Forza Horizon 5's PC specs revealed: an RTX 3080 is 'ideal'

midian182

Posts: 9,726   +121
Staff member
What just happened? From what we’ve already seen, Forza Horizon 5 is going to be one of the best-looking games in years. But if you want the highest level of fidelity, you’re going to need a powerful PC: one packing an RTX 3080/RX 6800 XT or higher.

Developer Playground Games revealed Forza Horizon 5’s system requirements and PC-specific features as part of the Tokyo Gameshow. The specs are split into minimum, recommended, and ideal categories, with listings for both AMD and Nvidia hardware.

The minimum specs are very generous, asking for an Intel i5-4460 or Ryzen 3 1200 with either an Nvidia GTX 970 or Radeon RX 470 alongside 8GB of RAM.

Moving onto the recommended specs, the CPU goes up to an Intel i5-8400 or Ryzen 5 1500X while the GPU is either a GTX 1070 or Radeon RX 590. The cards' VRAM is upped from 4GB to 8GB, and system RAM is now 16GB. Again, that’s not too bad.

If, however, you want to play Forza Horizon 5 with all its bells and whistles, and in 4K at 60fps or more (presumably), you’ll need an Intel i7-10700K or Ryzen 7 3800XT with an RTX 3080 or Radeon RX 6800 XT. VRAM is now 10GB (Nvidia) or 16GB (AMD), while system RAM stays at 16GB.

All tiers ask for Windows 10 with the November 2019 update (1909) or later and 110GB of free storage space, though the ideal specs suggest an SSD. Stalker 2 is one example of an upcoming game that requires an SSD, even in the minimum specs.

Although ray tracing isn’t available during standard Forza Horizon 5 gameplay, the effects are available in Forzavista, a car exploration mode that lets users check out the vehicles in close detail.

In addition to the unlocked framerate, 4K, and HDR, Forza 5 also supports 21:9 ultrawide monitors and a number of steering wheels from Logitech, Thrustmaster, and Fanatec:

  • Logitech: Driving Force, G25, G27, G29, G920, G923PS, G923XB, Momo
  • Thrustmaster: Ferrari 458, T150 RS, T300 RS, T500 RS, TMX, T-GT, TS-XW, TX, TS-PC
  • Fanatec: V1, V2, V2.5, CSL, CSL DD, DD1, DD2, Universal HUB device

Forza Horizon 5 launches on November 9 on PC, Xbox Series X, Xbox Series S, and Xbox One worldwide. Xbox Game Pass/Game Pass for PC members also get the full game on day one as part of their subscription.

Permalink to story.

 
The RTX 3070, 3060, 3050Ti and 3050 simply are not powerful enough for this generation’s Ray Tracing enabled games - especially in 4K. These cards are ok for 1440p and 1080p gaming.

The 3080 and 3080Ti are truly the entry-level to this generation’s 4K Ray tracing enabled gaming.

THE 3090 is the bucket and the mop for the WAP with the icing all over.
 
So how did Rob get from the ‚ideal‘ specs to a headline suggesting that just the 3080 is ideal ?

At quick glance, one might be lead to think that‘s the case.
 
LoL at those differentiated AMD and Nvidia specs! I guess Nvidia has some more advanced compressing technology, but I won't believe that their GPUs can compress 16 Gb of textures just fine into 10 Gb without any sacrifices (though no-one claims there wouldn't be any). Either the game only requires 10 Gb or the experience with 10 Gb will be somewhat compromised, though clever design on how textures are handled will mitigate this, which is up to the developer.
 
The RTX 3070, 3060, 3050Ti and 3050 simply are not powerful enough for this generation’s Ray Tracing enabled games - especially in 4K. These cards are ok for 1440p and 1080p gaming.

The 3080 and 3080Ti are truly the entry-level to this generation’s 4K Ray tracing enabled gaming.

THE 3090 is the bucket and the mop for the WAP with the icing all over.

I'm not understanding your logic here, 3080 is like 10 - 15% slower at 4K than a 3090 and 3080Ti is basically just as fast as 3090 so if those 2 cards are entry level for 4K RT gaming then so is the 3090.....
 
LoL at those differentiated AMD and Nvidia specs! I guess Nvidia has some more advanced compressing technology, but I won't believe that their GPUs can compress 16 Gb of textures just fine into 10 Gb without any sacrifices (though no-one claims there wouldn't be any). Either the game only requires 10 Gb or the experience with 10 Gb will be somewhat compromised, though clever design on how textures are handled will mitigate this, which is up to the developer.

Show me a AMD gpu that's of equal performance of the 6800xt or better and has less than 16GB of vram and maybe you have an argument but the truth is they just listed the cards required at the memory they come with not hard to understand.

We also can and do know games will appropriate all memory a card has available and whether actually "using" it or not they may in fact design the game to operate a bit differently with the available memory pools of each even if neither one is actually using even the 10GB smaller amount or not.

The RTX 3070, 3060, 3050Ti and 3050 simply are not powerful enough for this generation’s Ray Tracing enabled games - especially in 4K. These cards are ok for 1440p and 1080p gaming.

The 3080 and 3080Ti are truly the entry-level to this generation’s 4K Ray tracing enabled gaming.

THE 3090 is the bucket and the mop for the WAP with the icing all over.

I think it's been pretty clear that 4k/60 gaming only became TRULY viable with the release of the 3080. Though there were some games it became a barley but not really option with as far back as the 780 in sli it only became approachable in most around the sli 1080ti days the 2080ti brought that similar level to single cards but it was only at the 3080 that we finally had a card where you could comfortably assume it can run any game at 4k/60.

I've been chasing 4k since 2013 (when I got my first 4k display I spent many years after consistently making sacrifices of one or another trying to reach that 4k/60 level and as we got close around the sli 1080ti days the introduction of rtx did push us back down with only the 3080 now finally making as you said the 4k/60 rtx option viable.

I have a 3080ti and a 3090 but honestly I spend more time with the 3080ti just because of the location of each pc and its essentially no difference in gaming experiences.

Next goal is a completely solid 4k/120 rtx gaming experience (to go along with my 4k/120 hdmi 2.1 OLED ) until that's possible I'll likley still be happy with what I have for now.

So how did Rob get from the ‚ideal‘ specs to a headline suggesting that just the 3080 is ideal ?

At quick glance, one might be lead to think that‘s the case.

Is the manufacturer of the game labeling a spec minimum as "ideal" not in fact the ideal setup for playing said game?

So how is the title not accurate?

Is the 3080 not the ideal gpu per playground games spec requirement?

I'm not understanding your logic here, 3080 is like 10 - 15% slower at 4K than a 3090 and 3080Ti is basically just as fast as 3090 so if those 2 cards are entry level for 4K RT gaming then so is the 3090.....

I believe the answer you're looking for is he had to get a 3090...lol
 
Last edited:
I'm not understanding your logic here, 3080 is like 10 - 15% slower at 4K than a 3090 and 3080Ti is basically just as fast as 3090 so if those 2 cards are entry level for 4K RT gaming then so is the 3090.....


Read it again - and repeat - until you understand.
 
RT is in it's infancy and most are priced out it's adoption, including myself. It's going to be awhile.
 
Back