Steam now generates three times more revenue for Capcom than PlayStation

Daniel Sims

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TL;DR: Capcom's latest financial report highlights a major shift in the company's business: PC gaming, and specifically Steam, has become a dominant revenue driver. In the last fiscal year, most of Capcom's game sales were on PC, and Steam alone brought in three times more revenue than PlayStation. The numbers reflect not just a platform preference but a broader realignment in how and where Capcom reaches its audience.

Capcom's securities report for the fiscal year ended March 31 (via Gamebiz) shows that Steam accounted for 31% of the company's revenue. Capcom's revenue from the platform, and by extension its PC gaming revenue, grew by approximately 38%.

Sales of games on Steam generated 52.7 billion yen (about $363.4 million) for Capcom during the last fiscal year, up from the previous year's 225 million dollars. Monster Hunter Wilds, which became one of the most played games in Steam's history on the day it launched, was likely a significant contributor despite being released near the end of the fiscal period. Ongoing sales of earlier major releases and back catalog re-releases also likely played a role.

The report also shows that Steam's share of Capcom's revenue rose sharply from April 2024 to March 2025, increasing from 21 percent to more than one third. Although Capcom was once primarily known for arcade and console titles, PC gaming revenue has since surpassed that of PlayStation.

While the report does not specify PlayStation's revenue share for the most recent fiscal year, it was just 10.5 percent the year prior, and Steam's continued growth has likely pushed it below 10 percent. The report includes revenue from all parts of the company, not just from digital and physical game sales.

Although Capcom expects to earn more from consoles than PC through 2027, and likely receives most of its revenue from mobile, digital PC game sales – most of which take place on Steam – already account for the majority of its unit sales.

A recent presentation revealed that out of the 51 million games Capcom sold in the last fiscal year, 28 million were digital PC games. This marks a significant shift from just a few years ago.

Capcom recently unveiled Resident Evil Requiem, the latest mainline entry in its horror franchise, which is expected to be a key release in the current fiscal year unless it is delayed from its scheduled launch date of February 27, 2026. Two additional major titles, Onimusha: Way of the Sword and the long-awaited Pragmata, are expected to play a similarly important role in the following fiscal year.

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Capcom can we get more Devil May Cry and Lost Planet and stuff like that?

Some original properties please?

You're a fantastic dev but I can't just do resident evil after resident evil after resident evil....
 
Might have something to do with the lack of new, innovative games or variety for PS or XBOX?

Or maybe it's because streamers have realized the PC is the superior platform if they want to start a Youtube?

Or maybe they've seen the mods for the PC games and wanted to be able to experience them?

Or maybe it's because Xbox and PS are extremely boring and the PC just seems to be more fun?
 
I have pc and PlayStation.
The cost to build an ultimate top end pc and actually be master race, the price increases for me after building for years, the jumps due to COVID, that never came back down because they saw people are just easy to fleece.
And future proofing is BS. They change sockets and buses or other connectors, which means a new rig.

The only reason to have games on pc is, you can obtain single player for free, and games with a decent mod community keep the games going longer. Or add an extra element.
I'll assume costumes in this case
 
Regardless, consoles have always had a place in the gaming landscape. Having been around since the late 1970s, they are likely to remain relevant for years to come.

I own a gaming PC, a Switch 2, and a PlayStation 5, allowing me to experience the best that each platform has to offer and enjoy the best of both worlds.
 
I have pc and PlayStation.
The cost to build an ultimate top end pc and actually be master race, the price increases for me after building for years, the jumps due to COVID, that never came back down because they saw people are just easy to fleece.
And future proofing is BS. They change sockets and buses or other connectors, which means a new rig.

The only reason to have games on pc is, you can obtain single player for free, and games with a decent mod community keep the games going longer. Or add an extra element.
I'll assume costumes in this case

BS. You can perfectly buy an AMD platform and upgrade your CPU for years (just look at AMD's AM4 and how many generations were possible...) without changing your power supply/MB and RAM (as long as you choose wisely and make future proof decisions); if you also buy a decent GPU from the start, you'll be playing for a decade without an issue.

Let's say someone buys a 9800X3D, 32 GB of ram and a 9070XT or 5070 Ti Super and you'll play AT LEAST for a decade.
 
Might have something to do with the lack of new, innovative games or variety for PS or XBOX?

Or maybe it's because streamers have realized the PC is the superior platform if they want to start a Youtube?

Or maybe they've seen the mods for the PC games and wanted to be able to experience them?

Or maybe it's because Xbox and PS are extremely boring and the PC just seems to be more fun?
The lack of exclusives is whats doing them in. Consoles have not been more "convenient" since the PS4/xbone when every game needs to connect online and download huge updates to play. Xbox was a warning what no exclusives does to a platform, and sony is charging headfirst into the fray.

Because, honestly, nothing a console does today is as good as doing it on a PC. Streaming is better, gaming is better, we have adblocking and modding and adjustable graphics and better framerates (seriously SO many console games cant maintain a consistent 30 anymore...) and PCs can do so much more.

Today consoles are also EXPENSIVE. If they were still $2-300 then they'd sell, but who is gonna pay $700+ for a gimped gaming PC?
 
Capcom making more from PC than PlayStation is a bigger plot twist than most of their games. Wild to think that Resident Evil used to be a PlayStation icon, and now its biggest paycheck comes from Steam.
 
Consoles were good for exclusives and when PC's were very expensive.

Now that PC gaming is cheap and exclusives are rare or not worth it, its days are numbered.
 
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