No, you are down right wrong... and it is laughable.
This is not about you, or what you tried, or even about what has better fidelity. Again see VHS vs Betamax to understand why...!
Again, the people who makes Games, make them for all Gamers, not RTX cards.... how many Game Developers care about people who owns specific $800+ PC card...? Why would Devs take the time, or spend the resources to worry about RTX owners..? The answer is they don't, that is why nVidia has to pay them to use their proprietary hardware in a small number of games.
AGAIN.... why would an AAA studio care about 5% of Gaming market, when by the time their game comes out in 6 months to a year, there will be 100 million RDNA2 Consoles out there.
Microsoft's directML will replace DLSS... because nVidia themselves have to support directML.
Small number of games
DLSS is in like 100 games by now plus native support in both Unreal Engine and Unity. The most popular engines for PC games. All new AAA games pretty much have DLSS now.
Battlefield 2042, the biggest pc release in years, will get DLSS and no FSR
Yeah lets see about that, so far DLSS is better than both FSR and DirectML and have widepread support too. Nvidia is years ahead.
FSR is just a simple upscaler + sharpening filter on top, which is why it will deliver a worse image than native even on best quality. DLSS on quality mode improves on native. This is fact and there is several comparisons. Go ahead and watch them on YT, DLSS wins.
No matter which tech games will use, Geforce RTX owners will be able to use it. So far DLSS is the best by far and FSR will never get this good unless they rebuilt it from the ground up. Why? Because this;
https://www.tomshardware.com/news/a...st-like-nvidias-5-years-old-sharpening-filter
Lanczos upscaling is nothing new and can't be improved. FSR won't get better than it is, but DLSS will keep getting better. DLSS soon gets ultra quality mode, better than native in any aspect + 25-40% higher fps.
Nvidia sits on 80% of the dedicated GPU market on PC, thats why game developers care. They know most people that play their games on PC will use a Nvidia card. Pretty simple actually.
I could not care less about the console market. It's a market for itself, with standalone optimization. Even today PS5 and Xbox SX is nothing impressive, I have a RTX 3080 which makes them both look silly and In a few years, even mid-end PCs will beat them senseless in games. My 3080 is closing in on 1 year old by now. In 1 year I will be on RTX 4080 instead, with 3-4 times the TFLOPS of PS5/XboxSX.
This always happends. A console is cheap for a reason. Mainstream hardware crammed into a plastic box and then it will have to last for 6-8 years, meaning games will run like pure crap in the last half of the generation. HAPPENS EVERY TIME, because graphics HAVE TO IMPROVE but the hardware is the same outdated crap.
I have a Xbox One X collecting dust and a PS4 Pro. The PS4 Pro was better by far, but it was mostly used for exclusives and indie games. Multi plat games looked and ran like crap on them compared to my PC and games costs twice as much, can't be modded or anything else.
PC is the power platform. The highest end experience. Best graphics, best performance, freedom.
My PC can easily emulate Switch too, and I have like 100+ hours in Zelda BOTW which ran with graphics packs at 5K downscaled and 100+ fps.
POWER OF A HIGH-END PC. Which btw can do other stuff than just gaming, unlike a silly console.
HardResets brother? You have low likes just like him.