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Abit KG7-RAID Socket A Motherboard Review

 

Performance

System performance was tested with a few varied applications, which hopefully will cover a few different aspects of the system. It’s worth noting though that given XP is only relatively recently released a lot of the Drivers may not be as well optimised as could have been hoped for (Compared to say, using Windows 98 instead).

Serious Sam

Serious Sam was used to test both CPU & Graphics Card performance, with the Dunes timedemo being the Graphically reliant one & Memphis Suburbs relying on the CPU. Partially thanks to Croteam there was a bit of a deviation in the settings used due to the recent release of the 1.05 patch. Initially benchmarks were run on the Vivid! XS using the settings that can be downloaded here (As used in the Vivid! XS review). Results being as follows;

Map

Dunes

Memphis Suburbs

Audio Mode

EAX

DirectSound

Disabled

EAX

DirectSound

Disabled

Resolution

 

 

 

 

 

 

1024 x 768 x 32

87.2

88.7

89.8

66.6

65.1

70.7

800 x 600 x 32

96.6

97.7

101.2

68.6

68.5

73.2

640 x480 x 32

99.4

99.5

103.1

68.5

68.9

73.5

Next up was the Creative Geforce 3 Titanium 200 which used the 1.05 version of Serious Sam. Given changes to the PersistentSymbols.ini files which stores configuration data I felt it best to create new settings to test with instead (Which can be summed as calling them higher quality image settings). These can be downloaded here. Now for the results;

Map

Dunes

Memphis Suburbs

Audio Mode

EAX

DirectSound

Disabled

EAX

DirectSound

Disabled

Resolution

 

 

 

 

 

 

1024 x 768 x 32

104

104.5

109.2

82.9

83

88.1

800 x 600 x 32

107.9

108.8

114

85.1

84.1

89.7

640 x480 x 32

109.5

109.5

115.8

85.1

84.9

90.7

Results are good, with the Geforce 3 out performing the Kyro 2, as you could have expected – even though it is using settings which provide better image quality.

Quake 3 1.30

Further testing OpenGL performance I used the timedemo provided in the latest Quake 3 patch. Settings used can be downloaded here. Unlike the Serious Sam tests the exact same version & settings were used for both the Kyro 2 & Geforce 3.

Graphics Card

Vivid! XS Kyro 2

Creative Geforce 3 Ti 200

Audio Mode

High quality

Disabled

High quality

Disabled

Resolution

 

 

 

 

1024 x 768 x 32

93.9

95.8

119.7

146.1

800 x 600 x 32

111.5

131.8

121

154.5

640 x 480 x 32

112.5

142.4

121.1

156.8

Again, some good results with both Graphics cards offering high frame rates. Although as can be seen most prominently with the Geforce 3 results the Audigy WDM Drivers seem to be lowering the frame rate quite a lot (Also noticeable on the Kyro 2 at lower resolutions). Some frame rate loss was to be expected with Sound enabled, although suffering a 30 frame rate hit just to playback 22 KHz, 16-Bit seems just a bit unreasonable. This, of course, could be a Game problem too potentially – compare the results to Serious Sam which suffered a minimal 5 or 6 frame reduction from Audio being disabled to using 44KHz, 16-Bit, EAX sound.

 

3D Mark 2001

3D Mark 2001 was untested given issues with it & Kyro Graphics cards (The High detail Lobby test for example, runs with everything rendered regardless of visibility – this of course will adversely affect the results obtained – rendering them useless). Although this issue has been resolved, Mad Onion haven’t & won’t be releasing the patch with this update in it anytime soon, nor are they release the Kyro fix separately. You can read further details here. As a result 3D Mark 2001 is effectively a useless Benchmark program to use for testing this system (Or anyone with a Kyro 1/2 Graphics card in it for that matter).

For the same reasons stated above the Geforce 3 was also untested in 3D Mark 2001, again, the program cannot provide a valid comparison & so I feel any results obtained by the Geforce 3 would be similarly unable to be used for comparative purposes.

Villagemark

Power VR’s Villagemark benchmark was used to gauge Direct3D performance with the Motherboard & Graphics cards. This benchmark uses a good deal of overdraw & so is a good test of any culling optimisations a Graphics card may have & also supports Hardware T&L and DXTC.

Resolution

Vivid! XS Kyro 2

Creative Geforce 3

640 x 480 x 32

154

106

800 x 600 x 32

165

79

1024 x 768 x 32

132

55

Here the Kyro 2 performs a great deal better than the Geforce 3 (Well over 50% higher frame rates at 640 x 480 to a whopping 240% higher at 1024 x 768). Whereas the Kyro 2 features HSR (Hidden Surface Removal) via Tile based rendering (Using the on-chip tile buffer) the Geforce 3 supports Z-Occlusion Culling for HSR. So if both support HSR then why the large difference? Well, its all down to order, more specially the HSR on the Kyro isn’t order dependant, whereas the Geforce 3’s HSR is. To put things into perspective the majority of Games use a more random rendering order & so cannot benefit from the HSR available with the Geforce 3.

 




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