Oculus VR: developer conference this October, all Rift pre-orders shipped, Touch update and more

Shawn Knight

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Oculus VR has confirmed that its third annual developer conference, aptly dubbed Oculus Connect 3, will take place October 5-7 in San Jose, California.

The Facebook-owned company promises that this year’s event will be the largest yet featuring keynotes from Oculus VR CEO Brendan Iribe, CTO and legendary programmer John Carmack and Chief Scientist Michael Abrash. Attendees will also have at their disposal more than 50 technical talks and opportunities to experience Oculus hardware and content.

Oculus will begin accepting applications on August 2 at 9 a.m. PDT. I’m not sure how quickly an event like this sells out but if you’re interested in attending, I wouldn’t waste any time in getting my application submitted.

In related news, the VR pioneer said it has now shipped all pre-orders. Any new orders that come in will be packaged and out the door within two to four business days.

Last but certainly not least, Oculus said that it is still on track to launch its Touch controller later this year. The Touch controller was originally expected to arrive in the first half of 2016 but was pushed back to the second half this past December. Oculus is sticking to its word that when it does arrive, it’ll be supported by no less than 30 launch titles including Rock Band VR, Giant Cop, VR Sports Challenge and Serious Sam VR: The Last Hope, among others.

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Still priced way out of reach for most users ......

True, but $600 or so isn't terrible.
If you want a good sampler I recommend the Samsung VR.

My buddy got a new S7 and with the promo is came with a Samsung VR headset.
I was not a believer but now my world has changed, BLEW MY MIND!
The Jurassic World Apatosaurus demo was UUUUUUUNNNNNNNBBBBEEEELIABLE!!
 
The problem is there really is nearly $600 of tech packed into this device. It's easy to say it priced way out of reach for most users but then again a decent sized HDTV could easily reach a couple thousand dollars just a few years ago. Once you get the buy-in and enough exposure then production can be scaled to a point that prices can come down. Same with the Vive and $800. There is that much worth of tech in the device based on today's prices.
 
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