Superhot, the time-bending first-person shooter that promises to bring something new and disruptive to the FPS genre, finally has a launch date.
What makes Superhot so appealing is its unique take on bullet-time, the super slow motion effect popularized in The Matrix. Rather than being able to control the effect like in Max Payne, time in Superhot only operates normally when you move. When you're standing still, time elapses at a snail's pace.
It may not sound like that big of a deal but it drastically alters gameplay, essentially transforming a first-person shooter into a strategy-based game.
Fittingly, Superhot started like as a project for 7DFSP, a game jam session in August 2013. Positive feedback from a browser-based prototype released on the Internet helped the game breeze through the Steam Greenlight process.
Less than a year later, Superhot hit Kickstarter where it managed to raise over a quarter of a million dollars from more than 11,600 backers. An early prototype of the game was also shown at E3 2014 using an Oculus Rift.
The game's visuals have been updated over time and now feature highly stylized graphics that further help the game stand out.
Superhot lands on PC, Mac and Linux on February 25 priced at $14 for the regular Steam version or $25 if you also want the game's PDF art book and a FLAC-quality copy of its soundtrack. Pre-orders are now being accepted on the game's website. A version for Xbox One will arrive in the near future, we're told.