Call of Duty: Black Ops gets patch for dual, quad-core CPUs

By Matthew · 57 replies
Nov 12, 2010
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  1. sMILEY4ever

    sMILEY4ever TS Booster Posts: 158

    :O So you think they're just making it look like the cores are working, when in fact they're doing nothing of value. Any proof for what you're saying?
  2. Unfortunately, while Treyarch should be commended for trying something new with the Call of Duty franchise’s storytelling techniques, it’s evident that the designers got a bit carried away with it, both in terms of content and execution. The motive and identity of Mason’s interrogators is plainly obvious long before you reach the halfway point, and as the script stumbles along with all the charisma of a nude, drunken grandfather it’s impossible not to become weary of the overhammed exposition. Missions are regularly interrupted by migraine-inducing flashes of light and the pestering of Mason’s torturers – a technique which moves from being merely annoying to a compelling reason to play something else.

    This is part of what i mean when i say that Call of Duty: Black Ops is a crudely implemented game. There’s absolutely no subtlety to the way it's put together, and the twists are all insultingly obvious. Treyarch is apparently oblivious to the obviousness of these impending plot twists, and only just manages to stop short of having a ‘ta-da!’ sound clip play. Where Modern Warfare 2 was carved with scalpels, Black Ops has been bashed into shape with sledgehammers.
  3. bioflex

    bioflex TS Enthusiast Posts: 71

    well its good to see the game is being worked on....and all those saying thow bad the game is i cant really undertand.....imo its one of the best CODs to me, if not the best......though multiplayer seems to be some kind of a let down. but overall the game is good okay and it surely deserves good scores
  4. fpsgamers comments

    "fact that it is impossible for any developer to anticipate the type of PCs"

    What an absolute load of bollox, the game makers have know for years what sort of PC's these games will be played on,and the graphics cards used in them
    The problem is that the games these days are so sloppily written that they expect the graphics card manufacturers to compensate for the poor writing in the development of new g/cards

    black ops is the biggest load of **** in a game i have played for years
    the maps are too small, the graphics are pants the game play is even worse, and what ever where they thinking when the "TOY TOWN" map appeared
    you ought to be ashamed of yourselves even thinking of letting this game loose on the general public i paid £39 for this game and i have been stitched up big time.
    If it wasn't for the fact that no real game footage was available to watch (only the video clip) or a playable demo i wouldn't have bought the game in the first place
    The game shop obviously won't accept the game back 'cos' the seal is broken.

    anyone thinking of buying this game after reading the forums (not only this one
    GO TO BIT-TECH.NET (REVIEW PAGE) and see what's said there...they TRASHED THE GAME
    I have been playing this type of game for literally years MOH1. MOH 2. BATTLEFIELD. all the other COD'S to name but a few
  5. princeton

    princeton TS Addict Posts: 1,676


    Just summarized your comment for others as it was quite long.
  6. UT66

    UT66 TS Rookie Posts: 143

    trolling, CHECK, bragging about his super ( imaginary) pc, CHECK, posting sarcastic bad advice (by a console) CHECK, this guy is awesome, i want to be your best friend.
  7. Razerblade

    Razerblade TS Rookie Posts: 117

    From what I have heard this is desperately needed. I am not even going to think about buying the game until they have sorted the bugs out. Will be interesting to see if these patches have worked.
  8. CRad

    CRad TS Rookie

    How's about better optimization for 6-cores? And dual-6 cores!!! :D... Yes... I have a 12-core.

    I'm actually very surprised that games aren't automatically optimized for 4 core machines these days... especially AAA releases!
  9. fpsgamerJR62

    fpsgamerJR62 TS Rookie Posts: 489

    Sloppy writing and poor code optimization are almost always the result of the company's rush to push out games even before they've been properly tested and debugged. That is why launch day game patches have become so common. Add to this, the different combinations of motherboard chipsets, CPUs, graphics cards and memory types which make up the gaming PCs on which the game is played on and you have this mess called Black Ops. I still remember the first Call of Duty game. I played it all the way to the end and I didn't need a single patch to do it. Activision should aim for this level of quality if it wants to keep the franchise alive.
  10. klepto12

    klepto12 TechSpot Paladin Posts: 1,115   +9

    i wonder how many more games they will release with the same old dx9 gfx engine i mean come on this is not 2007.
  11. And despite these problems all 3 version of the game are still the top sellers of the online stores I checked. Doubt Activision will change anything as long as it doesn't show in sales, good marketing > good product and all that -.-
  12. IkarugaShiver

    IkarugaShiver TS Rookie Posts: 19

    ^This is exactly what I was thinking... o_O That's... kind of surprising that it was released like this. -___-
  13. dummybait

    dummybait TS Rookie Posts: 45

    ok peeps the point here is... Games are being sold to us incomplete / defective.. when you buy a $60 game, shouldn't it be damn near perfect out of the box? What does their testing department do any way? Saying these issues are no big deal and saying that they will fix it soon.. well that's just an excuse to make yourself feel better for buying a $60 game that's not worth it. If i was an XBOX360 owner... (which i'm not) I'd be FURIOUS if these problems were affecting the console, there's no reason for it as every XBOX360 is the same. Now as for the PC.. problems are expected...small problems that is. because of all the different combination of hardware. That is alot of testing.. but still, having a patch come just a couple of days after release? Come on...
  14. ryan29121

    ryan29121 TS Booster Posts: 174

    Agreed. Battlefield games are much better in my opinion.
  15. From Laser:

    Victor--you are an ash. We are hoping for some usable info to play the game well. Yeah, some are complainers that never created anything--But some of us need help to enjoy our purchase, created by talented people for our enjoyment. For some reason, some of us have no problems. For others of us with high end machines, there is some unknown collective problem that affects many. What is the answer other than to ***** at the developers? Some are NOT bitching at them, but rather at we who can't run the game as well as they can. It is frustrating, but no excuse for bad behavior in a place like this--

    What I gather here is that for me to switch to a Core 2 Quad Extreme from my Core 2 duo will not fix it. Besides the game "Requirements" on the box (and whose machine is not at LEAST that or double) tell you that all is gonna be as you RIGHTLY EXPECT when you shell out your $$ for a Face Value, Highly Advertised piece of formerly acclaimed Entertainment Software!
    You ppl with a 64 bit OS are doing well. You can use more ram. Seems that Vid cards with at least 1Gb Vram onboard are doing best, even if all else is lower.

    A buddy just xfired me: I have a buddy who has an older PC. AMD 5800+ I believe and 2GB of memory. nVidia 8600 GTX. If he turns his resolution to 1024x768 and graphics on low, the game runs fine

    Now, My dual GTX260SSC SLI, 4Gb Corsair ram, 3.16Gb Core 2 Duo, 2.5TB+ HDD, and an EVGA 790i SLI FTW Mobo, 1KW PSU--- WTF else does it REQUIRE, dammit.........
  16. TorturedChaos

    TorturedChaos TechSpot Chancellor Posts: 839   +29

    Wow the people who are running these game developmental companies really need to understand that we, the consumer, wants a fully functional game right out of the box. half done, unoptimized code really doesn't do it from me.
    Says "Treyarch hears you loud and clear. The developer says it's actively listening to the community and creating updates based on player feedback"
    I wonder if they are seeing all the complaints about needing to be patched within a week of release, and if they will actually try to put out fully function games in the future....
    Probably not.
  17. The edit from "o" to 1 on the SETA R multithread line in the config repairs the lag
  18. Im with you i'm find quite stupid that everyone says they are actively working on it. That every things its ok to have release day patches. Releasing buggy games are never ok doesn't matter if you patch it 2,3,8th week. When people stop buying this crap on release date maybe they will stop.

    I blame all you console players damn mouth breathers camping out at bestbuy for the next buggy POS with a COD title on it.

    Remember the good old days when they did QA on games and to see a patch on day 1 was unheard of.
  19. jonelsorel

    jonelsorel TS Rookie Posts: 72

    Yes, it's much simpler to code for consoles and port to PC. It's a fact.
  20. jonelsorel

    jonelsorel TS Rookie Posts: 72

    PS: Treyarch, you didn't know people use multi-core CPUs for a while now? Go figure! Keep releasing titles like this and then moan about piracy!
  21. +1 on that.

    Since consoles have become more popular (PS3 + 360) the game developers have been concentrating on developing for console and then porting the game to PC - MW2 proved that.

    Why is everyone complaining about games being optimised for Dual / Quad / Hex core CPU's???? Dont you know that it's your Graphics card that renders your game????? Plus seeing as it has been ported from console (single core CPU) it won't be optimized for quad core anyway.......
  22. old ways to join a game was the best ways. ENter in ts with friends or chat with them in xfire and enter in a server without that stupid and useless tool created in mw2!!!
  23. red1776

    red1776 Omnipotent Ruler of the Universe Posts: 5,224   +164

    your kidding right?
    Its your CPU that feeds your graphics sub system. Do you think every benchmark showing increased performance commensurate with number of cores is made up?...or just a glitch?

    so then anyone with a P4 can just get themselves a GTX 580 and get the same performance as a i7 and a GTX 580?...rats!, I wish I had known this before I spent all that $.
  24. Zecias

    Zecias TS Booster Posts: 202

    the performance of most games are more heavily based on the gpu, not the cpu. meaning that if yur gpu is choked by yur cpu, the performance wont suffer as much. obviously u still need yur cpu and it does help in running the game, but isn't as important. people that know how to build a computer, have a cpu that matches up with their gpu on 2 cores/threads since thats what most programs use. a large majority of players wont actually benefit from this.
  25. red1776

    red1776 Omnipotent Ruler of the Universe Posts: 5,224   +164

    First thats not what he said:
    He is denying that it is actually optimized for multi core, not true.
    secondly, check the hardware survey's quad cores are quite pervasive, lots of people have them.

    Thirdly, check the many reviews that include CPU scaling (cores) you will see that almost all games run better on more than one core.

    Fourthly, You have not read many game reviews lately, more and more of them are using more than two,three, and yes more than 4 cores (see BC2)

    Here is a benchmark going back a year and a half ago with a dated Q6660 and a GS 250 card. see the huge jump from 1-2-3 cores?,2280-11.html

    and how do you explain this?...same GPU being used, the only difference is the number of cores and the CPU frequency.
    okay, plug in a single core in its place and see what happens.


    ya think?
    again, what do you think feeds your GPU subsystem? and most games scale with CPU cores and frequency.


    A large majority?
    anyway, check your hardware surveys

    and one more time, he was asserting that they cannot, and are not optimized for more than a single core, and that it does not make a difference because the GPU is running the whole show...obviously not.
    I do do every day, If I was only giving the gamers two cores for games today...I would be out of business. If you are a gamer, and have more than two cores, you should log your CPU while you play... what you find may surprise you.

    If its so overwhelmingly GPU dependent, why do you need to have equal or "matched up" GPU/CPU?

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