering it is to bring it to consoles, and console gamers, who never played the original, because THAT is where the money is.

I admit my language could have been better. When I said they're not remastering it for PC, I meant they're not remastering it because they think the PC version needs a remaster. This move is ALL about the consoles.
So they're just rereleasing it on PC untouched?
 
So they're just rereleasing it on PC untouched?
...no, that's not what I said.

The PC will get the same remastered version that the consoles get.

What I'm saying is any PC gamer that has been around for a while has played Crysis, which is still a gorgeous and demanding game on PC; it doesn't "need" a remaster.

But Crysis 1 never got a proper, full-fledged release on console. So while most PC players are familiar with Crysis, a whole two generations of console players never experienced the original.

So the MONEY, the REAL REASON, to remaster Crysis and make it run better on multi-core CPUs and newer APIs, is to gain access to that console market that's heard of Crysis but never played it.

That's not saying PC isn't getting the remaster, or that they're just re-releasing the original or anything like that. But adding RT features to the PC build when most people don't have an RTX card doesn't make sense FINANCIALLY because it's a lot of work for a small audience. It ONLY makes sense if you have a next-gen console with RT capabilites incoming (which there is), and you have a huge console install base (150M +) that potentially has never played Crysis.

Like, I don't know how much clearer I can make this: Consoles game sales make more money than PC gaming except in very rare exceptions. Remastering Crysis is ALL about the consoles, and PC getting updates is just icing on the cake.
 
But Crysis 1 never got a proper, full-fledged release on console. So while most PC players are familiar with Crysis, a whole two generations of console players never experienced the original.
It was released for the Xbox 360 and PlayStation 3 in 2011. One level was dropped though (the one where you fly an aircraft) - the hardware just wasn't up to the rendering workload in that area.
 
It was released for the Xbox 360 and PlayStation 3 in 2011. One level was dropped though (the one where you fly an aircraft) - the hardware just wasn't up to the rendering workload in that area.
It wasn't a full release though, but rather a digital-only release with almost no marketing or hype in an era where digital-only constituted around 20% of all sales.
 
They're not remastering it for PC users.

They're bringing it to PS4 and Xbox users, where the real money is.
...no, that's not what I said.

The PC will get the same remastered version that the consoles get.

What I'm saying is any PC gamer that has been around for a while has played Crysis, which is still a gorgeous and demanding game on PC; it doesn't "need" a remaster.

But Crysis 1 never got a proper, full-fledged release on console. So while most PC players are familiar with Crysis, a whole two generations of console players never experienced the original.

So the MONEY, the REAL REASON, to remaster Crysis and make it run better on multi-core CPUs and newer APIs, is to gain access to that console market that's heard of Crysis but never played it.

That's not saying PC isn't getting the remaster, or that they're just re-releasing the original or anything like that. But adding RT features to the PC build when most people don't have an RTX card doesn't make sense FINANCIALLY because it's a lot of work for a small audience. It ONLY makes sense if you have a next-gen console with RT capabilites incoming (which there is), and you have a huge console install base (150M +) that potentially has never played Crysis.

Like, I don't know how much clearer I can make this: Consoles game sales make more money than PC gaming except in very rare exceptions. Remastering Crysis is ALL about the consoles, and PC getting updates is just icing on the cake.
It's not false.

I didn't say Crysis: Remastered wouldn't be available on PC.

What I'm saying is the whole point of remastering it is to bring it to consoles, and console gamers, who never played the original, because THAT is where the money is.

I admit my language could have been better. When I said they're not remastering it for PC, I meant they're not remastering it because they think the PC version needs a remaster. This move is ALL about the consoles.
idk kinda looks like you said it wasn't coming to PC.

could've said they were just optimizing it for PC and be done explaining yourself. You just kept talking about console money though.
 
Back