well if you're hell bent on hating F4 before it's out be my guest. If you think nothing was new in Skyrim then you didn't play it enough or you just aren't familiar with Bethesda games.
One thing that gets me mad about when people say that Bethesda games aren't impressive is that people don't appreciate the depth in which they go to make a world you interact with. You can pick up and interact with just about everyobject. People can't appreciate what the Bethesda game engine can do or what it is doing because "Muh Graphics". People skip through the story, don't take the time to learn the game mechanics or what the game has to offer and then say it's a bad game.
Either way, F4 is going to be a smash hit whether you like it or not. I wouldn't base my opinion of a game on a beer. And people have been asking for Nuka-Cola for years, Bethesda is only giving fans what they ask for which should give you an idea of what to expect from F4.
I'm not hating on F4. I'm saying the hype train is at full steam. That's a fact (and a reliable indicator).
As for not appreciating Bethesda games... I've played Arena, Daggerfall, Morrowind, Oblivion + expansions, Skyrim + expansions, Fallout 3 + expansions, and Fallout: New Vegas + expansions. I am fully aware of what they do and what other games have done over the same period, which is precisely how I know Skyrim did nothing new.
My entire point is that the depth of experience provided by each major Bethesda release since Morrowind has been evolutionarily shallow, if not backwards in some respects. The core game (Skyrim and F3/NV) is the same as it was in Morrowind, with minor tweaks made to the combat system and the progressive simplification of character development.
Perfect example: In TES: Arena, you actually have to ask around for directions. In TES: Skyrim, you cast a spell that literally air brushes the path to your destination. One game immerses you in its world as a requisite for completion; the other explicitly states 'Press R1 for GFX'.
Now, what has Fallout 4 demonstrated that is remotely new to Bethesda or the RPG genre? Nothing. They refined the shooting mechanics, added a popular mod from the previous game(s), and improved their weapon crafting/power armor system. That's it: improvements to secondary features. The core game, as demo'd at E3, is exactly the same as F3.
People ridicule smartZealots for standing in long lines for marginally better phones. Yet, when a game developer pumps out a marginally improved example of software and promotes the thing by selling bespoke booze and neon pop,
it's Bethesda!
I look forward to playing it while it's out, you can sit on message boards and talk bad about it while the rest of us are having fun playing it.
Look, I fully intend to purchase the game and play it through, just like I did with Destiny. But hype is hype. And hype, as everyone who's ever been burned by a five-star review knows, is a crimson flag.