PUBG Corp singles out NetEase for copyright infringement

Cal Jeffrey

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Last year Bluehole, the studio behind PlayerUnknown’s Battlegrounds, accused Epic Games of ripping off its ideas and using them in the Battle Royale mode of its hit game Fortnite. The accusations ended up being nothing more than saber rattling as no infringement suit was ever filed in the matter.

Since that time we have seen a plethora of PUBG copycat games, especially for mobile devices, with the majority of them pouring out of China. Whether the bootleg developers have been spurred on by PUBG’s inaction in the Fortnite case is hard to say, but Bluehole has finally decided to take a stand by filing a copyright infringement lawsuit.

On Monday PUBG Corp (a US subsidiary of South Korea’s Bluehole) filed suit against Chinese publisher NetEase in Northern California’s US District Court. It charges that two of the company’s games, Rules of Survival and Knives Out, violate copyrights and trademarks held by PUBG.

Indeed the games’ similarities to Battlegrounds is apparent. Both offer 100-player battles on a map with a continually shrinking safe zone. Players parachute onto the battlefield where they use military grade weapons (and frying pans; one of the listed violations) to duke it out in a last-man-standing free for all.

In and of itself, it doesn’t sound much different than every other PUBG knock-off out there including Fortnite. However, what caught Bluehole’s attention was NetEase’s use of the phrase “PUBG on phone” in some of its marketing, which it points out in its filing is just one of 25 violations the Chinese studio has committed.

After wading through over 150 page of the complaint, many of the charges seem to fall into that legal grey area that crops up when trying to copyright a recipe. For example, like PUBG, Rules of Survival’s lobby is a location on the map where players can chat and shoot their guns without damage while they wait for the match to start.

Complaints like this are akin to a developer saying, "I was the first to use medieval armor, so no other game can use that style of armor." Unless you are stealing actual assets, there is no infringement in creating something similar. It appears PUBG is just hoping that these petty styling complaints coupled with the more solid gripes will convince the court that infringement occurred.

After all, marketing your game as “PUBG on phone” is a clear trademark violation, especially considering that RoS came out before the mobile version of PUBG was released. Using someone else’s trademark to mislead the consumer into thinking your product is something that it is not is a big no-no. I’m just not sure that the court will consider all the other allegations in one lump sum.

PUBG Corp is asking for unspecified damages and an injunction against the two games. However, that might not even be the point of the lawsuit.

I’m more inclined to believe that Bluehole is attempting to send a message to other developers, especially smaller ones with limited legal resources, that it is not afraid to take them to court. It could be PUBG is flexing its legal muscle in hopes of slowing down developers looking to knock out a quick copycat to capitalize on the Battle Royale craze.

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"Bluehole maintains that Roules of Survival (left) violates PUBG's (right) copyrights by being too similar."

Remember the time when zombie and survival themed games started spreading like mushrooms? Even first person shooters have way too many similarities.
 
Bluehole needs to get over themselves. It is a common trend for mimics to pop up with any video game genre. How many knock offs have we seen of Bejeweled?

My advice for Bluehole is to keep calm, and improve the quality of your product.
 
Take as a form of flattery, Bluehole. Many other gaming companies could come back and say you've stolen from the "death match" format of games that started using them (the original Doom from back in the 90's to be exact).

Heck, Quake III Arena. I think iD needs to sue Bluehole because they "stole" the "death match" format.

I prefer Fortnite anyways. I love the crafting aspect of it.
 
Take as a form of flattery, Bluehole. Many other gaming companies could come back and say you've stolen from the "death match" format of games that started using them (the original Doom from back in the 90's to be exact).

Heck, Quake III Arena. I think iD needs to sue Bluehole because they "stole" the "death match" format.

I prefer Fortnite anyways. I love the crafting aspect of it.

Another bone of contention that Bluehole has with RoS that I didn't mention in the article because it was too ridiculous is that it has a rubber chicken weapon that they say refers to their "Winner, winner, chicken dinner."

Bluehole: "Hey! They ripped off that thing we ripped off, man!"
 
Bluehole behaves as if they invented the genre. And they can't even optimize the game to use the hardware it's running on. They should spend some time learning programming rather than whining around. They use 2 cores out of 8 core CPU.

The game runs like a snail, while sporting 2003-style graphics. Far Cry from 2004 looks better than this crappy game. I don't even know how that PUBG crap became so popular. There are much better games out there.
 
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