If you read your message again, you will see you just proved yourself wrong.
Did you think switching to a new Vulkan version delays server meshing or other backend components? You are mixing up front end and backend systems. Is it because you are not qualified or because you are making assumptions?
How much changes do you think Eve Online went through over the years - they had to keep updating stuff - just like Star Citizen would have to even AFTER it was finished. Now you blame things to keep the game up to date as being the cause of the delay.
You ASSUME there is a management failure. You are not working in the office every day - you are not in all meetings to hear all the perspectives about why some decisions are made. Management may be far from perfect, just like every other company.
You do not understand the definition of a scam.
They have already proven much of what is there already out does existing games.
If you do not have what it takes to break through barriers of what has been done before, you should not involve yourself and stop complaining.
Eve Online is above SC by miles and I'm talking as someone who will go to Eve Fanfest this May. This game shows just how desperate you are getting to find more wild excuses.
Eve was made in about 4 years (from idea to version 1.0) with a small budget and a small team. Crazy right? It's how SC started and how it should have launched sometime between 2015-2018. Make a plan and execute the plan, that's how good management works.
Eve actually launched and over the years it saw many changes to its engine, servers and gameplay. Eve is not known for its stellar management, but comparing it to SC 's management is insulting.
"If you do not have what it takes to break through barriers of what has been done before, you should not involve yourself and stop complaining." - don't know what barriers you are talking about. More ingame interactions? Higher quality models? These are all stupid excuses for the delays.
I don't understand why you think I'm assuming things. There are literally case studies out there on how the SC management is a failure (Games Deconstructed has one on youtube I think).
"It's just too complex, please forgive us by filling our wallets with hundreds of millions" - Chris Roberts 2022.
I also thank you for mentioning Eve. It's a good example to destroy your excuses. For example, when you look at the SC community and compare it to Eve's community you'll notice something strange:
1. when Eve devs do something scummy the players get angry (like releasing expensive things on the real money market when the games has bugs that need to be fixed)
2. when SC devs do that, SC players defend such decisions by saying that the money helps the development of the game and that it's normal
TL;DR SC fanboys can't see that they are scammed and actually embrace the absurdity of the current situation all because they dream of a grand game being released sometime in the future. They bought into the "dream" and are now stuck, most being in denial.