PC sales now account for nearly a third of Sony's first-party game revenue

Daniel Sims

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In brief: Porting first-party PlayStation games to PC was once unthinkable, but Sony has highlighted the policy's growing importance over the past few years. Although calculating the exact percentage of first-party revenue originating from PC is difficult, even rough estimates indicate that the share is growing.

An analysis of Sony's financials from the last few years indicates that selling in-house games on Steam, GOG, and the Epic Games Store is becoming increasingly beneficial. Between fiscal years 2022 and 2024, sales of PC titles might have grown from less than a fifth to almost a third of total first-party PlayStation game revenue.

Although Sony provides detailed revenue estimates for non-PlayStation games, determining the company's income from first-party console games alone is difficult, so any calculations will rely on back-of-the-napkin math. However, the PC's significant rise in revenue share over the past three years is undeniable.

Sony's fiscal reports list revenue from platforms other than PlayStation consoles under "Other Software." PC games likely account for most of this income, but it could also include Destiny's mobile spin-off, Destiny Rising. The Nintendo Switch and Xbox versions of titles such as MLB The Show, Everybody's Golf, Patapon, and Freedom Wars might also add to the figure.

With this in mind, Sony revealed that sales of non-PlayStation software exceeded 96 billion yen, or approximately $656 million, for the fiscal year ending March 2025. Meanwhile, sales of PlayStation 4 and PlayStation 5 first-party titles reached 28.9 million units.

From here, calculations depend on the revenue Sony received from each game sold. Digital distribution, which gives Sony a full revenue share for first-party games, accounted for 76 percent of sales. Most of Sony's flagship titles, such as Spider-Man, God of War, and Horizon Zero Dawn, cost $70, while Helldivers 2, one of the company's biggest hits, costs only $40.

Accounting for retailers' share of physical game sales and possible discounts, then combining PlayStation and non-PlayStation first-party revenue, suggests that the former category could account for 30 percent of total first-party income. Applying this estimate to the previous two fiscal years indicates that the proportion could have grown from less than a fifth in 2022 and roughly a quarter in 2023.

Sony can probably thank Helldivers 2 for most of the previous year's increase. Released near the end of the 2023 fiscal year, it is easily the company's most successful PC game. Although this is likely because it launched simultaneously on PC and PlayStation, Sony plans to continue delaying PC ports of most in-house titles.

The company previously confirmed that its PC game sales rose from $35 million in 2020 to $80 million the following year. Sony predicted $300 million for FY 2022, and the company might have exceeded that number. Former executive Shuhei Yoshida later compared releasing PC ports to "printing money," because they introduce the games to new audiences at relatively little additional production cost compared to developing new titles.

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It's almost like having more customers means more revenue... who knew?

MS could certainly see how obvious it was that a software focus was the future, but it still seems Sony thinks archaic anti-consumer walled gardens and exclusives work (hopefully they stop being so stubborn and look at the countless examples contradicting that).
Now, imagine how much more successful Nintendo would be if they dropped their anti-consumer stances?

I'm just glad to see the walls come down. HD2 on Xbox while GoW on PS? Yes please, more of that.
 
It's almost like having more customers means more revenue... who knew?

MS could certainly see how obvious it was that a software focus was the future, but it still seems Sony thinks archaic anti-consumer walled gardens and exclusives work (hopefully they stop being so stubborn and look at the countless examples contradicting that).
Now, imagine how much more successful Nintendo would be if they dropped their anti-consumer stances?

I'm just glad to see the walls come down. HD2 on Xbox while GoW on PS? Yes please, more of that.

Nintendo make all their money precisely because their high quality games are exclusive to their systems.

It also enables them to stay in the console market without resorting to an expensive PC design.

And no, the Steam Deck does not count as sale numbers have very mysteriously been very quiet for a while.
 
OK so how about some deep discounts on some of your older stuff Sony. If you guys want more money put Days Gone/Spiderman/etc on a deep discount and a bunch of people who have been sitting on the sidelines will hop in.
 
Nintendo make all their money precisely because their high quality games are exclusive to their systems.
High quality games will sell on other platforms (duh). Exclusivity is just a crutch that fanboys blindly accept.

And sure, they do a bit of platform-specific mechanics for their games (as an excuse to have the hardware), but the majority of their stuff absolutely does not need to be on specific hardware, or be made for it.

You lack imagination, just like the higher ups at these monolithic companies.
 
High quality games will sell on other platforms (duh). Exclusivity is just a crutch that fanboys blindly accept.

And sure, they do a bit of platform-specific mechanics for their games (as an excuse to have the hardware), but the majority of their stuff absolutely does not need to be on specific hardware, or be made for it.

You lack imagination, just like the higher ups at these monolithic companies.
Exclusivity drives demand, popularity and exclusivity drove the switch to being the best selling console of all time.

Microsoft went third party, and software sales' profit now have to float the floundering console business that leaks like a sieve.

You lack business acumen.
 
Exclusivity drives demand, popularity and exclusivity drove the switch to being the best selling console of all time.

Microsoft went third party, and software sales' profit now have to float the floundering console business that leaks like a sieve.

You lack business acumen.
You keep spouting your BS then go silent when people call you out on it.

So, why don't you finally compare Sony's gaming revenues vs MS's before I take you seriously.
 
The Switch isn't the top seller. It isn't even the 2nd. It is the PlayStation 2 and then the Nintendo DS with the Switch landing in 3rd place.

People are quick to forget that the Playstation 2 is still the king of all time console sales. The way things seem today, I don't think the PS2 is going to be dethroned anytime soon by a modern console.
 
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