Feature Index Page 6

  • Thirteen Steam Features You Probably Don't Know About

    As Steam has expanded over the years it's also taken on an infernal-machine-like quality; it's become this cacophonous conglomerate of bells and whistles, many of which are buried under other bells and whistles. It's hard to know everything it is capable of, so here are a few lesser-known Steam features I've come across.

    By Nathan Grayson on

  • Touring Logitech's Audio HQ

    Logitech recently reached out to us for a tour of their audio headquarters in Camas, Washington, where it's spent the last 18 months designing what it believes to be the best sounding, most well-featured headset on the market, gaming or otherwise. In fact, they're so confident in the Artemis Spectrum, it bravely threw its creation to a small pack of skeptical tech journalists in hopes they'd go home impressed. Here are our thoughts.

    By Rick Burgess on

  • Internet for All

    The last two decades has seen users rising from forty million to around 3 billion, with one billion added in the last four-five years itself. And yet over 4 billion people remain unconnected to the Internet.

    By Vignan Velivela on

  • Top 10 Hidden Windows 10 Features

    Many of Windows 10's key features have been talked about at length, but the operating system actually comes with a lot of great features that aren't as immediately obvious to everyday users and even enthusiasts. Here are the top 10 hidden features of Windows 10.

    By Tim Schiesser on

  • The 10 Biggest Changes of the Last 10 Years in Video Games

    Thanks to the rapid rate of change in video games, both my job and the industry I cover are practically unrecognisable. This is largely what keeps me interested in video games, this pace of transformation: there is always something new to cover, and we're always trying to find new ways to talk about it.

    By Keza MacDonald on

  • Old School PC Gaming: Classic Games that Have Aged Well

    There are some classic PC games -- some old enough to buy their own alcohol -- that are as good today as the day they were released. You may not have heard of all of them. After all, when a game has been out for a while, people generally stop talking about it. They are still out there though, waiting patiently for someone to pick them up and play. In this article, we are looking specifically at games that are still fun to play, ten or more years old, and are the best of their style in their series.

    By Satish Mallya on

  • Quality Assured: What It's Really Like To Test Games For A Living

    For a very long time, people have imagined the life of a video game tester, not as 9-to-5 job but as the fantasy of teenagers everywhere. Who wouldn't want to sit on a comfy couch and play games all day. Reality is a little different. Over the past few months I've had extensive conversations with several dozen current and former QA testers in an attempt to explore the world of video game testing and try to explain what it's really like to play games for a living.

    By Jason Schreier on

  • Then and Now: Almost 10 Years of Intel CPUs Compared

    Take a look back at how Intel CPUs have progressed over the years. We're testing and comparing the original Core 2 Duo CPUs against the Nehalem-based Core i5-760 and Core i7-870, the Sandy Bridge Core i5-2500K and Core i7-2700K chips, and then to the current generation Haswell Celeron, Pentium, Core i3, Core i5 and Core i7 parts.

    By Steven Walton on

  • How to Balance Video Games with Real Life

    One of the worst things about growing up is that you never seem to have any time left over for yourself. Sure, you may still watch a bunch of television shows and go to concerts, but video games? Video games could be kicked to the curb. In an attempt to convince more people to at least try to make gaming more a part of their life, here are some tips for time management that will help them do so.

    By Tina Amini on

  • A Beginner's Guide to the Linux Command Line, Part II

    While it may seem antiquated the command line is the most flexible and powerful way to perform tasks in Linux. In the first part of our ongoing command line series, we discussed some of the very basic operations, and now we'll build on that as we discuss more things like file metadata, permissions, timestamps, as well as some new tools like tee, Vim, and more.

    By Himanshu Arora on

  • Stop Preordering Video Games

    There once was a time15 years ago when the concept of pre-ordering made sense. Publishers would have a better idea of how many boxes they'd need to ship, and customers could guarantee they'd get hold of the latest game as soon as it was released. It was a good arrangement! It didn't take long for publishers and retailers to realise, though, that once a customer put their money down for a game that wasn't finished, that customer was on the hook.

    By Luke Plunkett on

  • A List of Common Default Router IP Addresses

    Here's the scenario: you are helping a relative with network issues and need to access their router's browser interface. You can typically find the information by entering 'ipconfig' into the Windows command prompt, but if for some reason you can't retrieve the router's IP address using that method, we've compiled a brief list of popular router brands and their common default addresses.

    By Matthew DeCarlo on

  • Is Windows 10 Free? Yes, and No. An Explainer

    Microsoft is set to release Windows 10 later this year and users of current versions of the operating system will get an upgrade free of charge. So where's the confusion? There has been speculation about who gets the free upgrade and who doesn't. Here's a brief overview of the different upgrade paths to Windows 10.

    By Julio Franco on

  • Why Owning a Real Camera Matters

    Google recently said it best: photos are more than just pixels. They're moments in time we'll never want to forget. Depending on your age and / or life experiences, that may not mean much to you at this point. Having crossed into my 30s a few years back and having already lost both parents and a best friend, it certainly resonates with me. Memories fade but the images you capture with friends and family last a lifetime.

    By Shawn Knight on

  • Steam Refunds: Friend or Foe?

    Last week Steam added a refund procedure that allows you to get a full refund on any Steam game you've purchased in the last 14 days and played for less than 2 hours. The sudden manner in which the refund program was announced and implemented has many developers asking: "Is this good for me?" Let's go through the new refund flow together.

    By Andrew Pellerano on

  • Catch Up or Die: A Windows 10 Mobile Wish List

    I was a big fan of Windows Phone 8 when it was released, but with Microsoft neglecting their smartphone platform in the last year, the OS has slipped far behind Android 5.0 and iOS 8. What follows in this article is a list of changes, improvements and new features I hope Microsoft will include when Windows 10 Mobile lands later this year.

    By Tim Schiesser on

  • Built and Tested: PC Buying Guide Machines Benchmarked

    Breaking down today's best hardware across five price points, from Budget Box to Extreme Machine, the TechSpot PC buying guide was recently updated with our latest recommendations. Now, for the first time, we are actually going to build each system and show you the kind of performance each price point delivers.

    By Steven Walton on

  • TechSpot PC Buying Guide (Mid 2015)

    The TechSpot PC Buying Guide offers an in-depth list of today's best desktop PC hardware, spanning four unique yet typical budgets and a fifth for the no-expense spared, extreme PC crowd.

    By Steven Walton on

  • The Best-Looking Video Game Consoles Of All Time

    Over the past four decades, there have been some plain consoles, sometimes even some ugly consoles, but we don't care about them today. Today, we celebrate the best-looking video game consoles (no handhelds) of all time.

    By Luke Plunkett on

  • Estimating CPU Performance Using Amdahl's Law

    While frequency is a decent indicator of how well a CPU will perform in some programs, when the ability to use multiple cores is factored in it can get tricky as not all programs are as efficient at using them. Using a mathematical equation called Amdahl's Law you can determine how efficient your program is at using multiple CPU cores (it's parallelization efficiency) and then use that to estimate the performance of different CPU models.

    By Matt Bach on

  • When SSD Performance Goes Awry

    An avalanche of reports started to surface last September when users began to notice that their usually speedy Samsung SSD 840 and SSD 840 EVO drives were no longer performing as they used to. We've looked deep into the problem to understand what's been fixed and what hasn't. Samsung owes its customers an explanation.

    By Per Hansson on

  • 10 Free Steam Games Worth Playing

    Over the years, Steam has accumulated a number of great games that are free-to-play, and I'm here to tell you which ones you should check out.

    By Patricia Hernandez on

  • The 10 Worst Things About Building a New Gaming PC

    Last summer, I finished building and fine-tuning a new gaming PC. I had a lot of fun, but the process could also be pretty annoying. Today, I'm going to list the ten worst things about building a new gaming PC. Bitterness! Negativity! Complaining! Here we go.

    By Kirk Hamilton on

  • Living Without Cable: My Experience with Cutting the Cord

    It's been a month since I disconnected my AT&T U-verse TV service. It's not the first time, but something I've done half a dozen times over the last several years. What's different about this time and why I'm compelled to write about it is the fact that I have no intentions of going back.

    By Shawn Knight on

  • Five Things I Didn't Get About Making Video Games (Until I Did It)

    Before I joined Gearbox Software, I worked at Destructoid as a features editor, highlighting indie games and spewing vitriol at big-budget games I didn't like. I played their games, I found them wanting, and I felt like I had a pretty good idea of where and why things had gone wrong. I may not have ever made a game myself but I basically knew what game development was about, right? Wrong. It turns out there were a shitload of things I didn't know about.

    By Anthony Burch on

  • Homeworld: The Return of a Game That's Almost Perfect

    Games are forever changing. If you played a shooter from 1999 and then a shooter from 2015, you'd notice the differences immediately, not just in how they looked but how they played, how smartly they were designed. Homeworld was released in 1999. Play its remastered edition in 2015, though, and you'd be forgiven for thinking it was a brand new video game. Almost everything about it - and I'm not talking about its new visuals - feels fresh.

    By Luke Plunkett on

  • Why Peter Molyneux's Godus is Such a Disaster

    Game designer Peter Molyneux has long had a reputation for making promises he never quite delivered on. He has again been accused of misleading statements, in relation to Godus, his Kickstarter god game revival. In an attempt to get to the bottom of it all, we spoke both to Molyneux and to three people who have worked with him over the past few years. This is the story of how Godus ended up where it is today.

    By Nathan Grayson on

  • Android 5.0 Lollipop Tested: Performance and Battery Life

    We test Android 5.0 Lollipop using the Moto X, Moto G, LG G3 and Galaxy S5 smartphones. We explore how updates to the core architecture in Android 5.0 have improved performance and battery life on existing handsets.

    By Tim Schiesser on

  • Performance-Optimized: Core i7 4790 vs Core i7 4790S

    You may be familiar with Intel naming their processors under the Core i7, i5 and i3 moniker based on the performance and features offered. But beyond that there are also a handful of different product lines within each of those brands identified by a K, X, S or T appended to the model name. In this article, we'll cover the 'S' product line in particular to determine the actual performance, power draw, and thermal differences compared to its standard counterpart.

    By Matt Bach on

  • 10 Features Android Wear Should Have

    I've been using Android Wear on a daily basis over the last month and found that I love receiving notifications directly on my wrist, or being able to quicly voice search stuff on the web. But beyond that and displaying the time Google's smartwatch platform really can't do much in these early stages. Here's ten features that should be included in the next generation of Android Wear, most of which don't even require hardware updates.

    By Tim Schiesser on