Evolve's dedicated servers and free-to-play version are shutting down

midian182

Posts: 9,738   +121
Staff member
Bottom line: Sadly, Evolve never managed to live up to its pre-release hype. Despite trying to inject new life into the game by making a free-to-play version back in 2016, its dedicated servers are shutting down in September, bringing an end to that experiment and several other game features. The retail version will live on, but it's unlikely that many people will continue playing.

While it gained a ton of hype in the run-up to its release in February 2015, asymmetrical multiplayer FPS Evolve never managed to become the massive success many expected. Come September, the 4v1 monster hunting game will be put on life support when its dedicated servers are shut down, meaning several key features will disappear, including the free-to-play “Stage 2” version.

Evolve gained some positive reviews upon its release, but there were also plenty of negative ones. Despite having bags of potential and being initially quite popular, the lack of lasting appeal soon showed—the $136 worth of launch DLC didn’t help its cause, either.

In a post on its website, publisher 2K said Evolve’s dedicated servers would shut down on September 3 this year. The move means features such as Hunt (Ranked), leaderboards, and the in-game store will no longer be available on PC.

Back in July 2016, Developer Turtle Rock Studios tried to breathe new life into Evolve by launching a free-to-play version of the game called Stage 2. This will also be shutting down on September 3.

On July 2, virtual currency bundles will no longer be available in the in-game store, which is also being removed entirely in September. Players are advised to spend any in-game and virtual currency before the store closes.

Evolve isn’t being killed off completely; the retail version of the game, Legacy Evolve, will still be available minus some features. It includes peer-to-peer multiplayer and the party-up feature for Quick Play, Evacuation, and Custom games. There’s also the single player (solo vs AI) option. Any previously bought DLC content such as monsters, skins, and hunters will still be accessible through Legacy Evolve.

The move doesn’t come as a huge shock. Turtle Rock Studios said it would no longer be supporting the game back in October 2016, which meant an end to any updates, bug fixes, or new content. Since October last year, Evolve Stage 2 has averaged around 270 concurrent players on Steam. At its peak, the game boasted just over 51,000 concurrent gamers.

Permalink to story.

 
I wanted this when I first saw it, but then I saw all the DLC and then I stopped wanting it... and apparently other people too. One would think that other publishers would learn from this recent failure, but no.

RIP Evolve, you will not be missed.
 
Too expensive when starting out. That, and it mainly being PvP meant I wasn't interested in buying it.

I did manage to play it one time (solo vs AI) and that was fun. But not enough to buy.
 
This game taught me why not to pre-order games. I had high hopes coming from the devs who had put together L4D and L4D2. But this game had about a 100 minute shelf life on my hard drive after I realized just how boring it was.
 
Another great example of when developers wasting time on adding things players don't want. This leaves a hallow experience not worth playing. Also do the devs out there stop listening to marketing. It may increase your sales for a game or two but you'll kill all your good will and die a slow death.
 
I love how they want you to spend your in-game currency instead of offering to refund players... yet a nother reason why I hate in-game currency
 
Back