Gamers aren't buying GTA VI for $100 - survey shows

Shawn Knight

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The big picture: Grand Theft Auto VI is arguably the most anticipated game in recent memory and could very well become the most successful ever published, if Rockstar plays its cards right. Much of the title's success could hinge on its asking price and whether or not gamers perceive the developer as being too greedy with the ask.

For those not up to speed, rumors suggest the game could debut as high as $100 for the standard edition. While that would result in a nice premium for Rockstar on a per-game basis over the current $70 sweet spot for AAA titles, the plan could actually backfire if it were to result in significantly fewer sales overall.

According to a recent survey from MIDiA Research that was seen by IGN, that's exactly what would happen if Rockstar goes with the rumored $100 price point. The survey of more than 2,000 US consumers revealed that a $70 price point would result in maximum revenue for the game maker, and that a $100 per unit price would lead to fewer sales and less overall revenue.

"A $100 price point would actually leave money on the table," the firm's head of data, Perry Gresham, told IGN.

Overall, the survey found that nearly 60 percent of consumers expressed at least some interest in purchasing the game. Launching at the optimal $69.99 price point, the firm estimates that around 8.6 percent of the US adult population might buy the game – resulting in 22.9 million copies sold and about $1.6 billion in revenue.

Should Rockstar play it safe and price the game at $69.99, there's always the potential to make additional revenue from higher-priced premium editions. Diehard GTA fans would no doubt pay double that price or even more in exchange for some fun collectibles.

Grand Theft Auto VI is scheduled to launch on May 26, 2026, for PlayStation 5 and Xbox Series. There's no official word yet about a PC release but according to Corsair Gaming, it may only be a season or two behind the console launch.

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If I were running the Rockstar pricing department, I would make the standard price $70, and include a modest amount of that "Shark Cash" in game currency for the online portions. That only lets you use the in game currency if you link your account to a valid bank card. That way when people do spend all the in game currency on in game items they will be all set up to pay you more without having the "friction" of setting their card.
 
GTA VI is going to be the only product in history where millions of people will angrily insist 70 dollars is too much while simultaneously spending 300 dollars on the Collectors Edition so they can own a replica rubber alligator and a steelbook case they’ll never open.
 
Definitely NOT paying for a woke piece of sh!t like this game seems to be.
Best case scenario (for Rockstar) is that I'll buy it when the price reaches a nice 70 USD for ALL expansions. That is, in about six years. Good luck to those which buy this game at launch :)
 
I expect the game to launch at $100. Most people do. If it doesn't, good for those buying early.
No matter the price, I believe the game will break sales records. Just too many fans out there waiting and wanting to play it. Plus the game has been hyped for 2 yrs by the time it releases.
 
Meh. GTAV was a major disappointment. No story DLC, all the new content locked int eh godawful MMO multiplayer full of cheaters and nuisances. No, I dont want to deal with 5 sweaty teenagers with floating rocket cycles to experience the additional story content.

I wont be buying GTA VI. I think its time for another playthrough of IV + gay tony.
 
I bought GTA IV on Xbox because I wanted to play with my sons.
We loved it.

When GTA V came, I wasn't impressed.

But I have it on both Steam and Epic. How? They were given free at somee point.

I have 50+ backlog.

So, yeah, I think GTA VI should be at least 200 when it comes.
I'll get it for free when time comes.
 
It will be the most epic flop in gaming history.

It is hyped above and beyond. Very long development cycle. Everyone already got used to hypes and flops so nobody really pays attention to it apart from newbies just out of the cradle who still can be fooled by the hype. Economic depression the size of Niagara Falls. Whales is 1-5% of buyers, they are not representing and nobody really targets them no matter how much marketing attempts to present things otherwise. Regular folks these days are busy with things called life. That includes students too.

So, who's gonna buy it? Professionals.
Reviewers, Twitch channels, YouTubers.

When the fruit is too long hanging on the tree it rots. Nobody really needs rotten tomatoes. Except for...
 
Rockstar: We release a new game
Me: Waiting for crack...c'mon Skidrow, Codex, Razer...you can do it

No mater what I always get the cracked version first to try it and if good enough I buy when on heavy discount.
 
I believe there is a mental limit. There always is like it is with every goods in life.
Given the price is too hard, smaller studios hungry for the money will attempt to take on RockStar.
But I am not sure the limit is 100 dollars. Their market is developed countries where a working person can and will spill 100.
 
It will be the most epic flop in gaming history.

It is hyped above and beyond. Very long development cycle. Everyone already got used to hypes and flops so nobody really pays attention to it apart from newbies just out of the cradle who still can be fooled by the hype. Economic depression the size of Niagara Falls. Whales is 1-5% of buyers, they are not representing and nobody really targets them no matter how much marketing attempts to present things otherwise. Regular folks these days are busy with things called life. That includes students too.

So, who's gonna buy it? Professionals.
Reviewers, Twitch channels, YouTubers.

When the fruit is too long hanging on the tree it rots. Nobody really needs rotten tomatoes. Except for...
GTA flopping is just wishful thinking and very unlikely. Put $200 on it lol 🤣
 
As usual, I'll wait for a 50% (or greater) sale - GTAV is £15 on Steam (and a GTAV key is £8.39)
 
Considering how super solid every GTA has been from III to Vice City to San Andreas to IV and V, and the Red Dead Redemptions too.. sure I'll put in a $100 easy.
 
If the price is $100 for the base game (standard version) I am 100% sure people will still flock to buy this game and Rockstar know this. Rockstar could price this game at $150 & people would yell and scream about the price and yet they would flock to buy the game. Console kiddies will have their parents credit card ready no matter what the price is for the game. By the time it makes it to the PC the pricing will most likely be a bit more sanely priced is my hope.

What people should actually be worried about is the GTA+ service subscription. If Rockstar so decides that in order to play the online part of GTA 6 you will be required to pay a monthly subscription to play it then will be the way things go. The sad part is people will also be more than willing to pay the subscription as well on top of their wallets getting robbed to also buy the game and also pay a sub each month.

I am not saying Rockstar will go this route, but you have to know it has been discussed in the board room meetings. For me personally I will wait it out once on PC until it is on sale at less than half the price than what it normally sells for retail. When I got GTA V I paid $14 Canadian for it and finished the offline story mode then ventured into the online mode part of the game. Once online I was greeted with a bunch of cheaters and people calling themselves modders. The only thing they can actually mod in real life is their toilet paper rolls because buying a premade program to change stuff is not actually modding lmao.

When I played the online part, I always made my own lobby by doing the friends or crew private mode and myself and friends would always play in those private lobbies. Much more fun and no worries about adult want to Be's that act more like 8-year-olds.
 
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