This snapshot mostly contains tweaks and bug fixes, but there are also some new technical additions such as a separate simulation distance slider and an increased thread count (no I'm not talking about the fancy sheets you're thinking about buying).

Oh, and you also seemed to enjoy Strongholds quite a lot, so we decided to add them back into the game. Enjoy!

How to install

  • Download the Minecraft Java Edition Installer.
  • Run the Installer. (If you get an installation error download Java)
  • Open the Minecraft Launcher and click on the "Installations" tab.
  • In Versions, check the box next to Snapshots.
  • Select Latest Snapshot and press Play.

Snapshots can corrupt your world, so please backup and/or run them in a different folder from your main worlds.

What's New

Test the final features from Chaos Cubed in Bedrock beta & preview! Feed magma to sulfur cubes, see a new look for sulfur springs, and figure out what block makes sulfur cubes slow and heavy but bouncy! And as always, we're keen to get your feedback on these new features at feedback.minecraft.net, and you can report any bugs you find at bugs.mojang.com.

Chaos Cubed Features and Fixes

Sulfur Caves

  • Water fog in Sulfur Caves is now green instead of blue (MCPE-237762)
  • The block graident of the Sulfur Caves has been updated to no longer contain Tuff and Granite blocks
  • Developer's Note: Thanks to player feedback we've decided to revert tuff and granite blocks generating in sulfur caves, in favor of generating more sulfur to increase the chances of pools spawning. Sulfur spikes remain unaffected.
  • The Sulfur Caves' placement in the world have been tweaked somewhat
  • The Biome is less likely to be placed underneath Oceans
  • The Biome is less likely to be placed in hilly/mountainous terrain
  • Potent Sulfur generated inside Sulfur Springs is no longer stuck in an inert state, but instead produces Noxious Gas and erupts periodically
  • Updated the look of Sulfur Springs to make them larger and more fleshed out:
  • Size has been significantly increased
  • Shape and block composition has been made more varied
  • Tuff now randomly generates around them
  • Sulfur Spring generation has been constrained to flatter terrain

Blocks

  • Leads can no longer be attached to Sulfur Walls and Cinnabar Walls
  • Chiseled Sulfur and Chiseled Cinnabar can now be crafted from slabs
  • Sulfur and Cinnabar stone set now has a blast radius of 6 instead of 3

Potent Sulfur

  • Potent Sulfur now emits a vibration of frequency 10 when it starts erupting
  • Potent Sulfur now emits a vibration of frequency 9 when it stops erupting

Sulfur Cube

  • Sulfur Cube Spawn Egg will now spawn a Sulfur Cube baby if used on another Sulfur Cube
  • Added unique hit and push sounds for the explosive ball archetype
  • Sulfur Cubes can now be affected by Oozing
  • When a Magma Block is absorbed, the Sulfur Cube now deals damage to entities that touch it
  • Does not cause nearby entities to become hostile toward the Sulfur Cube
  • Does not set entities on fire
  • Added a new Slow Bouncy archetype for the Sulfur Cube, which bounces slower with higher knockback resistance
  • Stone-type blocks now give the Slow Bouncy archetype instead of the Regular archetype
  • The Regular archetype now only contains dirt-type blocks and Concrete Powder

Sounds

  • Updated noxious gas sounds
  • Small sulfur cube now have it's own sound event for when landing after a jump
  • Added unique sounds for the archetype called Hot
  • Updated sound assets for Sulfur spring

Features and Bug Fixes

Accessibility

  • Fixed a bug where animations always generated closed captions regardless of distance (MCPE-238088)

Character Creator

  • Improved character load time on the main menu

Gameplay

  • Fixed Experience Orbs spawning at an incorrect position after killing a Bee, Phantom, or Vex (MCPE-61885) (MCPE-49418)
  • Bees now follow players holding Chorus Flowers or Spore Blossoms
  • Bees can now be bred and aged by Chorus Flowers and Spore Blossoms
  • Fixed a bug where trees growing next to Spore Blossoms and Chorus Flowers did not have a chance to generate beehives.
  • Fixed an issue where dimensions with large sections of air blocks could degrade performance during initial load
  • Fixed a bug where vehicles with a non-zero lock_rider_rotation value would continuously rotate when a player was riding them without giving any movement input

General

  • Connections from players with names that could interfere with game functions are now rejected (MCPE-233682)
  • Fixed an issue where players could not join another player's game session when launching the game from an external invitation
  • Dedicated servers now have the allow list enabled by default in the server.properties, and will display a warning on server startup if the allow list is enabled but contains no entries

Graphical

  • Fixed bug with the sky cubemap and volumetrics not updating after teleport in Vibrant Visuals.
  • Fixed incorrect tile border seam for tiles with heightmaps in Vibrant Visuals.
  • Fixed Snow Golem heads being sometimes incorrectly lit in Vibrant Visuals
  • Fixed an issue where emissive parts of Eyeblossom and Firefly Bush were affected by Dithering. (MCPE-225919)
  • Fixed issue causing textures to appear broken when Ray Tracing is enabled.
  • Fixed issue causing name tags to not appear when Ray Tracing is enabled.
  • Fixed a bug where Boats and Chest Boats would visually fill with water when the player was seated inside them near the water surface

Input

  • Fixed a crash that can occur when prompted about extra Joy-Con controllers that are connected

Items

  • Accurately throwing Enderpearls no longer teleport Players into or through blocks (MCPE-100180)

Mobs

  • Fixed an issue where mob audio could switch to underwater sound variants while the mob was still above the visible water surface

Realms

  • Added information surrounding resource packs download progress to join Realm progress message
  • Fixed number of online players not showing on choose realm screen

Realms Hub

  • "No Members Found" empty state no longer briefly shows up before loading members in the Realms Hub Members tab
  • Stability and Performance
  • Fixed a crash that could occur when loading recipes with invalid result counts from behavior packs during server initialization
  • Fixed a crash that could occur on world exit or join when texture streaming is enabled

User Interface

  • Furnace recipe book was moved from experiments to the common game
  • Fixed Fullscreen mode to remember which screen it was last on.
  • Added a new color formatting code (§w) for the shade of blue used by party chat
  • Added Wishlist grid component to display marketplace wishlist items with responsive column layout
  • Fixed a bug that could cause the game to freeze when loading a world with a specific resource pack applied (MCPE-237537)