Dreadcthulhu
Posts: 440 +987
Price wise Valve can't really go above $600 at the very most with the Gabebox. Gaming laptops with similar specs regularly go on sale for under $700, and those of course get you a screen & portability.
But the shield was much cheaper - if this is closer to $750, it's a bonus and not a core use case."According to Gamers Nexus, users may even be able to sideload Android APKs onto the Steam Frame."
Well, this bit is particularly interesting. If it true, that means you can likely sideload apps like Netflix, Plex, Crunchyroll, etc, finally creating a spiritual successor to the nVidia Shield (assuming it works, exists, and has good/broad codec support, particularly the proprietary ones - like Dolby)
Yeah my bad, I hadn't seen much coverage, been busy. But yeah, they're gunna have to price it a bit higher than a console I suppose.Valve has already indicated that it will be priced like a PC, not a console (which are subsidized by the expectation of buying games for it). Since it isn't locked down, Valve can't guarantee that everyone will buy Steam games for it, so they're taking that into account.
Which, all that means to me is that it'll be a bit more expensive than something like a PS5, but I am hoping it doesn't go too close (or above) $1000.
And considering how much more open and how much cheaper you can get games on it, it will be worth that few hundred more over the years.
Great work Valve. Real innovation is rare in this AI decade.
Unfortunately it doesn't look to be an upgrade over my quest 3. It has a few decent extra things (like eye tracking), but the SOC is just 1 gen newer, the cameras are black and white and the screen is not really higher res. I'll skip this new headset.
Good point, not sure. My best guess is that they took more of a chance and subsidized it more than they're willing to do for this.Then again, the SteamDeck is less than a Nintendo Switch 2 and not much more than the original Switch is still selling for.
I didn't try it on Linux, but isn't it just SteamVR anyway? You are just streaming to the headset. From what I've seen there is an app called ALVR for Linux VR streaming.I have a Quest 3 also and really like it, but I think I will still get the new Steam Frame because I trust Steam and not Meta with my data and personal information.
On top of that, I am one of the 3% of Linux gamers out there and struggle with my Quest 3 on Linux. Valve is 100% Linux, and have said that they will 100% support Linux, so Im voting with my wallet here.
I havent tried ALVR in along time... Maybe Ill give it a go again. Thanks for the reminder!I didn't try it on Linux, but isn't it just SteamVR anyway? You are just streaming to the headset. From what I've seen there is an app called ALVR for Linux VR streaming.
ALVR
ALVR# ALVR GitHub repository Stream VR games from your PC to your headset via Wi-Fi. Feature rich and open source, ALVR currently depends on the SteamVR runtime, if you are looking to utilize wireless streaming of OpenXR without SteamVR, consider using WiVRn. If you do want to use ALVR, then try...lvra.gitlab.io
Home
Welcome to the LVRA Wiki# This is a collection of links, useful resources and guides for the amazing world of VR on Linux. Feel free to contribute to this wiki yourself if you find anything useful that you might want to share with others. Quickstart# Your VR setup all depends on what hardware...lvra.gitlab.io
The storage is absolutely upgradeable - it's a bod-standard NVMe drive, the RAM also may well be, they are not the weak point in the specs though. It's GPU and it's 8GB VRAM which I would be very surprised if you could upgrade, it will almost certainly be soldered on the mainboard and cooled with the same cooler that is used for the CPU (much like a console).Knowing Valve, it may be possible to upgrade things like RAM and internal storage.
Yes, I know about this and Bazzite etc but it would be really nice to have a fully curated (by valve) console-like experience where games 'just work'. The appropriate settings are automatically applied, controllers are configured appropriately etc etc. A further evolution of what they are doing with the Deck. It's only with something like this that they will gain that truly mass-market appeal and with that appeal would come full support for FSR4, anti-cheat etc etc. While the Deck has been successful selling 'multiple millions' it still lags far behind the XBOX and is in a different time zone to the PS5.You can install SteamOS on desktops right now. I’ve been running a SteamOS pc in my living room for 6 months and it’s completely replaced the ps5, I can’t recommend it highly enough.
If you're opening it up and paying to upgrade parts, then it's really not price competitive at that GPU envelope.The storage is absolutely upgradeable - it's a bod-standard NVMe drive, the RAM also may well be, they are not the weak point in the specs though. It's GPU and it's 8GB VRAM which I would be very surprised if you could upgrade, it will almost certainly be soldered on the mainboard and cooled with the same cooler that is used for the CPU (much like a console).
I think Valve are pushing in this direction and all newer titles will work this way, however I think older titles will always come with barriers and faffing around, preventing mass market adoption.Yes, I know about this and Bazzite etc but it would be really nice to have a fully curated (by valve) console-like experience where games 'just work'. The appropriate settings are automatically applied, controllers are configured appropriately etc etc. A further evolution of what they are doing with the Deck. It's only with something like this that they will gain that truly mass-market appeal and with that appeal would come full support for FSR4, anti-cheat etc etc. While the Deck has been successful selling 'multiple millions' it still lags far behind the XBOX and is in a different time zone to the PS5.
Fingers crossed!I think Valve are pushing in this direction and all newer titles will work this way, however I think older titles will always come with barriers and faffing around, preventing mass market adoption.
I agree.If you're opening it up and paying to upgrade parts, then it's really not price competitive at that GPU envelope.