AMD X3D Turbo vs. Intel 200S Boost One-Click Overclocking

Intel needs to simply admit defeat and crate a X3d 285k. You cant beat the cache.

God I hope we see the 12 core CCD X3d with zen 6.
 
Raptor Lake gaming performance isn't very sensitive to cache size.

Not sure if Arrow Lake would show different results.
"We can thus conclude from this data that adding 3D V-Cache to these Intel 14th-gen Core CPUs would likely be detrimental, only serving to reduce gaming performance (at least in today's games) which is surprising."

They somehow came to that conclusion when in no situation did a smaller cache beat out a higher cache in performance. 200IQ claims right there.....Meanwhile the x3d AMD CPU with 8 cores is curbing the 14+ core intel chips in highly threaded titles, with WAY higher 1% lows. Even with 9200 MHz CUDIMMs and a 1GHz overclock on the ringbus, the 24 core 285k still cant consistently catch the 8 core 9800x3d.

But meh. If Intel wants to continue like its 2012, I'll just have to keep buying AMD CPUs instead. What a shame.
 
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Good test, clearly labeled information. The only thing that might give even more understanding is a GPU utilization metric. Which I would personally love to see added to these CPU tests.

"We can thus conclude from this data that adding 3D V-Cache to these Intel 14th-gen Core CPUs would likely be detrimental, only serving to reduce gaming performance (at least in today's games) which is surprising."

They somehow came to that conclusion when in no situation did a smaller cache beat out a higher cache in performance. 200IQ claims right there.....Meanwhile the x3d AMD CPU with 8 cores is curbing the 14+ core intel chips in highly threaded titles, with WAY higher 1% lows. Even with 9200 MHz CUDIMMs and a 1GHz overclock on the ringbus, the 24 core 285k still cant consistently catch the 8 core 9800x3d.

But meh. If Intel wants to continue like its 2012, I'll just have to keep buying AMD CPUs instead. What a shame.
The Intel 5775c had 128MB of L4 cache and clearly showed more cache is better compared to the higher clocked 4790K. That was back in 2015.
 
I was never a dedicated overclocker. The fun I did get was from working it out. 1 Click ? Fun?
 
"We can thus conclude from this data that adding 3D V-Cache to these Intel 14th-gen Core CPUs would likely be detrimental, only serving to reduce gaming performance (at least in today's games) which is surprising."

They somehow came to that conclusion when in no situation did a smaller cache beat out a higher cache in performance. 200IQ claims right there.....Meanwhile the x3d AMD CPU with 8 cores is curbing the 14+ core intel chips in highly threaded titles, with WAY higher 1% lows. Even with 9200 MHz CUDIMMs and a 1GHz overclock on the ringbus, the 24 core 285k still cant consistently catch the 8 core 9800x3d.

But meh. If Intel wants to continue like its 2012, I'll just have to keep buying AMD CPUs instead. What a shame.

Did you read the article? Do you understand the results? ... let me quickly explain. When going from 24 MB's to 36 MB's of L3 cache we often saw little to no performance increase. So it's unlikely that adding significantly more L3 to that architecture would help boost gaming performance.
 
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Good test, clearly labeled information. The only thing that might give even more understanding is a GPU utilization metric. Which I would personally love to see added to these CPU tests.

The Intel 5775c had 128MB of L4 cache and clearly showed more cache is better compared to the higher clocked 4790K. That was back in 2015.

I still run the 5775c haha! I have half a dozen of them, they make great media servers with their Iris Pro 6200 graphics. Overclocked to 4.2Ghz, eDram at 2Ghz, and more power let in with Intel XTU. I play No Man's Sky heavily modded at a solid 4K60 Ultra all day long with a little two fan Alienware/Dell RTX3090 GPU. Amazing longevity I've had with these CPUs. However, I am waiting for the possible 200w top tier X3D that's supposed to be in the pipe. It's time.
 
If your running flagship hardware, you wouldnt be playing games at 1080p, unless you chasing that fps number with no improvement to your experience.

That said, lets be real, 5% at 4k, a lot of times is less than 5 fps. Its the only reason I do not like how the reviews have shifted to percentage results instead of fps results.

"its 3 fps faster, I mean 15%.:" bigger number better. I love the TechSpot reviews simply because they use the FPS numbers.

Intel has work todo, to win back the heart of games, but there product isnt bad. Just over priced compared to the competition. Dollar for Dollar, you get more from AMD. Can they fix it, yes, just like AMD did.
 
I believe we will, with the new chips having 16 cores instead of 8 per CCD. ( per rumors )
No 12 core ccd's for Zen 6, 16 core ccd's are rumoured for Zen 7 in 2028.
A good Zen 6 line-up would be

10950X/X3D2 = 12+12
10900X/X3D2 = 12+6
10800X3D = 12+0
10700X = 10+0
10600X = 8+0
10500X = 6+0
 
Did you read the article? Do you understand the results? ... let me quickly explain. When going from 24 MB's to 36 MB's of L3 cache we often saw little to no performance increase. So it's unlikely that adding significantly more L3 to that architecture would help boost gaming performance.
Did you read your own conclusion? ....let me explain

If you claim "that adding 3D V-Cache to these Intel 14th-gen Core CPUs would likely be detrimental, only serving to reduce gaming performance " after showing a series of graphs that reveal the CPUs with the largest L3 cache consistently sitting at the TOP of the performance metrics, with not a single instance of performance decreasing with cache increases, people are going to wonder how the hell you came to that conclusion.

You also clocked the CPU cores down to 5 GHz, and shut off all the E cores, and this frequently resulted in you being clock speed limited, regardless of cache, in some tests. In other tests, performance did scale up with larger cache. Particularly this was seen in the 1% lows....the same area AMD's x3d cache makes a big difference.

Cache makes a huge difference in software when it places greater pressure on the registers. You need the cache to feed them. This is why many, but not all, games benefit from AMD's X3d cache. By limiting your core count, HEAVILY downclocking the ring bus (3 GHz vs the stock 4.6) and limiting the main CPU speed, you've also made it much harder to increase pressure to the point that a larger L3 cache would make a difference. And when we're talking 3-12MB, yeah you're not going to see the X3d like jumps. Even AMD's 16MB mobile dies scraped onto desktop packages dont see the same performance gap to 32MB that normal CPUs see to the x3d jump, despite the 16mb parts being demonstrably starved of cache.

But hey, even though Intel saw significant gains from their L4 cache adventure with the 5775c, and AMD has consistently shown huge gains with the X3d cpus, sure, lets say that said large cache would be "detrimental" to performance, after demonstrating that larger caches never perform worse than smaller ones on a castrated underclocked CPU.

LMFAO.
No 12 core ccd's for Zen 6, 16 core ccd's are rumoured for Zen 7 in 2028.
A good Zen 6 line-up would be

10950X/X3D2 = 12+12
10900X/X3D2 = 12+6
10800X3D = 12+0
10700X = 10+0
10600X = 8+0
10500X = 6+0
We dont have confirmation on zen 6's CCD core count yet.
If your running flagship hardware, you wouldnt be playing games at 1080p, unless you chasing that fps number with no improvement to your experience.

That said, lets be real, 5% at 4k, a lot of times is less than 5 fps. Its the only reason I do not like how the reviews have shifted to percentage results instead of fps results.

"its 3 fps faster, I mean 15%.:" bigger number better. I love the TechSpot reviews simply because they use the FPS numbers.

Intel has work todo, to win back the heart of games, but there product isnt bad. Just over priced compared to the competition. Dollar for Dollar, you get more from AMD. Can they fix it, yes, just like AMD did.
CPU tests are run at 1080p to remove the GPU as a limiting factor. This has been discussed to death and back repeatedly.
 
Also, when using DLSS at 4k the game is effectively at 1080p in terms of CPU load. Techspot is doing the comparing right by not mixing things up.
 
I wasnt arguing that... just saying people who play with the top of line hardware, playing at 1080p.. just dont make sense to me.
I have the 9800x3d and I play CS2 at 1080p low even though my screen is 1440p.

And you are much more likely to upgrade the GPU than the CPU in the future. And games are becoming more and more CPU heavy.

If you are playing competitive games or multiplayer games at max settings then you are doing it wrong :)
 
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I wasnt arguing that... just saying people who play with the top of line hardware, playing at 1080p.. just dont make sense to me.
It's for CPU testing. Really nothing to argue. It's about trying to isolate to the CPU.
 
Did you read your own conclusion? ....let me explain

If you claim "that adding 3D V-Cache to these Intel 14th-gen Core CPUs would likely be detrimental, only serving to reduce gaming performance " after showing a series of graphs that reveal the CPUs with the largest L3 cache consistently sitting at the TOP of the performance metrics, with not a single instance of performance decreasing with cache increases, people are going to wonder how the hell you came to that conclusion.

You also clocked the CPU cores down to 5 GHz, and shut off all the E cores, and this frequently resulted in you being clock speed limited, regardless of cache, in some tests. In other tests, performance did scale up with larger cache. Particularly this was seen in the 1% lows....the same area AMD's x3d cache makes a big difference.

Cache makes a huge difference in software when it places greater pressure on the registers. You need the cache to feed them. This is why many, but not all, games benefit from AMD's X3d cache. By limiting your core count, HEAVILY downclocking the ring bus (3 GHz vs the stock 4.6) and limiting the main CPU speed, you've also made it much harder to increase pressure to the point that a larger L3 cache would make a difference. And when we're talking 3-12MB, yeah you're not going to see the X3d like jumps. Even AMD's 16MB mobile dies scraped onto desktop packages dont see the same performance gap to 32MB that normal CPUs see to the x3d jump, despite the 16mb parts being demonstrably starved of cache.

But hey, even though Intel saw significant gains from their L4 cache adventure with the 5775c, and AMD has consistently shown huge gains with the X3d cpus, sure, lets say that said large cache would be "detrimental" to performance, after demonstrating that larger caches never perform worse than smaller ones on a castrated underclocked CPU.

LMFAO.

We dont have confirmation on zen 6's CCD core count yet.

CPU tests are run at 1080p to remove the GPU as a limiting factor. This has been discussed to death and back repeatedly.
You are in total denial. Both Steves (GN and HU) have concluded that Intel need a new chip design as adding more cache isn't going to help their gaming performance.
 
Looks like this boost is useful for e-sports titles for those who try and squeeze out every frame you can for that competitive advantage. Everything else? Meh. I'm not too shocked that the cpu boost only helps in cpu limited situations, but it does just kind of seem like a "who cares" feature. Regardless, thanks for the testing, always interested to see benchmarks for things like this.
 
I can remember back in the late 80s when I had 2 brain cells I did dip switch over clocking and after that jumper overclocking. Now it is a flip off a switch and boom, instant oc. Well, these eaqsy trick oc doesn't work to well tbh, as can seen in this review. I eventually upgraded my 1050ti to a rx6600xt Friday and also played around manual vs auto and auto, even just undervolt auto sucks compared to manual. Obvious it would but you can't even compare auto with manual.

Rumor has it Intel is releasing their own version of x3d cache but I won't hold my breath as there was a rumor that the new k series will support it. It will also be like Nvidia and AMD. Nvidia started raytracing but for AMD it was not a selling point and it still seems like it but AMD has to play catchup. Intel, even if they release x3d cache, they will have a lot of ground to cover unless they can release a proper cpu from the get go (which is 90% almost impossible) Like the 20xx>30xx etc. 30xx cost cheaper and outperformed the 20xx
 
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