The video game industry just told lawmakers Minecraft and Call of Duty private servers are illegal piracy

Daniel Sims

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What just happened? Stop Killing Games, a consumer advocacy group seeking stronger protections for paid online video games, has lost its two biggest legal battles in Europe and the US over the past few weeks but remains undeterred. Accusing video game industry lobbyists of fearmongering and making false statements, the group plans to take its fight to other US courts and has launched a recruitment drive.

California's Protect Our Games Act, which would have required publishers to provide remedies when ending support for paid online games, stalled in the state Senate after falling just three votes short of a majority. The bill's leading supporter, Stop Killing Games, quickly seized on an opposing lobbyist's claim that private Minecraft and Call of Duty servers amount to illegal piracy.

Also known as AB 1921, the bill would have required publishers that sell online-only games as one-time purchases to notify customers at least 60 days before ending official server support, stop selling the affected games during that period, and provide a remedy. Those remedies could include an offline mode or a full refund, while subscription-based and free-to-play games would be exempt.

Industry lobby says Minecraft community servers are illegal
by u/Mr_Presidentle in StopKillingGames

The bill sought to prevent a repeat of 2024, when Ubisoft rendered roughly 12 million physical and digital copies of The Crew unplayable by shutting down the online-only game's servers. The incident triggered lawsuits and led to the creation of Stop Killing Games. Ubisoft also drew criticism after an executive said customers should "get used to not owning games," although the company later added an offline mode to The Crew 2.

Stop Killing Games also unsuccessfully lobbied the European Commission to introduce legislation similar to AB 1921. Despite the initiative collecting nearly 1.3 million signatures, the Commission instead proposed discussing a non-binding agreement between game publishers and consumer groups later this year. The decision followed a closed-door meeting between the Commission, Ubisoft, and other European game publishers.

On the other side of the Atlantic, AB 1921 failed to pass the California Senate's Business, Professions, and Economic Development Committee after receiving four Democratic votes in favor and three Republican votes against, while the remaining Democratic members abstained. Stop Killing Games blamed lobbyists from the Entertainment Software Association, particularly Jennifer Gibbons, who argued against the bill with broad claims about private dedicated servers.

Allowing players to operate private dedicated servers is one of the primary remedies proposed to keep online games playable after publishers shut down their official servers. When the committee mentioned community-run servers for Minecraft and Call of Duty, Gibbons claimed they are illegal and unaffiliated with their parent company, Microsoft.

"Yes. In fact, we consider it piracy," she said. In a statement to PC Gamer, the ESA later confirmed that it believes private servers infringe on IP rights. However, the official Minecraft website hosts files for creating private servers, which are allowed under the game's EULA.

Congratulations ESA, you've won this round and handed us the legitimacy boost of the century by doubling down. Let's not forget that Minecraft's EULA explicitly allows for private servers, and that there is a popup warning when you try to play multiplayer saying Mojang/Microsoft is not liable

[image or embed]

– Stop Killing Games (@stopkillinggames.bsky.social) June 30, 2026 at 1:39 PM

SKG also criticized the ESA for making additional false claims to mislead lawmakers unfamiliar with the video game industry. For example, industry lobbyists have repeatedly portrayed SKG as a movement seeking to keep official servers online indefinitely, a characterization the group rejects.

Publishers and the ESA also argue that keeping games playable after licenses for copyrighted content expire is impossible, even though several titles already allow customers who purchased the games before those licenses expired to continue playing.

The advocacy group primarily attributes its defeat to a lack of funding and lobbying resources, which it hopes to address in future efforts. SKG has launched a recruitment drive and pledged to work with developers and other industry professionals who can counter lobbyists' arguments during legislative hearings in other US states and, potentially, in federal court. Interested parties can apply here.

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These AAA corpos cant even make a half decent game, all they can think of is squeezing the last penny out of us. There’s no gaming enthusiasm in these companies anymore and they dont even understand what is wrong. Instead they push hard on every opportunity to prioritize greed and they are not even hiding it.
 
These AAA corpos cant even make a half decent game, all they can think of is squeezing the last penny out of us. There’s no gaming enthusiasm in these companies anymore and they dont even understand what is wrong. Instead they push hard on every opportunity to prioritize greed and they are not even hiding it.
 
These lobbiests have no idea what they are talking about....
They do have an idea. But the lie on purpose, because that's what they're paid for, and because there are no repercussions for misleading lawmakers (who are the truly clueless ones) this way.
 
How can those politicians vote on a subject they are so uneducated on?....and worst how can they make a decision without the input of those they are affecting with that vote?

It all comes down to corruption.
 
Someone better inform Microsoft as they host the tools to create a private Minecraft server on their own website. If they do that then it cant be illegal piracy. Unless they're implying that Microsoft is promoting illegal piracy?
 
These lobbiests have no idea what they are talking about....Private servers have been a thing since the dawn of online gaming. Private servers with mods are often some of the best ways to play games.
Oh, no, they do know what they are talking about. They are just lying through their teeth, talking about how they ~want~ things to be, not how they ~actually are~. Claiming private Minecraft and CoD servers are illegal, when their EULAs currently say otherwise, is just Microsoft showing their hand: that is their end goal.
 
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