...no, that's not what I said.
The PC will get the same remastered version that the consoles get.
What I'm saying is any PC gamer that has been around for a while has played Crysis, which is still a gorgeous and demanding game on PC; it doesn't "need" a remaster.
But Crysis 1 never got a proper, full-fledged release on console. So while most PC players are familiar with Crysis, a whole two generations of console players never experienced the original.
So the MONEY, the REAL REASON, to remaster Crysis and make it run better on multi-core CPUs and newer APIs, is to gain access to that console market that's heard of Crysis but never played it.
That's not saying PC isn't getting the remaster, or that they're just re-releasing the original or anything like that. But adding RT features to the PC build when most people don't have an RTX card doesn't make sense FINANCIALLY because it's a lot of work for a small audience. It ONLY makes sense if you have a next-gen console with RT capabilites incoming (which there is), and you have a huge console install base (150M +) that potentially has never played Crysis.
Like, I don't know how much clearer I can make this: Consoles game sales make more money than PC gaming except in very rare exceptions. Remastering Crysis is ALL about the consoles, and PC getting updates is just icing on the cake.