Nvidia G-Sync Pulsar Tested: A Massive Leap in LCD Clarity

Cool! I'm curious how well other manufacturers will implement Pulsar, if they will all be reliable or if some will be better than others. Since it's so new it wouldn't surprise me if firmware and/or hardware require a bit of maturing.
 
Very interesting article and very thorough. As expected, it is Nvidia specific (RTX model), but still a compelling use of innovative technology. I will assume that is will cost a pretty penny and only be available on the top end monitors. I like the idea though.
 
Imo 500 plus hz 1440p oleds are superior than this SDR gaming displays. While The pulsar technology is superior motion clarity at lower the trade off for hdr isen't worth it in terms of compromise. There is probably a reason why Nvidia went with one of cheapest panel technology to implement this initially: to maximize margins for a monitor that already a cheaper commodity without the pulsar Mediatech chip and custom board. I would love to see BFI on a 500 hz oled go head to head with this technology in terms of resources, image clarity and moton clarity. While the pulsar monitor will likely come out on top for motion clarity, the compromise for response times, hdr contrast is too much imo. The technology is definitely promising on what it evolves into. I would love to see a 4k oled 240 hz monitor with this technology at less than $1000 in the form of freesync but I will not hold my breath.
 
This feels like the natural next step in display tech... finally solving motion blur without forcing you into a fixed refresh rate. G-Sync Pulsar actually syncs strobing with variable refresh so you get clarity and smoothness, not one at the cost of the other.
 
Is this another graphics setting we are going to have to fiddle with manually in the future? What with all the DLSS/FrameGen/RayTracing/PathTracing/AdaptiveSync/ etc etc etc settings now it's getting to a point where my brain can't cope anymore! I expect AMD will have a version of this in 6 months with a different name so we can all get a bit more confused too.
 
Is this another graphics setting we are going to have to fiddle with manually in the future? What with all the DLSS/FrameGen/RayTracing/PathTracing/AdaptiveSync/ etc etc etc settings now it's getting to a point where my brain can't cope anymore! I expect AMD will have a version of this in 6 months with a different name so we can all get a bit more confused too.

And then 2 years and 3 iterations later AMD's version will work almost as well.
 
For anyone else who didn't know before getting well into the article where it finally gets around to clarifying this: this is a new monitor hardware feature. It doesn't work with your pre-existing display.
 
I saw this on the ASUS product page:

Built-in NVIDIA® G-SYNC® processor with G-SYNC Pulsar technology for 4X effective motion clarity over traditional LCD panels
 
Is this another graphics setting we are going to have to fiddle with manually in the future? What with all the DLSS/FrameGen/RayTracing/PathTracing/AdaptiveSync/ etc etc etc settings now it's getting to a point where my brain can't cope anymore! I expect AMD will have a version of this in 6 months with a different name so we can all get a bit more confused too.
Read the entire article and you'll get your answer.
 
240 Hz/fps on OLED looks so much better than 480 Hz/fps on LCD. Tried both side by side, in multiple games, over several weeks.

OLED motion clarity is next level compared to LCD, which has noticable smearing in comparison. OLED don't really need features like this, while delivering vastly better looking visuals at the same time.

Nothing new here really. LCD always needed BFI to deliver decent motion clarity in fast moving scenes. OLED don't.

"Pro gamers" most often use 480+ Hz TN, with BFI. Looks like shite but motion clarity is very good. OLED comes close at just 240-360 Hz no BFI.

Issue with BFI is that brightness seems about 50% lower and you most often can't use VRR at the same time (most pro gamers don't use VRR anyway)
 
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I'm very blur sensitive and was really excited for strobing...up until my first OLED display. Once you get used to perfect contrast and flawless HDR, you're willing to take a bit of a motion clarity hit.

Can't wait to see how this works on OLED, for the best of all worlds.
 
240 Hz/fps on OLED looks so much better than 480 Hz/fps on LCD. Tried both side by side, in multiple games, over several weeks.

OLED motion clarity is next level compared to LCD, which has noticable smearing in comparison. OLED don't really need features like this, while delivering vastly better looking visuals at the same time.

Nothing new here really. LCD always needed BFI to deliver decent motion clarity in fast moving scenes. OLED don't.

"Pro gamers" most often use 480+ Hz TN, with BFI. Looks like shite but motion clarity is very good. OLED comes close at just 240-360 Hz no BFI.

Issue with BFI is that brightness seems about 50% lower and you most often can't use VRR at the same time (most pro gamers don't use VRR anyway)
I disagree. I realize these are tad different. but similiar
it will still improve. example below.

 
If you need to enable it in the driver: will Nvidia also implement it in the proprietary Linux driver?
 
And then 2 years and 3 iterations later AMD's version will work almost as well.
Yeah, let's ignore more sensible comparisons where Nvidia tech has failed because of demented licensing fees, proprietary chips and focus on the only thing they excel at now that they only care about AI.
Average low IQ comment from people that treat corporations like religion.
Tell me, how many G-Sync monitors (not G-Sync compatible, mind you, that only exists thanks to AMD) does Nvidia sell these days?
 
Yeah, let's ignore more sensible comparisons where Nvidia tech has failed because of demented licensing fees, proprietary chips and focus on the only thing they excel at now that they only care about AI.
Average low IQ comment from people that treat corporations like religion.
Tell me, how many G-Sync monitors (not G-Sync compatible, mind you, that only exists thanks to AMD) does Nvidia sell these days?

Stop spreading misinformation please. AMD did not invent Freesync.
AMD Freesync use VESA Adaptive-Sync.
A VRR standard, that came out after Nvidia G-sync and probably would have never existed without Nvidia G-sync.

Bottom line, AMD invented nothing and uses a VESA standard. The same standard that G-sync Compatible use.

Also Freesync took years to match G-sync, LFC, HDR, all stuff that AMD was lacking for years and the reason for Freesync 2 (renamed) / Freesync Premium Pro in the end.

There still is G-sync Ultimate monitors but most don't need them. This module had/has the ability to run panels at higher Hz meaning higher top refresh rate, meaning better VRR range/window, Reflex analyzer (input latency on stuff like mouse), etc.

So; Nvidia invented G-sync/VRR. VESA copied it and AMD used that. For many years, G-sync was still a better solution, providing benefits over VESA Adaptive-Sync / Freesync. Monitors with G-sync module had higher top range in terms of Hz, bigger VRR window, overdrive control etc.

Today Freesync Premium Pro and G-Sync Compatible is pretty much the same, using VESA VRR but this might have never existed without Nvidias invention to begin with. Hardware module was needed back then. Monitor scalers did not support varying refresh rate, they were very simple.

So traditional scalers got better because of G-sync as well and this is the true reason why a hardware G-sync module don't make much sense anymore. Scalers took the good things in G-sync (HW) and absorbed them, improving ALL MONITORS.

AMD had little/no part in ANYTHING of all this, so in the end, it is Nvidia we thank, not AMD.
 
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This feature is hardware dependent and requires a compatible monitor to work, just like G-sync. The author forgot to clearly mention this important piece of information.
 
This feature is hardware dependent and requires a compatible monitor to work, just like G-sync. The author forgot to clearly mention this important piece of information.
Absolutely, we've just got out of over priced G-sync monitors and they're pushing us back into it. Ngreedya just tries to fence the market like they've always done. If they could they'd reinvent and patent electricity to make it proprietary.
 
Absolutely, we've just got out of over priced G-sync monitors and they're pushing us back into it. Ngreedya just tries to fence the market like they've always done. If they could they'd reinvent and patent electricity to make it proprietary.
I dont think its crazy for them to spend money on technology and then profit from those investments. Would it be nice if they opensourced it? yes... but I understand why they didnt.
 
Yeah, let's ignore more sensible comparisons where Nvidia tech has failed because of demented licensing fees, proprietary chips and focus on the only thing they excel at now that they only care about AI.
Average low IQ comment from people that treat corporations like religion.
Tell me, how many G-Sync monitors (not G-Sync compatible, mind you, that only exists thanks to AMD) does Nvidia sell these days?
nvidia doesn't sell monitors.
 
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