Matrox
Millennium G400 review
Posted by Julio
Franco on September 20, 1999
Company: Matrox
Product: Millennium
G400 DualHead
Matrox,
a Montreal based graphics card maker has been up for a while
now. Back to the time when 3D was everything and 3D
acceleration didn’t even appear in our minds, I remember
Matrox was one of the manufacturers that brought us some of
the fastest cards with the most stable and functional
drivers for the time.
Then it
was that the Millennium name became somewhat famous because
it’s excellent performance. However with the introduction
of 3D acceleration Matrox had to keep up with the latest
technology so they released their first 3D capable chip, the
MGA-200, which following Matrox’s tradition had
exceptional 2D performance and this time with a 3D core
incorporated bringing great 3D performance as well.
There were
some problems with G200 card though, the most important I
think was that it appeared too late in the market, for the
time being Voodoo2 cards were already available in stores
and NVIDIA’s TNT chip was released just a bit later with
better performance.
Also G200
based cards suffered problems with OpenGL performance, games
had to be run with a mini-driver which didn’t performed
too well and it took several months to Matrox to finally
release a complete OpenGL ICD in beta form.
It wasn’t
all bad with the G200 though; the most remarkable feature of
this chip was its visual quality, definitely the best out
there. Colors were richer than what we were used to see from
the rest of the chips specially when running at 32bit color
depth.
This
exceptional visual quality has been improved in the G400
thanks to a special filtering method that Matrox calls “Vibrant
Color Quality2 (VCQ2) Rendering”, more on that later.
So,
now onto the G400 chip, Matrox has got assured their latest
product won’t be just another chip out there, they have
included on it some new features we had never seen before,
some of them are bump mapping and Dual Head Technology.

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