This $35,000 computer made of living human neurons can run Doom

Skye Jacobs

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First look: Australian biotech startup Cortical Labs has crossed another boundary in biological computing. Its latest hardware platform, the CL1, uses living human neurons as the core of a fully functioning computer – and it's now capable of running Doom. The company demonstrated the feat through its Cortical Cloud, posting it on YouTube and the open-source code to GitHub.

The CL1 is the first commercial system from the same researchers who wowed the tech world in 2022 by teaching a cluster of 800,000 neurons to play Pong. The new CL1 pushes the idea into engineered hardware, built around 59 electrodes positioned on a planar array of metal and glass. The denser contact grid and upgraded signal processing cut latency from milliseconds to sub-millisecond speeds, allowing the living network to respond almost as fluidly as a conventional processor.

Unlike simulated neural networks, these are genuine neurons – cultured from skin or blood cells taken from adult donors, reprogrammed into induced pluripotent stem cells, and then differentiated into cortical brain cells.

Within the CL1 module, the living tissue sits inside a sealed chamber linked to an internal life-support system that controls gas composition, temperature, and waste filtration. Under ideal lab conditions, the neurons remain active and viable for up to six months.

To manage this biological substrate, Cortical Labs designed an operating system, called biOS, that sends and receives electrical stimuli through the electrode array. Developers can deploy code directly to the neuron layer, where feedback signals shape adaptive pathways much like synapses in a biological brain.

When trained on games like Pong or Doom, the networks react to stimuli – reward signals when a goal is achieved, corrective signals when it fails – forming self-organized response patterns.

Cortical Labs calls this computational model "Synthetic Biological Intelligence," a term meant to distinguish living computation from traditional artificial intelligence. Technically, the CL1 ships as a self-contained desktop unit but also integrates into 30-unit server racks targeted at research institutions.

Each module sells for around $35,000, with volume pricing dropping to $20,000 per unit in rack configurations. A full rack consumes roughly 850 to 1,000 watts – power levels on par with a single midrange GPU server. The company began shipping the first 115 commercial systems in 2025 and maintains cloud connectivity for live monitoring and remote code deployment.

The decision to run Doom was partly practical and partly symbolic. Since the 1993 game has become a universal benchmark for testing hardware – a rite of passage for everything from graphing calculators to hacked-together pregnancy tests.

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A brain in a vat running Doom .. that's amazing!

I wonder if their intention is to collect enough data to be able to simulate the actual neurons in software at some point.
 
"The CL1, uses living human neurons as the core of a fully functioning computer – and it's now capable of running Doom."

Doom, the truly obsolete game, that fits on a single floppy disk, in 2026?? That's all a human brain can do??

Looking around me these days and reading some of the brain-dead stuff people are capable of, not surprising actually!

But hey, maybe scientists should harness millions of those useless brains and put them to good work!! Maybe a billion of them could someday run Tetris 3 D!
 
"The CL1, uses living human neurons as the core of a fully functioning computer – and it's now capable of running Doom."

Doom, the truly obsolete game, that fits on a single floppy disk, in 2026?? That's all a human brain can do??

Looking around me these days and reading some of the brain-dead stuff people are capable of, not surprising actually!

But hey, maybe scientists should harness millions of those useless brains and put them to good work!! Maybe a billion of them could someday run Tetris 3 D!
Technically a brain is a billionth of this data size.

Pong was 256bytes and is playable in dos, in meant while doom shareware is 2.39mb.

The computer already loaded the game in its memory, not in tissue memory.

In the tissue hub, it's touch sensitive device that detects patterns of signals laid out by this tissue and ultimately forming the keystrokes for each signals in the map.

If you please listen a video just once, you'll realize how much potential government would have over humankind. Blood farming like blade 2 trinity for example.

An agent get to work for the life and needed it's supply to keep going. Vampireism I think name is correct fits to this description.

Let not forget the movies too; Van Helsing and Ultraviolet.


What is the key of this science is to try and control the entire human's body vis remote controlled computer. That process has begun.
 
It's not running Doom as far as I can tell. At the most it is responding to the game's graphics on a regular computer and responding with keystrokes. The goal appears to be to try to get it to optimise the responses to play as well as possible.
 
It's not running Doom as far as I can tell. At the most it is responding to the game's graphics on a regular computer and responding with keystrokes.
Yes, and that's true for many of the other entries in the article list as well. The author has conflated running Doom with playing Doom ... a task orders of magnitude easier.
 
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