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  Hercules Digifire 7.1 soundcard review

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Drivers

The Digifire 7.1 features WDM Drivers for Windows 98SE, Me, 2000 & XP. For some time now Hercules has been using a universal Driver format for the Game Theatre XP, Fortissimo II/III, etc. (All the CS4630/4624 DSP based Soundcards basically), in much the same way NVIDIA does for its graphics card Drivers. Hercules should certainly be applauded for this approach and certainly is a lot more user friendly than Creative Labs staggered (needing CD drivers for applying web updates, or in the case of their DVD-Audio player, it was necessary to download 3 different updates, which needed to be installed in order).

The only option Hercules offers you when it comes to these Drivers is whether or not you want to download it with a DLS Soundbank, beyond that it includes both Driver & Control Panel.

Shown beneath is the Main tab of the Control Panel:

This tab allows you to specify the output mode for the Digifire & adjust the master volume level & volume level per channel, as well as test each channel. Basic bass management is available via the Small Speakers option (Which enables bass content to be redirected to a subwoofer which requires a separate input), though as it lacks an adjustable crossover frequency it’s much less flexible than, say, the Audigy/Audigy 2, nForce & Revolution 7.1 are. Some time back Hercules had said they were planning to release a utility to allow you to adjust the crossover frequency, though this never came to light it seems. To put this into a fairer perspective though, this should have absolutely no effect on the majority of those reading this review, especially those using multimedia systems.

The Mixer tab provides the ability to adjust the volume level for the various sources, or to mute them completely as you see fit – nothing particularly interesting so far. The EQ tab does however provide access to a 10-band hardware equaliser.

This is a nice feature for those of you looking to better fine tune amplification levels for the different frequency bands. The less experienced would of course would well do to stick with the 8 presets. Comparatively the Audigy/Audigy 2 only offer basic tone control (1 Bass & 1 Treble slider, though a parametric EQ is available if you’re willing to play around with the EAX Control Panel – assuming you’re even aware of it).

Should you have installed the Drivers with the DSL Soundbank, then a MIDI tab will be available to adjust various parameters as regards that. That said, I didn’t and have no real use for it.

Last up there’s the ‘Other’ tab, which does provide 2 options of interest:

The 3D Audio Acceleration option sets the level of 3D Audio support, the 3 available options being;

Maximum - This options enables full 3D hardware support of the Soundcard for DirectSound 3D & supported DirectSound 3D extensions (A3D, EAX 1.0/2.0, I3DL2, Sensaura Macro FX, Sensaura Zoom FX, Sensaura MultiDrive, Sensaura 3D & Sensaura Environment FX). This is the recommended setting for full 3D audio features in games & is what it was set to during the review.

High - This option enables support for DirectSound 3D though disables support for the previous DirectSound 3D extensions - A3D, EAX 1.0/2.0, I3DL2, Sensaura Macro FX, Sensaura Zoom FX, Sensaura MultiDrive, Sensaura 3D & Sensaura Environment FX. This is recommended should you wish to have 3D audio positioning in supported games, though not wish to use DirectSound 3D extensions, which may lead to reduced performance or other compatibility issues with certain games.

Off - This option disables DirectSound 3D & DirectSound 3D extensions support. This should only be needed for troubleshooting purposes.



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