Feature Index Page 8

  • 25 Years Later: A Brief Analysis of GPU Processing Efficiency

    The first 3D graphics cards appeared 25 years ago and since then their power and complexity have grown at a scale greater than any other microchip found in a PC. In going from one million to billions of transistors, smaller dies, and consuming more power, the capabilities of these behemoths is immeasurably greater, but what can we learn about efficiency?

    By Nick Evanson on

  • TechSpot's Annual Guide to Buying a Used Graphics Card

    If your gaming PC is in desperate need of a GPU upgrade and you want to save as much money as possible, strap yourself in, this is the guide for you. For the past weeks we've been gathering data for about 80 AMD and Nvidia graphics cards. We've tested them all in 3 representative games using 2 quality presets each, and for the sake of our sanity, limited testing to 1080p performance.

    By Steven Walton on

  • Anatomy of a CPU

    The CPU is often called the brains of a computer, and just like the human brain, it consists of several parts that work together to process information. In today's explainer, we'll go over the key elements that make up a CPU and how they all work together to power your computer.

    By William Gayde on

  • Resident Evil 3 Benchmarked

    Resident Evil 3 is a remake of the PlayStation original released back in 1999, with brand new graphics and reimagined gameplay mechanics. But today we won't delve any deeper on that, but check out how the game performs on PC using a variety of GPUs tested at 1080p, 1440p and 4K.

    By Steven Walton on

  • Ryzen 5 3600 vs. 3600X: Which should you buy?

    We were among the first to review the Ryzen 5 3600 and at $200 we found the 6-core, 12-thread processor a crankin' good deal. In short, it murders the 9600K in core-heavy productivity benchmarks and was right there for the gaming tests. But without question the most popular question we received afterwards was: should you buy the Ryzen 5 3600 or the 3600X?

    By Steven Walton on

  • DOOM Eternal Tested on Low-end Graphics Cards

    Doom Eternal keeps receiving praises so we've doubled down on testing by benchmarking 40 GPUs at 1080p using the low quality preset. This works out to be a good guide for gamers who haven't upgraded GPUs in several generations or as a second-hand GPU guide for Doom Eternal.

    By Steven Walton on

  • DOOM Eternal PC Graphics Benchmark

    Doom Eternal is the series' latest demon-killing romp, bringing more weapon variety, a plethora of new demons to face off against, and exciting new environments to explore. Today we're taking 25 graphics cards to see how they perform in Doom Eternal using the latest optimized GPU drivers.

    By Steven Walton on

  • Anatomy of a Graphics Card

    Almost every desktop PC has one. They have billions of transistors, can use hundreds of watts of power, and can cost over a thousand dollars. They are masterpieces of electronic engineering and generate extremes in product loyalty and disdain... and yet the number of things they normally do can be counted one just one hand. Welcome to the world of graphics cards!

    By Nick Evanson on

  • Threadripper 3990X TRX40 VRM Torture Test feat. Asus ROG Zenith II Extreme Alpha

    Today we're going to perform some AMD TRX40 motherboard VRM thermal testing using the powerful 64-core Threadripper 3990X. To apply load we're using Blender with the system running at stock and overclocked to 3.8 GHz. The typical power draw for this system is around 450 watts, but once overclocked we are hitting as much as 850 watts. Toasty!

    By Steven Walton on

  • 15+ Titles Every PC Gamer Should Own

    There are thousands upon thousands of PC games out there, and hundreds of good ones. However, some have stood out over the years, and cemented themselves as absolute must-haves in their respective genres. These are 15 titles we feel every PC gamer should have in their digital library.

    By Cohen Coberly on

  • Nvidia DLSS in 2020: Stunning Results

    We've been waiting to reexamine Nvidia's Deep Learning Super Sampling (DLSS) for a long time and after a thorough new investigation we're glad to report that DLSS 2.0 technology works. The upscaling power of the newer AI-driven algorithm is remarkable and gives Nvidia a real weapon for improving performance with virtually no impact to visuals.

    By Tim Schiesser on

  • Anatomy of a Storage Drive: Optical Drives

    You don't have to use magnetism or electrical charge to store data. It can be done using light, or more rather, the reflection of it. Okay, if you want to be really specific, it's done using the interference of infrared and visible electromagnetic waves, but let's not worry too much about that!

    By Nick Evanson on

  • Anatomy of a Storage Drive: Solid State Drives

    Just as transistors revolutionized computers, by increasing the speed at which circuits could switch and perform math operations, the use of semiconductor devices in storage devices was aimed at producing the same outcome. Lets dissect SSDs.

    By Nick Evanson on

  • Anatomy of a Storage Drive: Hard Disk Drives

    It's magnetic. It's electric. It's photonic. No, this isn't going to be about a new superhero trio in the Marvel universe. This is all about our precious digital data. So let's prep for theatre, scrub our hands clean, and dig into the anatomy of what we use today to hold onto our trillions of digital bits.

    By Nick Evanson on

  • The Future of Tech: Gaming Consoles, the Xbox and PlayStation of Tomorrow

    Consoles have come a very long way since the arrival of first-gen machines from Atari and Coleco in the seventies. Even the original PlayStation (1994) and Xbox (2001) look dated compared to today's machines, and that divide will grow even larger once the PS5 and Xbox Series X arrive at the end of 2020. But what about the future?

    By Rob Thubron on

  • Anatomy of a Power Supply Unit (PSU)

    Power supply units don't break headlines like the latest CPUs do, but they're awesome pieces of technology. Let's put on our gowns, masks, and gloves, and pull open the humble PSU -- breaking down its various parts and seeing what each bit does.

    By Nick Evanson on

  • Intel Xe Graphics Preview v2.0

    Intel is developing discrete GPUs for gamers, professionals, and servers, and they're all slated for release this year or coming in 2021. Intel's cards will either be the long-awaited saviors of a stagnant market, or they'll underperform and flop miserably (no pressure, Intel PR person reading this). This is our second round of investigation into Xe.

    By Isaiah Mayersen on

  • The 10 Most Anticipated PC Games of 2020

    Looking back before we move forward, 2019 was a good year for PC gaming. But in spite of how excellent many of those games are, they'll have some pretty stiff competition this year. With highly-anticipated titles like Mount & Blade: Bannerlord and Cyberpunk 2077 on the release docket, 2020 is set to be one hell of a year for PC gamers.

    By Cohen Coberly on

  • Are More RAM Modules Better for Gaming? 4 x 4GB vs. 2 x 8GB

    Today we're taking a look at the performance impact having four DDR4 memory modules can have on performance in a dual-channel system, opposed to just two modules. In this scenario all modules are operating at the same frequency, use the same timings and provide the same total memory capacity.

    By Steven Walton on

  • 2016's $170 GPU vs. 2019's $170 GPUs

    Today we're going to review the sub-$200 graphics card market and see how it compares to what we were offered just a few years ago. We recently did this for the $400 price range and it was super interesting. The two most recent additions to this segment are the Radeon 5500 XT and Nvidia's GTX 1650 Super. Let's see how they do against previous generations.

    By Steven Walton on

  • The Science of Keeping It Cool

    Without properly managing heat, our electronic systems would destroy themselves or conversely, we'd be severely limiting our computing capabilities. This article will touch on the basic science of heat, how and why it is generated in electronics, and the various methods we have developed to control it.

    By William Gayde on

  • Anatomy of a Motherboard

    How well do you know the components that make up your PC? Take the humble motherboard, it sits there, quietly keeping everything running, and rarely gets the same attention as the CPU or graphics card. Motherboards are remarkably important though, so let's go all Grey's Anatomy, and dissect the motherboard -- breaking down its various parts and seeing what each bit does!

    By Nick Evanson on

  • How CPUs are Designed and Built

    We all think of the CPU as the "brains" of a computer, but what does that actually mean? What is going on inside with the billions of transistors to make your computer work? In this new four-part mini series we'll beĀ focusing on computer hardware design, covering the ins and outs of what makes a computer work.

    By William Gayde on

  • 4GHz CPU Battle: Ryzen 3900X vs. 3700X vs. Core i9-9900K

    Expanding upon all the testing we performed in our day-one 3rd-gen Ryzen coverage, today we'll be running a clock-for-clock comparison benchmark. IPC can be a good indicator of a processor's architecture efficiency, so we're pitting the new Ryzen 3900X and 3700X against Intel's Core i9-9900K.

    By Steven Walton on

  • And Action! An Examination of Physics in Video Games

    Video game physics are something that we often take for granted. Programming physics into a game can be as simple as one or two routines, or as complex as requiring a separate physics engine to handle the computations. In this article we'll delve into the specifics of rigid body and soft body physics in games.

    By Cal Jeffrey on

  • The Worst CPU & GPU Purchases of 2019

    For the third year in a row, before the year comes to an end, lets look back at some of the worst CPU and PC graphics products released in 2019. Just like we have guides dedicated to the best CPUs and best GPUs you can buy, this is our hall of shame equivalent. Not meaning to create controversy, take this piece as informational light reading for the holidays.

    By Steven Walton on

  • Navi vs. Turing: An Architecture Comparison

    You've followed the rumors, waited for the reviews and finally slapped down your dollars and walked away with one of the latest graphics cards from AMD or Nvidia. Inside these lies a large graphics processor packed with billions of transistors, all running at clock speeds unthinkable a decade ago. Welcome to our architectural comparison of the newest GPUs from AMD and Nvidia.

    By Nick Evanson on

  • The State of PC Gaming in 2019

    In 2019, more games flowed between PC and other platforms than ever before and we saw the titanic clash between Valve and Epic. PC gaming retains its unique identity through mods, hardware configurations, and its inextricable ties to Twitch and YouTube. Increasingly, though, the lines between these platforms are dissolving, and everybody's winding up back where so many series and genres started: on PC.

    By Nathan Grayson and Riley MacLeod on

  • How 3D Game Rendering Works: Texturing

    In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the 3D world after the vertex processing has done and the scene has been rasterized. The majority of the visual effects seen in games today are down to the clever use of textures -- without them, games would dull and lifeless. So let's get dive in and see how this all works!

    By Nick Evanson on

  • 2016's $400 GPU vs. 2019's $400 GPUs

    Something we've been hearing a lot this year is that there's a lack of development and progress on the PC gaming/hardware front. In an effort to determine if that's true, we'll test 2016's prime $400 GPU, the Nvidia GeForce GTX 1070 against 2019's $400 GPU players, the RTX 2060 Super and RX 5700 XT and compare them in 37 games at 1080p and 1440p.

    By Steven Walton on