Voodoo 5 5500 AGP review
Posted by Thomas
McGuire on August 30, 2000 - Page 3/10
Interactive Product: Voodoo
5 5500 AGP
I go anywhere near benchmarks/screenshots I’d just like to
make a few things. I’m not going to be doing much
non-FSAA benchmarks for the simple reason that I hate
what non-FSAA looks like now.
screenshots were originally saved in both Targa (*.tga)
& JPEG (*.jpg) format with highest image quality used,
rather than highest compression. Although due to file size
limitations the Targa images have since been dropped.
than those few things I approached the review like a regular
gamer would a game, i.e. I want a playable game with a good
image quality/performance trade-off. Benchmarks were carried
out as such. Where appropriate you may download the config
files used in the games.
settings used during benchmarking unless otherwise noted
Filter Quality – High
– Dependant on the benchmark.
Of Detail Bias – -1.5
Optimization – Enable
Splash screen – Disable
Texture Compression – Enable
Buffered Frames – 2
Color Depth – Software controlled
Map dithering – Enable
Buffering - Disable
sake of convenience here is what my system consists of -
this is what was used during testing of the Voodoo 5 5500
latest drivers are installed (Official drivers that is)
& any other relevant updates. Unless noted otherwise
BIOS settings & others were set as shown in the
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