Take-Two says GTA 6's $80 price is a "bargain" because Rockstar delivers "way more value" than it charges

midian182

Posts: 11,814   +179
Staff member
Big quote: Remember the many reports before GTA 6 was announced claiming that the standard version would cost $100 or possibly more? We now know it will cost $80 when it launches in November, with the deluxe edition priced at $100. Take-Two's CEO suggests we should be grateful for this as it could have been even higher and Rockstar is delivering more value than what it charges.

Speaking on CNBC's Squawk Pod, Take-Two boss Strauss Zelnick spoke about GTA VI, preorders, its pricing, and more.

Now that the game's $80/$100 price point is confirmed, Zelnick said, "I think most people felt that if we wanted to exert it, we had a great deal of pricing power."

"Our job, though, as we see it, is to deliver always way more value to the consumer than what we charge. And we want to do that over and over and over again," the CEO continued. "We understand that a consumer experience is the intersection of the thing itself and what you paid for it, right? And so we want people to be thrilled, and we would never want people to feel like this is out of their range."

Despite Zelnick's apparent request for gratitude, there has been plenty of anger over the $100 version of GTA 6 featuring locked exclusive in-game stores, cars, and weapons, leading to accusations that $100 should be considered the baseline price. They may have a point: Zelnick revealed that the Ultimate Edition is selling more than the standard version, though he admits that could be due to hardcore fans who are preordering right now.

The CEO recently told IGN that despite GTA 6 being $10 more than the current standard price for AAA games, it will be "an incredible bargain." He also complained that the price of games has not kept up with inflation despite rising production costs. In the CNBC interview, he pointed out that Take-Two expects to have over $8 billion in revenue this year, so it's hardly going broke because of its generosity.

Zelnick also said that the chance of a physical disc version of GTA 6 arriving at some point isn't off the table, though he did say a lack of a disc was unlikely to damage the game's sales.

The other controversy has been the game's "extended look," which is coming to Netflix on August 27, six hours before it appears on YouTube. Zelnick was asked about its content but wouldn't give anything away.

Permalink to story:

 
I'm grateful that the actual good GTA games were made before online nonsense, so I can keep playing them forever.

Good on take two for finding a sea of marks, hope you can pump billions more outta those suckers.
GTA5 was supposed to have multiple expansions but multiplayer ended up being more profitable
 
Last edited:
I never really got into GTA Online. GTA V was always single player for me.

I could play for a while, go eat, answer a call, take a bathroom break, come back an hour later and the game wasn’t mad at me for having a life.

No grinding to keep up, no worrying about what everyone else was doing, no second job disguised as entertainment.

That was the appeal for me, I still play the single player game today.
 
Zelnick stated: "I think most people felt we had considerable pricing power, had we wished to exercise it." — Fortunately, we also have the power to decide whether to buy it now or later, once the price has dropped.

Let’s not kid ourselves: they all whine for an ever-higher base price to justify their ballooning costs, yet they conveniently fail to mention how they raked in huge profits back when they charged €60 or $60—at a time when their costs were nowhere near what they are today.
 
I'll wait to get this one for free too. The tank controls were just too annoying to me for GTAV, and I didn't even end up playing all that much.
I do remember playing a lot of Vice City, but I doubt that one holds up much better these days.

I did, however, play a lot of Saints Row 3 and beat 4. Felt a lot better to play too. Too bad the reboot was made by a team of HR hires...
 
As a PC gamer, I haven't paid full price for a game in forever. I always wait until they're under $35. That's all I'm willing to pay and thats that.
 
It's a Rockstar game so I'm more concerned with choosing which of the two protagonists will live. Historically, I'll be sacrificing at least one of them either to bullets or some new bone melting form of cancer in the third act. Also can't shake the feeling they're gonna do singleplayer microtransactions with always online requirement.
 
Back