Finally, Cal Kestis gets a lightsaber that works like a lightsaber in Star Wars Jedi:...

Cal Jeffrey

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In context: A Jedi's lightsaber is the most potent combat weapon in the Star Wars universe. It is so powerful that a single Jedi, armed only with his lightsaber, could easily take down an entire regiment of stormtroopers. With a blade made of Force-infused plasma and the balance and weight of only its hilt, minimal effort is needed for a wielder to slice through virtually anything like butter, including armor, flesh, and bone.

In Star Wars Jedi: Fallen Order, Cal's blade was effectively as deadly as it should be, but it didn't act like a lightsaber when it came to fighting humanoids. Even though he could readily slice an R2 droid in half with no effort, hitting a stormtrooper or even an unarmored foe resulted in only leaving a superficial scorch mark. It's still good fun but very noncanonical mechanics.

That could change for Star Wars Jedi: Survivor, though. IGN released an explainer regarding Survivor's combat stances over the weekend (below). In a fight, around the four-minute mark, Cal lops off a Stormtrooper's arm. Looking carefully, you can see other limbs scattering the battle area. So, it would appear that dismemberment is possible in the upcoming game.

In 2020, Respawn said Fallen Order didn't have dismemberment, despite being present in the previous iteration, Star Wars Jedi: The Force Unleashed, because Disney and Lucasfilm said, "no limb severing." So developers opted for the far less brutal scorch marks to the arm (or leg) that seem enough to knock them unconscious? Kill them? Who knows? The decision presumably made the title more Disney-friendly but didn't make much sense from a lore perspective because there is a reason that lightsabers are designed the way they are.

According to canonical Jedi Code, Jedi warriors were only allowed to kill in self-defense and only when there was no other recourse. Dismemberment provided that other option since the lightsaber cauterizes as it cuts through flesh. So, a Jedi could remove combatants from the fray without killing them by taking a limb if he chose — graphic but effective. The first time we saw this tactic was way back in 1977 in Star Wars Episode 4 when Ben Obi-Wan Kenobi, severed pig-nosed Dr. Evazan's arm to avoid killing him in a Tatooine cantina bar fight.

Regardless of the reasoning, it looks like dismemberment is making a return in Survivor. Watching more of the combat reveals the devs used it somewhat sparingly, which is good. There is a gratuitous line they probably should not cross. However, it's hard to know why the sudden change of heart.

Kotaku spotted the mechanic and contacted EA and Respawn for comment, but all the developers would say was, "The footage is what it is." It's hard to know what they mean by such a vague statement, but I take it as their way of not calling too much attention to the mechanic before the game is released.

It could be that the House of Mouse has not approved or does not know about the feature's return, and the devs hope the light dismemberment flies under Disney censor's radars. However, now that review copies are out, and the media has taken notice, the Magic Kingdom could still tell Respawn to throw the mechanic away again, possibly triggering a delay or a significant day-one patch.

Judging by previews, Star Wars Jedi: Survivor looks like an improvement on an already great game. It's slated to launch on PlayStation 5, Xbox Series, and Windows on April 28. we will see then if dismemberment survived.

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the Magic Kingdom could still tell Respawn to throw the mechanic away again, possibly triggering a delay or a significant day-one patch.
Eh, if they were smart about it, dismemberment is only 1 checkbox away from being enabled/disabled. Code-wise, it's insignificant.

Otherwise, I'm not seeing much to get excited about. It's still no Jedi Outcast/Academy, with more realistic enemies that actually die by a single swing of a saber. They're going for more health (because of the genre) despite the lack of realism we're all hoping for (and what Disney won't allow)...
 
Yeah there was a weird disconnect in the first game, but I also think it matches the tone nicely. I don't always want to horrifically wound my enemies in incredibly graphic fashion, thank you very much. Doom fits that theme but the light, more chill theme of this series doesn't so much. Sparing is good.
 
Eh, if they were smart about it, dismemberment is only 1 checkbox away from being enabled/disabled. Code-wise, it's insignificant.

Otherwise, I'm not seeing much to get excited about. It's still no Jedi Outcast/Academy, with more realistic enemies that actually die by a single swing of a saber. They're going for more health (because of the genre) despite the lack of realism we're all hoping for (and what Disney won't allow)...
Yeah, I'm pretty sure Respawn is ready for rejection if it has to, but I didn't want to speculate too much about it. It most likely has a kill switch already in the code it can trigger before or after release.

EDIT: Heck. It might even be a settings option by the time it's out.
 
Yeah, I'm pretty sure Respawn is ready for rejection if it has to, but I didn't want to speculate too much about it. It most likely has a kill switch already in the code it can trigger before or after release.

EDIT: Heck. It might even be a settings option by the time it's out.
I would say that a simple on/off in an internal settings menu is a safe speculation. My main point was that there would be no delay or giant patch specifically because of it getting switched off.

I would also like to see it as an option, I just don't expect the Disney overlords to allow it. Though, maybe Respawn will "accidentally" leave it in as something to unofficially turn on for PC :p
 
Looking forward to a game because it now has dismemberment capabilities, eh? Hmmm....
 
EA still behind the Star Wars games?

If so, they will find a way to make sure this game sucks.


Yea... No.

EA has been doing a MUCH BETTER job as of Kate letting good single player not mtx focused titles get made by solid devs just left to craft as they (mostly) see fit.

The days of EA being "the worst company in gaming" are definitely behind them....

Their sports titles seem like the last vestige of the "old EA" and honestly if that's what they got to do to keep their crap out of everything else (as a non sports game fan) I say go for it...

If the *****s playing these sports titles and pumping billions into them can't wise up then by all means milk them as much as they are willing to be milked.
 
I would say that a simple on/off in an internal settings menu is a safe speculation. My main point was that there would be no delay or giant patch specifically because of it getting switched off.

I would also like to see it as an option, I just don't expect the Disney overlords to allow it. Though, maybe Respawn will "accidentally" leave it in as something to unofficially turn on for PC :p

Make it like the old Mortal Kombat "blood code" days... Hide it completely and require special hidden input to enable.
 
"The first time we saw this tactic was way back in (1977) in (Star Wars) when (Ben Obi-Wan Kenobi), under the influence of (a couple Tatooine Ales), famously severed (pig-nosed Dr. Evazan)'s arm to avoid killing him"
 
The days of EA being "the worst company in gaming" are definitely behind them....
Have you played Battlefield 2042?

Those days definitely aren't behind them.
I do agree about single player game quality going up though. They definitely have gotten better since the Mass Effect Andromeda era.
 
"The first time we saw this tactic was way back in (1977) in (Star Wars) when (Ben Obi-Wan Kenobi), under the influence of (a couple Tatooine Ales), famously severed (pig-nosed Dr. Evazan)'s arm to avoid killing him"
Ahhh, yes, Good sir. I stand corrected. I had forgotten about that incident, I would argue not quite as famous, but the first nonetheless. I shall now plagiarize your post.
 
It's still too cartoonish. Where's the blood? Make it visceral like Deadspace dismemberment please. Yes I know the light saber would cauterise as it cuts, but we still need more gore.
 
It's still too cartoonish. Where's the blood? Make it visceral like Deadspace dismemberment please. Yes I know the light saber would cauterise as it cuts, but we still need more gore.
Who is 'we?'

From what I've seen, all contemporary video games are too cartoonish and the cure isn't gratuitous slop.
 
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