Valve Steam Controller 2, new Steam Machine PC console, and Steam Frame VR coming in early 2026

Daniel Sims

Posts: 2,466   +74
Staff
Highly anticipated: Valve has finally revealed and confirmed the appearance and system specs for a new console-style PC and a standalone VR headset, extending the Steam Deck's operating system from handhelds into new environments. The company also unveiled a new Steam Controller and updated VR motion controllers.

After a year of detailed leaks and rumors, Valve has finally pulled back the curtain on several new hardware products. Starting sometime in the first quarter of next year, users will be able to bring SteamOS into the living room or strap it to their faces while playing with redesigned controllers.

The pre-built desktop, called the Steam Machine, is a compact device offering six times the Steam Deck's horsepower. With a cube-like form factor, it weighs just 2.6kg and measures 152mm tall, 26.2mm deep, and 156mm wide.

Valve claims the new Steam Machine supports 4K gameplay at 60 frames per second, though its graphics chip will likely struggle with modern AAA games at high settings. The AMD RDNA 3 GPU with 28 Compute Units includes only 8GB of VRAM. Digital Foundry estimates its performance may resemble that of the Radeon RX 7600.

Although the company has not yet revealed pricing for any of its upcoming hardware, it highlighted cost as a primary reason for opting for a modest graphics chip.

Valve explained that it should feel like an upgrade for most Steam users, which is likely true, as the Steam Hardware Survey's most popular GPUs are currently the Nvidia RTX 3060, 4060, and laptop 4060.

The CPU is a 4.8GHz, 6-core, 12-thread AMD Zen 5 processor. The Steam Machine includes 16GB of DDR5 system RAM and a choice of either 512GB or 2TB of internal storage. A microSD card slot allows users to instantly transfer game installs from the Steam Deck.

Connectivity options include HDMI 2.0, DisplayPort 1.4, two front-facing USB-A ports, two rear USB-A ports, a rear USB-C port, and a gigabit Ethernet jack. The device supports 2x2 Wi-Fi 6E and Bluetooth 5.3.

Valve also incorporated a couple of unique features on the Steam Machine's front panel: 17 RGB LEDs that can display status information, and a swappable front plate. The company used a plate with an e-ink screen during testing, but it will likely not be available publicly unless a third-party company designs an alternative.

The Steam Machine is a successor to Valve's previous attempt to bring Linux gaming into living rooms. In 2013, the company unveiled a lineup of third-party pre-built PCs running on an early version of SteamOS, which failed to gain traction due to a shortage of compatible games. Valve was also criticized for launching the lineup without providing a reference product.

Several years later, Valve addressed those mistakes with the Steam Deck and a drastically improved SteamOS that now runs thousands of Windows games through a compatibility layer that often outperforms Microsoft's own operating system. Since the handheld PC's 2022 debut, observers have wondered whether Valve would return to the living room.

The company's other major hardware announcement, the Steam Frame, is a new VR headset that runs on SteamOS. Although it can connect to Steam Machines, PCs, and Macs through an included wireless adapter, the device also works standalone. Users can install any Steam Deck-compatible games or indeed any Linux software, bringing the full functionality of a Linux PC to a VR headset.

Running on Arm64, the Steam Frame uses a Snapdragon 8 Gen 3 processor with 16GB of unified LPDDR5X RAM, a choice of 256GB or 1TB of UFS storage, and a microSD card slot. Custom pancake LCD lenses display 2,160 × 2,160 pixels per eye at 72 to 144Hz with an FOV of up to 110 degrees. Software designed for x86 systems will run through the Fex translation layer, though real-world game performance remains unclear.

Four outward-facing monochrome cameras track the headset and controllers, while two internal cameras enable eye tracking and foveated rendering. The 175mm × 95mm × 110mm device weighs 440g with its head strap and rear-mounted rechargeable battery attached.

Valve's new VR controllers closely resemble the Meta Quest 3's controllers but include the full array of standard controller buttons and a directional pad, likely enabling them to function as a standard split controller without the headset. They also feature capacitive finger tracking and haptic motors. Each controller uses a single replaceable AA battery that should last roughly 40 hours.

The Steam Frame and Steam Machine also support the upcoming Steam Controller 2. Unlike the unconventional original Steam Controller, the sequel adopts a more traditional layout while revising the trackpads previously featured on its predecessor and on the Steam Deck. The magnetic TMR thumbsticks should avoid the stick-drift issues that have plagued various modern controllers. Gyro aiming is enabled through bottom-mounted capacitive touch sensors.

Although the Steam Controller 2 connects to devices via Bluetooth and USB, Valve also unveiled a magnetic puck that serves as both a wireless dongle and a docking station. For more console-like functionality, the controller can remotely power on the Steam Machine. Its 8.39Wh lithium-ion battery provides an estimated 35 hours of gameplay.

Alongside its new hardware portfolio, Valve is expanding its software verification program. All Steam Deck-verified games will also carry a "Steam Machine Verified" designation, though developers may additionally optimize their titles specifically for the box and ensure seamless support for the Steam Controller 2.

Valve has also begun distributing Steam Frame development kits to help developers ensure their VR software supports the device natively. The company says that Android XR and Meta software can be ported relatively easily to the Arm version of SteamOS. According to Gamers Nexus, users may even be able to sideload Android APKs onto the Steam Frame.

Permalink to story:

 
What bugs me the most - is that Valve didn't announce any new titles - ...Halflife 3 with full VR support to cover both new products would've been awesome
 
Ha! They beat Microsoft to the console-like PC market.
Love to see it. I know a couple friends that might seriously switch to PC now with such an offering.

And then with MS's take on it in the near future, it can only be a good thing (more competition, and big companies taking PC more seriously).
 
Wish it had 16GB VRAM and was an RDNA4 part...but I guess they are trying to keep costs down.
Digital Foundry mentioned that Valve are considering allowing 3rd parties to make Steam Machines so maybe other vendors can produce more powerful hardware. They may also release the full software stack so that we can install this on machines of our own assuming they meet the requirements - ie an AMD GPU etc?
So many questions, anyway it's another nail in the Windows 11 coffin which can only be good. MS has been treating it's install base with such utter contempt over the last few years that even die-hard Windows users (like myself) have now had enough.
 
"Valve explained that it should feel like an upgrade for most Steam users, which is likely true, as the Steam Hardware Survey's most popular GPUs are currently the Nvidia RTX 3060, 4060, and laptop 4060."

Well, according to Techspot's testing, the difference between a 3060, 4060, and the RX 7600 is near negligible.

https://www.techspot.com/review/2686-amd-radeon-7600/

So unless this box is like $300 I dont see much value in buying a RX 7600 in 2026....
 
The specs look great to me but I suspect the timing is bad because the AI crazy is hiking prices of new chips something batty. Unless the AI bubble pops in the next few months, it's gonna make the launch prices much higher than originally anticipated.
 
Seems like a reasonable entry-mid level product. I think it needs to be in the $600-$700 range or it will be overpriced compared to consoles.

Building a similarly powerful PC would cost about $750 in parts without the case, but since the steam machine would be an APU it should be a lot cheaper to make than a standard gaming PC.
 
Last edited:
Seems like a reasonable entry-mid level product. I think it needs to be in the $600-$700 range or it will be overpriced compared to consoles.

Building a similarly powerful PC would cost about $750 in parts without the case, but since the steam machine would be an APU it should be a lot cheaper to make than a standard gaming PC.
All those costs are climbing rapidly because AI. It's far worse than when crypto hit. In a few months they could double. Consoles and computers alike. Unless the AI bubble bursts, we're in for expensive times.
 
3060-like performance would have been great when that was a current card. Seems pretty weak 4 years later.

A modern RDNA 4 card would help both in real performance and much better FSR upscaling to stretch that performance farther.
 
What bugs me the most - is that Valve didn't announce any new titles - ...Halflife 3 with full VR support to cover both new products would've been awesome

I'm going to believe that next week, the two-decades' long dream will finally come true.
 
Wish it had 16GB VRAM and was an RDNA4 part...but I guess they are trying to keep costs down.
Digital Foundry mentioned that Valve are considering allowing 3rd parties to make Steam Machines so maybe other vendors can produce more powerful hardware. They may also release the full software stack so that we can install this on machines of our own assuming they meet the requirements - ie an AMD GPU etc?
So many questions, anyway it's another nail in the Windows 11 coffin which can only be good. MS has been treating it's install base with such utter contempt over the last few years that even die-hard Windows users (like myself) have now had enough.


You can install SteamOS on desktops right now. I’ve been running a SteamOS pc in my living room for 6 months and it’s completely replaced the ps5, I can’t recommend it highly enough.
 
Unfortunately it doesn't look to be an upgrade over my quest 3. It has a few decent extra things (like eye tracking), but the SOC is just 1 gen newer, the cameras are black and white and the screen is not really higher res. I'll skip this new headset.
 
The people complaining about the Steam Machine's hardware capabilities are the same hypocrites that went and bought a Switch 2 that struggles to run most games unless it's an old PS4 port.
 
As someone from Iceland, I bet this hardware suffers same issue as all the previous hardware they sell: Not available in Iceland, because they can't be arsed to ship here. Many other countries have had same limitation on buying directly from Valve.
 
The price can't be more than $600 at the very most, otherwise it would make more sense to simply buy a gaming laptop. For example, right now you can pick up an Acer Nitro at Walmart for $630 that also has a six core Zen 4 chip, 16 GB RAM, and a RTX 5050.
 
If I didn't already have a majority of the parts for my new HTPC ordered and arrived, the new Steam Machine would (depending on price) have been a great substitute. Oh well, at least with the PC I can upgrade the CPU and GPU down the line. Hopefully Valve has a general use version of the official SteamOS available soon, until then Bazzite it is.

That controller looks pretty neat, I love the wireless charging on the receiver puck. Not sure how comfortable the thumbsticks will be to use but I also thought that of the Steam Deck and that was fine, so I'm thinking of picking that up when it comes out.
 
Pricing will decide this one I think, if it's priced between an Xbox Series S and PS5 (probably closer to the PS5 price) then it's a winner, more expensive than the PS5 though, I'm less sure.

It has less GPU CU's and less cores, sorta technically less VRAM than a PS5, so pricing it higher might be a bit of a squeeze. Time will tell, I like the box, I will probably pick one up if the price is right, But it's not exactly a rocket ship and certain modern games are VRAM limited at 1080p already with only 8GB VRAM. Would be kinda annoying to see better textures on my 5 year old PS5 against this brand new GabeCube, unless the price is right of course. Also, RAM prices have just gone crazy, soo that might have a legit impact on the price they try to hit with this thing.
 
"According to Gamers Nexus, users may even be able to sideload Android APKs onto the Steam Frame."

Well, this bit is particularly interesting. If it true, that means you can likely sideload apps like Netflix, Plex, Crunchyroll, etc, finally creating a spiritual successor to the nVidia Shield (assuming it works, exists, and has good/broad codec support, particularly the proprietary ones - like Dolby)
 
Wish it had 16GB VRAM and was an RDNA4 part...but I guess they are trying to keep costs down.
Digital Foundry mentioned that Valve are considering allowing 3rd parties to make Steam Machines so maybe other vendors can produce more powerful hardware. They may also release the full software stack so that we can install this on machines of our own assuming they meet the requirements - ie an AMD GPU etc?
So many questions, anyway it's another nail in the Windows 11 coffin which can only be good. MS has been treating it's install base with such utter contempt over the last few years that even die-hard Windows users (like myself) have now had enough.

Knowing Valve, it may be possible to upgrade things like RAM and internal storage.
 
The people complaining about the Steam Machine's hardware capabilities are the same hypocrites that went and bought a Switch 2 that struggles to run most games unless it's an old PS4 port.
The Steam Machine is not a tablet, nor does it run Nintendo games (legally). Apples and oranges.
 
Knowing Valve, it may be possible to upgrade things like RAM and internal storage.
From what I've seen, you can do exactly that. Has laptop RAM and even an NVME SSD that you can upgrade.

The chips are soldered on, but everything else seems fair game.
 
Pricing will decide this one I think, if it's priced between an Xbox Series S and PS5 (probably closer to the PS5 price) then it's a winner, more expensive than the PS5 though, I'm less sure.

It has less GPU CU's and less cores, sorta technically less VRAM than a PS5, so pricing it higher might be a bit of a squeeze. Time will tell, I like the box, I will probably pick one up if the price is right, But it's not exactly a rocket ship and certain modern games are VRAM limited at 1080p already with only 8GB VRAM. Would be kinda annoying to see better textures on my 5 year old PS5 against this brand new GabeCube, unless the price is right of course. Also, RAM prices have just gone crazy, soo that might have a legit impact on the price they try to hit with this thing.
Valve has already indicated that it will be priced like a PC, not a console (which are subsidized by the expectation of buying games for it). Since it isn't locked down, Valve can't guarantee that everyone will buy Steam games for it, so they're taking that into account.

Which, all that means to me is that it'll be a bit more expensive than something like a PS5, but I am hoping it doesn't go too close (or above) $1000.
And considering how much more open and how much cheaper you can get games on it, it will be worth that few hundred more over the years.
 
Back