Sony has quit making the PS Vita, seven years after its release

mongeese

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RIP: After many long years Sony had finally given up on the PlayStation Vita – their worst selling major console in several decades. While it was evidently doomed to fail from the very beginning, it will certainly be missed and remembered fondly by the eleven people who owned one.

The last two variants Sony was still manufacturing have been filed under discontinued on their website, as spotted by Polygon. The move was expected: stock has been dwindling for some time now, and last year it was revealed that Sony’s American and European branches would end the production of the physical game cartridges on March 31, 2019.

The PlayStation Vita was a solid device with only one serious flaw, the steep prices of the proprietary memory cards, but even so it was generally well received. However, the portable gaming market is one that evolves dramatically faster than the console market. The Vita was quickly outdone by the ubiquitous smartphone, which was just good enough when the Vita launched to stop the masses from going out and purchasing one.

With only a 5” screen and half a gigabyte of RAM, it wasn’t long before the mostly-Indie platform was simply worse than smartphones and tablets. Steep competition from the Nintendo 3DS and subsequent Switch whisked away its sales, which ended at around 16 million, according to third-party analysts.

First released in Japan on December 17th, 2011, it arrived in America a few months later on February 2012, and subsequently received a few hardware updates throughout 2013 and 2014. Seven years and a few weeks later, we’ve now witnessed the end of Sony’s last handheld console.

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Vita was DOA, everyone could see it. Mistakes were made....

I had hoped Sony would learn from them and better integrate their rich gaming ecosystem with their Xperia phones. There had been signs of it in the past. Xperia Play. Concepts of Playstation branded phones.

Once again Sony really only went at it half assed. Weak support for PS4 connectivity like remote play. Walkbacks on PS Now for mobile. Hurt themselves with stupid hardware and peripheral prices. The word for a few years is Sony don't even like their smart phone division, very much the poor relation inside the company.

Sony have a lot to offer for gamers as the dominance of PS4 shows. It's a mystery why they have made so many mistakes.

With the conclusion of Vita one has to wonder what exactly Sony's strategy is for the multi billion dollar mobile gaming segment. I'm thinking it was one that was devised by the work experience kid.
 
If only Sony didn't try to make it hard for the homebrew community, it might have replaced PSP as the ultimate emulator on a handheld.

I still play Genesis, SNES, GBA, SMS, GB/GBC, CPS1 & CPS2 and Playstation games on my PSP. (In addition to PSP games, of course.)

PSP is the only single handheld (as an emulator handheld) that can run the above without any flashcards.

The homebrew scene in PS Vita is different though.

Otherwise, yeah, PS Vita felt like a half-baked product, with more tightly controlled ecosystem by Sony.
 
I still have my fat ps vita with its gorgeus oled display, it is so sexy. Tablets and mobile devices took out the wow factor of playing anywhere with the console on your hands. Also, there are like a trillon free mobile games and apps.
 
Hey did youtube stop working in the vita browser for anyone else? at least netflix still work, that was the best feature though
 
#1 The VITA is what the PSP should have been. Dual Analog sticks being the main shortcoming of the PSP. The PSP could have offered our favorite FPS games early on.

#2 Proprietary memory cards???
SONY got greedy and should have let us use SD cards off the shelf.

#3 I haven't been a fan of Playstation since Singletrac went under. Konami hasn't made any must haves (for me) since Gradius V and Contra: Shattered Soldier.
 
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