Nvidia demonstrates next generation Kepler Mobile graphics

Shawn Knight

Posts: 12,206   +120
Staff member
Nvidia’s recent investor day was the perfect platform for CEO Jen-Hsun Huang to showcase the firm’s next generation mobile chip. Known as Kepler Mobile, the upcoming mobile hardware is derived from the high-end Kepler architecture that Nvidia uses for current-generation...

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Burty117

Posts: 3,703   +1,551
Ok, now that is cool, How on earth did they get the Frostbite to engine to run on such a low powered device! Would love to know what kind of development went into making that possible.
 

ikesmasher

Posts: 3,050   +1,368
Typically when you are trying to compare your product to someone elses, you use the same scene, imo. Doesnt that sort of make sense?
 
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Jad Chaar

Posts: 6,482   +976
This seems really glitchy. The floating objects should have been fixed before this was shown off.
 

MrAnderson

Posts: 488   +10
I wonder what the battery life will be like. 3-4 hours if having on blast like that?

It's still pretty darn cool... I don't care so much to have a full FPS running a tablet if I don't have a controller, or the option to connect it up to a larger display with controller... but it basically allows limitless imagination for software interface and presentation.
 

Jad Chaar

Posts: 6,482   +976
I downloaded BC2 like 2 years ago. It sucks. EA releases it and calls it a day. It is so glitchy and hasnt been updated in forever.
 

Puiu

Posts: 3,886   +2,396
This doesn't have just a better GPU... To play BF3 you need a good x86 CPU too (much better than what the IPAD has). I'm pretty sure that AMD isn't too far behind them, it's just that they are focused more on the APU's now (especially having all 3 big major consoles under their wing).
Let's see AMD's response to this.
 
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Jad Chaar

Posts: 6,482   +976
AMD has something under their belt as you said Puiu. For example, their APUs will surpass Haswells performance.
 
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Mbloof

Posts: 56   +7
So they showed some blurry low resolution scene in need of some serious AA and compared it to a blurry low resolution scene with some serious need for AA that has some shadows and particle effects? Big deal. They could of at least picked a cross-platform title so we'd be comparing the same scene.

I do agree that the next race on the agenda is high powered graphics that uses as little actual power as possible. Give me good battery life AND good looks. The CPU at this point is moot.