Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now and gained plenty of popularity with gamers thanks to a generous selection of monitors with plenty of options and a variety of budgets.
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now and gained plenty of popularity with gamers thanks to a generous selection of monitors with plenty of options and a variety of budgets.
Going from 60Hz to 144Hz in gaming is a revelation for FPS games. My frag count doubled with the smoothness offered by FreeSync.
Good data to know in a brief bit of reading. I recently bought a Freesync monitor and have been wanting to pair it with an 6800 XT, but that looks like it probably won't happen for a year now so I'll be sticking with my GTX 1080.
I just wish that since HDMI 2.1 cables have the capability of 4K HDR @ 120 Hz, support could find its way to HDMI.
True but why would anyone want to purchase a gsync monitor in the first place?I'm positive you can use Freesync monitors on Nvidia cards. I think you can't use GSync monitors on AMD cards, gotta love greedy Nvidia.
True but why would anyone want to purchase a gsync monitor in the first place?
Especially at the premium cost of Gsync.
While Nvidia is greedy I will still thank them for making freesync compatible with Nvidia graphics cards.
Love my 48 inch oled 4k 10 bit 120hz with xc3 ultra 3090 at 2ghz!
My sex life doubled
They had a choice but they decided to use freesync to it's advantage from what I recall freesync monitors became labeled gsync compatible for a cost to the vendor. Hence the greedy part. Hardware unboxed had a video on this exact topic.Don't think they had much of a choice considering the market adopted Freesync as the standard.
Missing Oled which has response times even competitive with the best TN panels as well as the best contrast ratio and color gamut at the risk of burn in. Linus compared the cx oled at 120hz to a 240hz monitor and they were comparable in response FYI.There is another part to this which is quite interesting - the difference between performance of gsync compatible and free sync with different panel types.
Quick set of assumptions : VA panels are an option chosen because of the improved contrast - they are the best monitor for contrast in a dark room as long as Q&A has given you a good panel. In comparison IPS has a faster response time but suffers from ISP glow. TN panels have even faster response time but contract is poor - blacks can look very grey in darkened rooms.
Now, VA panels suffer from slower response time and this affects how they respond to LFC. I have a 165hz VA panel (Dell 3220DGF) and the Freesync range is 48-165hz. This means that when it drops to 47hz, it will double the frames to reach 94hz, smoothing out the judder. There is a big issue with this - VA panels are brighter at higher refresh rates. This ends up causing a flicker (also on some IPS panels but its less noticeable because of the faster response times of IPS monitors) that only occurs at the lower framerates.
It doesn't appear to be an exact science to avoid it - some people use CRU to change the Freesync ranges on their monitors so the upper range of Freesync is less than 2.5x the lower range. Setting your range to 58-143hz would mean that LFC would not kick in but when the frames drop below 58, you would be relying on Vsync and some response lag as a result. In the meantime within the Freesync range, you can enjoy Freesyncs unlocked frames matched to your monitors refresh rate without any tearing. This is in tandem with locking your monitors maximum refresh rate so lock it to 143frames per second - you don't want it going above 143hz (the Freesync range) as that would activate VSync.
The point is it doesn't take much for this to become a lot more complicated than just turning on Gsync compatible in the Nvidia Control Panel and might warrant some further in depth investigation. I read that no VA panels have been certified as Gsync Compatible because of the flickering issues even though the model number of the Dell 3220DGF suggests G for Gsync and F for Freesync, but they were named before the panels were certified with Gsync.
Missing Oled which has response times even competitive with the best TN panels as well as the best contrast ratio and color gamut at the risk of burn in.
+1. ^ This is exactly the stuff I'd like to see more in-depth technical articles here on, rather than more vapourware CPU / GPU reviews.Now, VA panels suffer from slower response time and this affects how they respond to LFC. I have a 165hz VA panel (Dell 3220DGF) and the Freesync range is 48-165hz. This means that when it drops to 47hz, it will double the frames to reach 94hz, smoothing out the judder. There is a big issue with this - VA panels are brighter at higher refresh rates. This ends up causing a flicker (also on some IPS panels but its less noticeable because of the faster response times of IPS monitors) that only occurs at the lower framerates... The point is it doesn't take much for this to become a lot more complicated than just turning on Gsync compatible in the Nvidia Control Panel and might warrant some further in depth investigation.
0x2=??My sex life doubled
I have a 1966 Olds Toronado I bought knowing it had a blown engine. After Adaptive sync, it runs now.My sex life doubled
It's True but for me who games a few hours a week If am lucky and use all the anti burn in features the risk is minimal. You definitely need to know your risk.OLED is fantastic, though I wouldn't buy one for games where a big part of the UI / digits and so on are always on. On a lot of games (most of them) you will plays for hours and the burn in will start very soon. LG has some measures against it but there is no escape, it belongs to the technology oled. So oled is fantastic for movies, Netflix, etc. Everything else (TV with logo, games with lots of fixed UI elements, publicity with fixed elements) is to destroy the screen fast.
OLED is fantastic, though I wouldn't buy one for games where a big part of the UI / digits and so on are always on. On a lot of games (most of them) you will plays for hours and the burn in will start very soon. LG has some measures against it but there is no escape, it belongs to the technology oled. So oled is fantastic for movies, Netflix, etc. Everything else (TV with logo, games with lots of fixed UI elements, publicity with fixed elements) is to destroy the screen fast.
Fek.... that flicker... I get that. Didn't know what on earth was causing it!+1. ^ This is exactly the stuff I'd like to see more in-depth technical articles here on, rather than more vapourware CPU / GPU reviews.
What you need to know?
One is an industry open standard and the other belongs to a company that loves to lock you in with their proprietary tech (sometimes stolen from the open standards, then locked behind a paywall).
For the fanbois, the option is clear, for the rest of us, its safe to say that we prefer the open standards.
There is another part to this which is quite interesting - the difference between performance of gsync compatible and free sync with different panel types.
Quick set of assumptions : VA panels are an option chosen because of the improved contrast - they are the best monitor for contrast in a dark room as long as Q&A has given you a good panel. In comparison IPS has a faster response time but suffers from IPS glow. TN panels have even faster response time but contract is poor - blacks can look very grey in darkened rooms.
Now, VA panels suffer from slower response time and this affects how they respond to LFC. I have a 165hz VA panel (Dell 3220DGF) and the Freesync range is 48-165hz. This means that when it drops to 47hz, it will double the frames to reach 94hz, smoothing out the judder. There is a big issue with this - VA panels are brighter at higher refresh rates. This ends up causing a flicker (also on some IPS panels but its less noticeable because of the faster response times of IPS monitors) that only occurs at the lower framerates.
It doesn't appear to be an exact science to avoid it - some people use CRU to change the Freesync ranges on their monitors so the upper range of Freesync is less than 2.5x the lower range. Setting your range to 58-143hz would mean that LFC would not kick in but when the frames drop below 58, you would be relying on Vsync and some response lag as a result. In the meantime within the Freesync range, you can enjoy Freesyncs unlocked frames matched to your monitors refresh rate without any tearing. This is in tandem with locking your monitors maximum refresh rate so lock it to 143frames per second - you don't want it going above 143hz (the Freesync range) as that would activate VSync.
The point is it doesn't take much for this to become a lot more complicated than just turning on Gsync compatible in the Nvidia Control Panel and might warrant some further in depth investigation. I read that no VA panels have been certified as Gsync Compatible because of the flickering issues even though the model number of the Dell 3220DGF suggests G for Gsync and F for Freesync, but they were named before the panels were certified with Gsync.
I have the same monitor and your right that there does not seem to be an exact science to fixing the problem. I've look around the internet for a solution and there does not seem to be a silver bullet for this issue. I've given up on g-sync with it and just try to enhance the adaptive or freesync the best I can. At this point I got rid of the stuttering and blurring but it may be that there are games that will need further fine tuning.There is another part to this which is quite interesting - the difference between performance of gsync compatible and free sync with different panel types.
Quick set of assumptions : VA panels are an option chosen because of the improved contrast - they are the best monitor for contrast in a dark room as long as Q&A has given you a good panel. In comparison IPS has a faster response time but suffers from IPS glow. TN panels have even faster response time but contract is poor - blacks can look very grey in darkened rooms.
Now, VA panels suffer from slower response time and this affects how they respond to LFC. I have a 165hz VA panel (Dell 3220DGF) and the Freesync range is 48-165hz. This means that when it drops to 47hz, it will double the frames to reach 94hz, smoothing out the judder. There is a big issue with this - VA panels are brighter at higher refresh rates. This ends up causing a flicker (also on some IPS panels but its less noticeable because of the faster response times of IPS monitors) that only occurs at the lower framerates.
It doesn't appear to be an exact science to avoid it - some people use CRU to change the Freesync ranges on their monitors so the upper range of Freesync is less than 2.5x the lower range. Setting your range to 58-143hz would mean that LFC would not kick in but when the frames drop below 58, you would be relying on Vsync and some response lag as a result. In the meantime within the Freesync range, you can enjoy Freesyncs unlocked frames matched to your monitors refresh rate without any tearing. This is in tandem with locking your monitors maximum refresh rate so lock it to 143frames per second - you don't want it going above 143hz (the Freesync range) as that would activate VSync.
The point is it doesn't take much for this to become a lot more complicated than just turning on Gsync compatible in the Nvidia Control Panel and might warrant some further in depth investigation. I read that no VA panels have been certified as Gsync Compatible because of the flickering issues even though the model number of the Dell 3220DGF suggests G for Gsync and F for Freesync, but they were named before the panels were certified with Gsync.
I have the same monitor and your right that there does not seem to be an exact science to fixing the problem. I've look around the internet for a solution and there does not seem to be a silver bullet for this issue. I've given up on g-sync with it and just try to enhance the adaptive or freesync the best I can. At this point I got rid of the stuttering and blurring but it may be that there are games that will need further fine tuning.