Google to launch cross-platform game services with Android and iOS matchmaking

Justin Kahn

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Google has made a significant announcement for Android and iOS mobile gamers just in time for this week's Game Developers Conference. The company has announced that Google Play game services will now extend to iOS, allowing gamers from both platforms to compete against one another in multiplayer matches.

While Google Play game services already supports iOS via a Unity engine plug-in, an upcoming update will see the new cross-platform multiplayer functionality become available. Should a developer choose, this new functionality will allow for asynchronous and real-time multiplayer matchmaking across both iOS and Android.

While the unity plug-in is certainly a step in the right direction for cross-platform mobile gaming, for many developers it will be the still in development non-Unity based option that will persuade them to latch on to the new functionality.

This could point at a change in the the way things have historically worked for some of the major mobile gaming platforms moving forward. Microsoft is reported to be looking into the space as well with mobile achievements, friends lists and multiplayer through Xbox Live. Google says many of the features for its cross-platform gaming initiative will be available to devs as of tomorrow, and that we are likely to hear more details this week as GDC moves forward.

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Microsoft makes the announcement to do exactly this with Xbox Live first, then Google makes plans to do the same thing. Seems like Google wants to have Microsoft's cake, and it eat it too. Typical of the company to hijack yet another area Microsoft wants to or has operated in, except this time Google is in the dominant position and looks set to cripple any potential success Microsoft may have had being first to market with this really good idea, before they even start.
 
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