Upcoming Xbox One Spring Update will bring a 1440p resolution option and Mixer improvements

Polycount

Posts: 3,017   +590
Staff

Microsoft has announced that Xbox Insiders will be getting early access to a few interesting new console features including 1440p resolution support.

As Microsoft notes, 2,560 x 1,440 pixels, or "QHD," is one of the more popular resolution choices for PC gamers. Rolling out the option to Xbox One users is a pretty smart move and one that should serve to fill the gap between standard 1080p and 4K resolutions.

According to Microsoft, the company's "Mixer" livestreaming platform will be getting some additional functionality as well. Specifically, streamers will be able to share controller functionality with an audience member, essentially allowing a viewer to operate the game remotely by either connecting a physical gamepad to their system or by using the controls provided on-screen.

Instead of handing over the controls entirely, it sounds like this feature is intended more for collaborative use - for example, a streamer may choose to control a character's movement while an audience member opts to take over shooting and aiming.

Naturally, this sort of shared control experience opens up the door to a fair bit of trolling but Microsoft doesn't seem too bothered by the possibility. Indeed, it seems to be something the company encourages, saying "Viewer and streamer can work together in the game, or the viewer can cause trouble - resulting in hilarious chaos."

In addition to Mixer's new shared controller feature, streamers no longer have to end a broadcast to switch the game they're playing. Rather, the stream temporarily pauses until a new game has been launched.

If you aren't a member of the Xbox Insider program's "Alpha Ring," you may have to wait a while to get your hands on these new features as Microsoft hasn't yet announced a specific release date for the upcoming Spring Update.

Permalink to story.

 
1440p resolution is all well and good. But if the unit can only run the games at 20fps at that resolution, then there's no point.

I'm having a hard time believing the current XBox hardware can run 1440p games with any sort of efficiency.
 
1440p resolution is all well and good. But if the unit can only run the games at 20fps at that resolution, then there's no point.

I'm having a hard time believing the current XBox hardware can run 1440p games with any sort of efficiency.
thats not the point of this update at all. Right now the xboxs can either output at 1080p or 4k. This is independent mostly from the resolution games render in, as the scaler built into the console does that work. This will let the scaler do 1440p, which will have a higher quality result than forcing the monitor's scaler to convert 1080p/4k to 1440p.

On top of this, the xbox one X can (USUALLY) laugh over 1440p. But it would rather do 1440p-4k with supersampling, which has a better result anyway.

This is NOT for OG xbox ones to get better resolution in games, this is mostly for dashboard/media consumption/remove issues with monitor scalers.
 
Back