Half of all in-app game purchases originate from just 0.15 percent of players

Shawn Knight

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Free-to-play (F2P) has proven to be a lucrative business model for app developers but according to a new report, half of all ad revenue from F2P games comes from just 0.15 percent of players. That’s a sobering percentage no matter how you slice it.

These players, sometimes referred to as “whales,” are very important for app developers. Often times, the whales are the ones that are responsible for making a game profitable. Profit means developers have the money to fund future games – games that are enjoyed by people that have become accustomed to paying nothing at all for mobile titles.

report f2p gaming mobile gaming

App marketing firm Swrve tracked some 10 million players and found that the vast majority have never spent any money on free-to-play mobile titles. The only way to monetize those that don’t make in-app purchases, then, is with advertising.

Breaking it down further, Swrve CEO Hugh Reynolds explained that only 1.5 percent of those surveyed made a purchase in a F2P game during the month of January. But the good news is that 53 percent of players that do make a purchase go on to make a second purchase within 14 days. Key, then, is making that initial sale.

The executive also warned that traditional in-app marketing methods aren’t as effective as they once were. That’s because people are very mobile, he said, and they have a lot of options. Trying to capture them is becoming more and more difficult.

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PC F2P is where I've spent a lot, obviously across multiple years. Mobile will never have it's hooks on me, because I just simply don't have a phone. Just like I'm not using Facebook, it must be a total sin and I must be some outsider.

Or it could be a phone is a waste of cash, and 90% of my time is at home so why get it for useless things? That's just my general thoughts on that specific subject. Also Facebook is just wanting your info, which it can get from your friends already. Don't feed it more info about you yourself. :p
 
I have spent a lot on a few free to play PC games. I've never spent money on games that allow you to buy your way through or gain an advantage. The current game I am supporting is Path of Exile, it is free to play but not pay to win. I began playing during the closed beta, and I've spent close to $500 in the last couple years on it.

As for mobile apps, I've spent maybe $15 on buying certain apps. Other than that, I haven't spent any money on in app purchases.


Then again I rarely play games on my phone. I use it for the following: Phone, Messaging, Skype, Email, Web browsing, Calculator, Notes, Alarm, Calendar, and Youtube.

That is probably an accurate list of everything I use my phone for. I have a gaming desktop computer for everything else.
 
PC F2P is where I've spent a lot, obviously across multiple years. Mobile will never have it's hooks on me, because I just simply don't have a phone. Just like I'm not using Facebook, it must be a total sin and I must be some outsider.

Or it could be a phone is a waste of cash, and 90% of my time is at home so why get it for useless things? That's just my general thoughts on that specific subject. Also Facebook is just wanting your info, which it can get from your friends already. Don't feed it more info about you yourself. :p

Facebook is a useful tool for both communication and marketing. Your information is already floating around the web most likely and in the hands of people you might not want.
 
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