Gears of War 4, Titanfall, Civilization, Call of Duty
Gears of War 4 might be a DirectX 12 title but it was also sponsored by Nvidia, so take this DX12 performance with a grain of salt. Typically you would expect the Radeon GPUs to perform well in a DX12 title but here we see the RX 580 trailing the GTX 1060 by a 13% margin. Once again though we find the upgraded memory doesn't help the GTX 1060 out.
Titanfall 2 has always played better on hardware from the red team, though to be fair the game isn't terribly demanding and plays well on pretty much anything. That said, at 1080p the RX 580 was 12% faster than the enhanced GTX 1060. We also see a 7% increase over the older RX 480 in this title.
Civilization VI is a lot like Ashes of the Singularity in the sense that it mostly tests CPU performance. As you can see we are mostly CPU limited at 1080p, once we move to 1440p though the GPU starts to become the performance limiting component and here the RX 580 is able to deliver 9% more performance than the GTX 1060.
AMD did a great job of optimizing its software for Call of Duty: Infinite Warfare and have lead Nvidia in this title from day one. Typically this is a hugely popular series and therefore a big win for AMD.
Knowing AMDs luck it shouldn't be a surprise that this installment in the Call of Duty series tanked. With an all-time peak of just 15,000 players, that's less than half the already underwhelming figure from the previous title. Black Ops II for example peaked at over 70,000 concurrent players.
Anyway, Call of Duty shortcomings aside, the Radeon RX 580 did great here, providing 17% more performance than the GTX 1060, though the RX 580 was just 5% faster than the RX 480.