Nintendo's Switch 2 sells over 23 million units in its first year, outpacing the original's 17 million

Daniel Sims

Posts: 2,521   +76
Staff
In brief: As doubt lingers over the future of Microsoft's console business, and controversy over the end of physical media clouds Sony's, Nintendo wants investors to know its hardware division is still growing. The company's Q1 fiscal 2027 report points to strong mainstream software sales, a hit tie-in movie, and $300 million in tariff refunds that customers will never see.

The Switch 2 has sold more than 23 million units in its first year on the market, well ahead of its predecessor's roughly 17 million over the same span. The hybrid console has now also outsold the GameCube's entire five-year run in a single year – a reminder of how far Nintendo's hardware business has come over the past two decades.

The quarter ending June 2026 did show a more than 30% YoY drop in hardware sales, but that's expected: the year-ago quarter included the Switch 2's explosive launch.

Software tells us a different story. Switch 2 game sales rose 9% YoY, while the original Switch's software sales jumped 38%. Tomodachi Life was likely the driver, selling more than 8 million copies between its April launch and early August. Net profit, meanwhile, climbed 53% YoY.

Nintendo also disclosed $300 million in refunds after the US Supreme Court ruled the Trump administration's 2025 tariffs illegal. The government has paid out more than $80 billion of the roughly $166 billion it owes manufacturers and retailers, Nintendo among them, alongside Amazon, Walmart, Sony, and Apple.

Still, Nintendo is fighting a lawsuit from customers demanding a cut of those refunds, arguing it has no obligation to compensate buyers who willingly paid tariff-era prices.

The company kept the Switch 2's $450 launch price intact despite steep tariffs on its Vietnamese manufacturing – even after Vietnam was briefly hit with a proposed 46% rate. Apple, by contrast, plans to funnel its $2.2 billion refund into domestic manufacturing, while Amazon, Walmart, BJ's, and Arctic have said they'll return some of the money to consumers in various forms.

Nintendo also touted The Super Mario Galaxy Movie, which opened in April and has since crossed $1 billion at the box office. Up next: a live-action The Legend of Zelda movie, due in 2027.

Permalink to story:

 
Consumers: "Why do corporations keep taking advantage of us, raising prices, taking away ownership, shoving garbage at us, what gives?"

Also Consumers: "Oh the switch 2? Jacked up price, tiny game library of mostly re hashes? Paying $20 for a single GBA game along with a subscription service? WHERE DO I SIGN?!?!?".

Guess those high game prices, game cards, and lack of compelling software were not really an issue at the end of the day....
 
I bought 3 of them on Day one. One for me and two for the kids.
It's a good unit, with a horrible choice for memory expansion, but I think it's fun enough.
However: it's mostly leaving on Nintendo's legacy library and Switch 1's library - I haven't seen too much that justifies the "2" beyond the physical build quality - and it doesn't even have the best display tech (yet).
 
I went with android handhelds, its cheaper, more powerful, fully opened for the emulation, and there is no issue with youtube, netflix, or even some steam games. Some switch 1 games are actually run better than on a switch.

New nintendo is not really good. But that's true with most of the large gaming companies. I woudn't mind too much, but a travel device where I cant watch my movie library nor listen to my music is just weird.
 
Back