Microsoft adds 'variable refresh rate' setting to Windows 10 with version 1903

Polycount

TS Evangelist
Staff member

Microsoft has finally begun to roll out its latest update for Windows 10, version 1903. Among other improvements (including a slightly modified login screen and Start menu), version 1903 is bringing an OS-side variable refresh rate (VRR) setting.

For those who don't know what VRR refers to, it's a technology used by services like AMD FreeSync and Nvidia G-Sync that can synchronize your screen's refresh rate with a given game's FPS -- in theory, the tech eliminates both screen tearing and stuttering.

To be clear, Microsoft's VRR setting does not enable G-Sync or FreeSync-like refresh rate synchronization by itself. Rather, as AMD subreddit user jaykresge points out, the setting merely allows for custom V-Sync settings to function in games that don't natively support it: titles sold on the Windows Store, to be specific.

"...Windows Store games initially were not compatible with adaptive sync, and even had issues with custom V-Sync settings," jaykresge explains. "Microsoft eventually rolled out support for these settings, but the developer has to explicitly add support for it... This feature is essentially an override for Windows Store games that lack adaptive sync support."

Though it's tough to say how popular Windows Store-exclusive games are among hardcore PC gamers (the ones who will benefit most from this feature), this is still a welcome, consumer-oriented change on Microsoft's part. If you want to play games like State of Decay 2 on PC with G-Sync or FreeSync enabled, you should be able to turn this new feature on by visiting your "Graphics settings" menu in Windows 10; provided your system is up-to-date.

For what it's worth, as an Nvidia GPU and G-Sync monitor owner, the setting has not yet shown up for me. According to a thread on the official Nvidia forums, it seems I'm not alone: many other Nvidia card owners report the same thing. It's possible that Microsoft is rolling out the update at a slower pace to ensure stability, but we'll update this article if we learn any further details.

Permalink to story.

 

fps4ever

TS Evangelist
So basically it's a variable refresh rate fix for MS store games that support it? Meh, the games you buy from the MS store seems like refresh rates wouldn't be an issue. I could be wrong though....
 

Evernessince

TS Evangelist
That's microsoft for you. Picking the option that takes the least amount of effort and will cause the most amount of confusion. They couldn't pick up the phone and call AMD or Nvidia to have this turn on VRR in their respective drivers? Or at the very least create a flag that let's new drivers pickup on windows VRR setting.
 
  • Like
Reactions: Lionvibez

EClyde

TS Evangelist
I'm excited and embracing all these free upgrades to the best OS ever. That sounds good, eh?
 

fluffydestroyer

TS Booster
So basically it's a variable refresh rate fix for MS store games that support it? Meh, the games you buy from the MS store seems like refresh rates wouldn't be an issue. I could be wrong though....
it seems to be like that to my understanding as any other games NOT from the MS store wont get this feature... this is very low but legal. its their system. Well I'm still not gonna buy from the MS store at all. Too many lacking features
 

fps4ever

TS Evangelist
it seems to be like that to my understanding as any other games NOT from the MS store wont get this feature... this is very low but legal. its their system. Well I'm still not gonna buy from the MS store at all. Too many lacking features
It's actually narrower than that. It's only for games from the MS store that have that capability enabled or coded into it. It doesn't include all games from the store. As far as your other point that's how I take it as well but I have no idea since I've never purchased a game from their store.