Xbox sales are down again, but Microsoft doesn't seem worried

Daniel Sims

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Staff
In context: As Microsoft aims to redefine the Xbox brand, more bad news arrives for the company's console hardware business. Although Microsoft's revenue expanded in other areas last quarter, its console sales experienced yet another precipitous decline – and subsequent price increases will likely cause further damage in future earnings reports.

Revenue from sales of Xbox consoles declined by nearly one-third during the three months ending September 30 compared to the same quarter last year. Amid rising prices and the presence of Microsoft games on other platforms, there is little reason to expect a reversal any time soon.

Xbox Series consoles have trended downward for several consecutive quarters, declining 22% year-over-year last quarter, 29% during this year's first two quarters, and 42% in late 2024. Setbacks have plagued the Xbox brand throughout this period.

Prospective customers likely see less reason to purchase an Xbox since Microsoft began releasing its in-house games on PC, PlayStation, and Nintendo. Halo, once considered Xbox's crown jewel, will make its PlayStation debut next year with a remake for the franchise's 25th anniversary. A sharp price hike in May will have discouraged shoppers further, and a subsequent October 3 hike is expected to worsen the blow.

Without exclusive titles, Xbox's primary selling point is Microsoft's Game Pass subscription service, which received its largest-ever price increase at the beginning of October. The PC and Ultimate tiers received 40% and 50% hikes, respectively, increasing the latter's annual price to $360. Following the announcement, the page for canceling Game Pass crashed.

A company-wide demand to achieve 30% profit margins was likely the primary catalyst for the Xbox division's decisions, which are highly unorthodox in the console business. However, Microsoft has repeatedly hinted that its next console will take a more radical approach.

Numerous leaks, along with comments from CEO Satya Nadella and Xbox head Sara Bond, suggest that the next-generation device will combine console and PC functionality. Like the recently released Asus ROG Xbox Ally, it will show users a controller-friendly Windows interface that accommodates games from the Xbox Store, Steam, the Epic Games Store, and other services. However, Microsoft also confirmed that it will natively support older Xbox console software.

The company buried the Xbox hardware sales figure deep within an earnings report that primarily showed positive results in other sectors, such as AI and cloud. Microsoft 365 commercial and consumer cloud revenue increased by 17% and 26%, respectively, while Azure jumped by 40%. Xbox content and services increased by 1%.

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Yes, Xbox lost the console part of the race. We know, it's been reported on to death. Really not as big of a deal as the video game news outlets want to make it. Xbox has been well behind on console sales for a long time, and selling consoles has never been profitable, only selling games.
 
Well, duh. If you don't need to sell your Xbox software exclusively on Xbox hardware, then why would it be a big deal anymore?

Last I checked, it has less than half the hardware sold vs PS5, and yet the Xbox gaming division's revenue is almost keeping up with Sony's gaming division (despite the recent lackluster game releases).
 
Today, there are thousands of games. It’s not like the early days, when Flight Simulator was the only option. The gaming market is saturated, which has its pros and cons. While the market is more stable, it’s harder to sell games because your brand don't receive enough attention. Perhaps they should bundle free, ad-free mini games with Windows. For example, they could offer a multiplayer MS Pool game with all the styles.
 
Microsoft DOES NOT care about Xbox, "the thing in the box". That much has been demonstrated, through actions and initiatives. It is no longer a discrete product; it is now purely a brand identifier. Anyone still sitting on their Series S and/or X system, hoping with fervent anticipation for a Renaissance of Xbox Series exclusives and value-add propositions to come out of nowhere, to justify their expensive purchase, should swallow their pride and sell their hardware.

Xbox is a software company now. There is no "console". It is a vendor-neutral box with a fancy logo.
 
Console gaming is dead, they becoming more like very slow PC's with overpriced tags on their hardware and software.

Just buy a PC if you want to play games at high refresh rate and smooth performance.
 
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