Leadtek
WinFast S320 II review
Posted
by Julio
Franco on July 6, 1999 - Page 4/7
Visual
Quality and Performance Impressions
The
image quality of the TNT2 hasn't changed much since the TNT,
actually I didn't notice any difference between them,
however you must consider that using 32bit rendering with
the TNT2 isn't a pin anymore, that's thanks to better
drivers and a higher fill-rate. NVIDIA didn't include any
new features for improving image quality (over TNT1
features) either, maybe true environmental bump-mapping
would have been a nice addition, only G400s cards have got
this feature at the moment.
If we
compare Voodoo3's image quality with TNT2's one, I'd go with
the TNT2. Although 3dfx really improved Voodoo3's visuals
over V2's ones, TNT2's images are sharper and look a bit
better but I think most people won't notice the difference,
now, 32bit is better than 22... that's another story. Also
Voodoo3 cards only support 256x256 textures while TNT2s have
got support for 2048x2048 textures, this is a HUGE
difference and I really think the use of big textures will
revolutionize gaming but developers aren't supporting big
textures yet so TNT2's advantage isn't as big as it should.
Now,
on performance, we all know the TNT2 is a great performer,
no matter if we are talking of the ULTRA or non-ULTRA
version but as I said before, the Leadtek WinFast S320 II is
powered by a non-ultra TNT2 chip, and it's more focused
towards the price/performace conscious buyer , so how does
it compare to a Voodoo3 3000 that is in a similar price
range?
Clocked to
the default 125/150mhz (core/memory), the WinFast S320 II
performed a bit slower than the 166mhz clocked V3 3000
however when I overclocked it to 150/175mhz the difference
was much smaller, in Direct3D games I felt the Winfast S320
II was a tad faster but in OpenGL games and in games with
optional Glide support the Voodoo3 3000 was noticeably
faster.
However
NVIDIA has demonstrated that they still can optimize
TNT/TNT2 drivers for better performance, I noticed a jump in
performance of 10-20% when I went from the original drivers
to the newer drivers based on NVIDIA's 1.88 reference, and
by the time I'm writing this, 2.04 reference drivers are in
beta form.
Get your own
conclusions, check the benchmarks in the next few pages...

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