ILL's full trailer is packed with zombie baby-punching, eye-gouging, and ultra-realistic body horror

midian182

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What just happened? The full trailer for what looks like the goriest – or at least the most realistically gory – game ever has been released. Published by the company behind Atomic Heart, the first-person horror title ILL has some very gruesome scenes, which isn't too surprising given the horror film background of its developer. It also looks visually stunning, which might not be a good thing when you're punching a zombie baby's head open.

Teasers showing snippets of ILL have been on YouTube for a while now; the concept trailers first arrived online in 2021. The full trailer was finally unveiled at the Sony State of Play showcase yesterday.

The game is described as a realistic first-person action horror that takes you into a dark fort overtaken by a mysterious entity. It also boasts a visceral dismemberment system and realistic physics. The technical aspects of ILL and its Unreal Engine 5-powered visuals really are certainly impressive to see.

ILL was created by indie developer Team Clout. The studio features veterans of the film industry who have worked on horrors such as V/H/S/Beyond, Longlegs, the movie adaptation of Until Dawn, Azrael, and the excellent It: Welcome to Derry.

The body horror elements of ILL bring to mind The Callisto Protocol and Dead Space – a previous teaser showed a multi-limbed creature made of body parts that could have come straight from the space-based classic. The gameplay, meanwhile, appears closer to Resident Evil 7 and Village.

There are some suitably gruesome scenes in the trailer, including the aforementioned zombie-baby head-punching, eye-gouging, neck-stabbing, crushing by garage door, dismemberment, and a Thing-style decapitated head with tentacles/legs sprouting from the neck hole. There's also some kind of actual zombie giant.

Given its ultra-high levels of realism and gory violence, it's possible that ILL could be one of those games that receives as much attention for its controversial content as for its gameplay. Back in 2003, Rockstar Games' Manhunt was banned in several countries for what was considered at the time to be excessive levels of realistic violence – though there may be less outcry when those on the receiving end are zombies and monsters.

ILL is launching sometime in 2027. The Steam page is already up, so horror fans can wishlist it now.

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Something actually interesting on the Playstation?
Welcome change after Concord and Marathon I suppose, perhaps they'll learn what the market wants (expect this one to at least make a profit).

Not that it's relevant to me, I'll stick to PC - which Sony wants to pivot away from again
 
The last time gamers fought the evil babies was in Doom 3.

Last time I recall fighting evil babies was Zombies Ate my Neighbors.

I would like to take this and apply it to the first Resident Evil game. I felt like that game had a good balance of puzzle, survival, and horror until you unlock invisible enemies...
 
I think the only real horror will be the slideshow the game runs at unless you're using a 5090 and running DLSS5 while pumping out the FG and hammering down the Reflex all while RT is bumping to give you that sweet, sweet frame rate of 30fps.

Jokes aside (kind of), hopefully they have the game at an actual playable level that doesn't require a $5k rig to run it. I have little faith in any game that runs on UE5.
 
Was the only mildly interesting game announced. But looks more horror/cinematic than I'd normally like for a zombie game.

That said, if it's not coming to PC, doesn't matter either way lol
 
Was the only mildly interesting game announced. But looks more horror/cinematic than I'd normally like for a zombie game.

That said, if it's not coming to PC, doesn't matter either way lol
Something actually interesting on the Playstation?
Welcome change after Concord and Marathon I suppose, perhaps they'll learn what the market wants (expect this one to at least make a profit).

Not that it's relevant to me, I'll stick to PC - which Sony wants to pivot away from again
Look who didn't read the article!

This game is not published by Sony and it's steam page is already up, per the last sentence of the article. It was just SHOWN at Sony state of play. Third party software is often shown there.
 
Look who didn't read the article!

This game is not published by Sony and it's steam page is already up, per the last sentence of the article. It was just SHOWN at Sony state of play. Third party software is often shown there.
I didn't say Sony, I said Playstation.
But indeed, I stand corrected - forgot about steam being mentioned by the time I finished the trailer (I'm used to game trailers mentioning supported platforms at the end - this one is all playstation at the end).
 
Look who didn't read the article!

This game is not published by Sony and it's steam page is already up, per the last sentence of the article. It was just SHOWN at Sony state of play. Third party software is often shown there.
I mean, that just shows you how mildly interested I was.

Guess I didn't really care.



...At least Control Resonant had a trailer, which I already knew was multiplat (not a Sony game).

Edit: It also shows how childish these companies (Sony in this case) are that they forbade a brief mention of other platforms at the end of the trailer. I don't care if you have it on your special show, why do we need to do the chore of searching up the game for such a petty reason? It certainly wouldn't hurt the giant well known gaming company to be pro-gamer for a brief second...
 
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Visually, it looks perfect. But I want to see more on a technical side. The dismemberment, being able to cut mutants' limbs, infict realistic damage with melee weapons.
 
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