Call of Duty Modern Warfare introduces Gunfight: 2v2 multiplayer, close quarter multi-round...

Humza

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Something to look forward to: It's that time of the year for Call of Duty to knock on your door with teasers, and whether you agree to let it in or not, it's coming! Activision and Infinity Ward, the studio behind this year's reboot of the Modern Warfare series, have started to ramp up the game's hype by introducing an all-new multiplayer mode called Gunfight. The gameplay for the fast-paced mode was live streamed on Twitch, which the publisher says is only a fraction of the full, online multiplayer experience, more details of which will be unveiled on Thursday, August 1.

Yesterday, fans were given a glimpse of a multiplayer component of 2019's Call of Duty Modern Warfare and it's good news for people who like their multiplayer matches to be small—both in terms of map size and player count—balanced, and over in a jiffy.

The Gunfight mode, which, according to Infinity Ward's Multiplayer Design Director, was conceived when every weapon in the game was being tested for balancing, is a 2v2 experience where the two teams fight in multi-round cage matches. The first team to win 6 rounds in a match is declared the winner. To keep the fights exciting, the mode features custom-made, confined maps where the same weapon loadout is given to all players. After every two rounds, the loadouts get switched and the teams' starting positions are swapped.

Each round lasts for 40 seconds and if both sides remain alive, an overtime begins in which a flag is spawned that has to be captured by either team within 10 seconds. While it looks fast paced enough to read on paper (or screen for that matter), the action was live streamed on Twitch by the team of CouRageJD and TeePee who played against Syndicate and LEGIQN.

"We are thrilled to announce a comprehensive, epic, and suitably bombastic Call of Duty: Modern Warfare multiplayer reveal coming to the community on Thursday, August 1! Activision and Infinity Ward will reveal the multiplayer universe of Call of Duty: Modern Warfare with a deep look at gameplay coming to fans at launch," Activision said in its blog post.

The game is scheduled to come out on October 25 for the PlayStation 4, Xbox One and PC.

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I think it was IGN who covered Call of Duty and every single one of those so called journalist (urnalist) was not confortable and found call of duty too violent and so on and so on. Not a single one of them took a different take on this game. Really shameful. I mean, its a war game. What did they expect, some kind of unicorn on your arm that would shoot rainbow out of their *** or something ?

I never like CoD in my life but this one, I'm really thinking of buying it. If they can still hold on against SJW and everyone that seem to hate (do they even play games ?) it.
 
Looks better and better, this could be something special, please no battle royal, please no social agenda, please don`t fxck up, this is the CoD I`m willing to buy after a very very long time.
 
"To keep the fights exciting, the mode features custom-made, confined maps where the same weapon loadout is given to all players. After every two rounds, the loadouts get switched and the teams' starting positions are swapped."

So are these loadouts random or do players vote on them? If they are random you could just have bad luck and get a weapon you just aren't good with. Too much RNG. You take the need to balance the weapons away when everyone has the same thing but you also remove a lot of the variety and counters. I'm sure it sounds good on paper to the CoD devs because they've never been the best at balancing but the solution to balance isn't to remove every option but one. It's a bandaid that doesn't address the actual problem.
 
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