With a new audio core, hardware decoding and encoding, port to mobile platforms, preparation for Ultra-HD video and a special care to support more formats, 2.1 is a major upgrade for VLC.

Rincewind has a new rendering pipeline for audio, with better effiency, volume and device management, to improve VLC audio support.

It supports many new devices inputs, formats, metadata and improves most of the current ones, preparing for the next-gen codecs.

Rincewind fixes around a thousand bugs, in more than 7000 commits from 140 volunteers.

What's New:

VideoLAN and the VLC development teams are proud to publish a major new release of VLC.

The 2.2.0 release of VLC media player for the desktop is coordinated, for the first time ever, with releases on iOS, Android (including Android TV), WinRT (Windows RT and x86) and Windows Phone. VLC runs everywhere!

Those releases are the result of more than one year of volunteer work, add numerous new features, fix more than one thousand bugs and improves the scope of the formats supported. The releases on all the platforms share the same core to support video and audio formats, named libVLC: VLC plays everything!

So, what's new in VLC 2.2.0, codename WeatherWax?

  • Fight the popular vertical video syndrome! VLC automatically detects rotated videos and rotates them using hardware acceleration (on compatible platforms)!
  • This is supported for MP4/MOV, MKV and raw H264.
  • Resume playback where you left off. Supported on all the mobile versions of VLC for quite some time, it is now available on the desktop.
  • Vastly improved support for UltraHD video codecs like VP9 and H265, including encoding.
  • New hardware acceleration mechanism, GPU 0-copy decoding, faster and implementations for Linux, Android, and Raspberry Pi. (Other OSes will have it in 3.0.0)
  • Extensions: supported since a long time, we now feature an in-app downloader for the desktop, like Firefox
  • Subtitles downloading extension
  • Compatibility with a very large number of unusual codecs
  • Vastly improved compatibility for problematic files in Ogg, MP4, and WMV.
  • Support for Digital Cinema Package to play native movie theater formats.
  • Experimental support of Interactive Menus of BluRays: BD-J
  • On OS X, we've updated the interface for Yosemite compatibility.
  • On Android, we rewrote most of the UI to match Google Material Design.
  • This is the first public beta releases for Windows Phone, Windows RT and Android TV.
  • It is also the first non-beta release on Android.



  • Rewritten audio core, allowing better volume and device management.
  • Rewrite of the audio modules, to adapt to the new core.
  • Correct support for multi-channel layouts in all formats: 5.1, 6.1 and 7.1
  • New audio outputs for Windows Vista, Android, iOS, OpenBSD and OSSv4.
  • New remapping, gain, stereo widening, downmixing effects.
  • Higher samplerate, precision, live configuration in the core.
  • Numerous new audio metadata format supported.


  • Port the OpenGL output to OpenGL ES.
  • Support color conversion shaders in glsl on Android and iOS.
  • New outputs for OpenMax IL on mobile and Decklink Blackmagic.
  • New video outputs for iOS using OpenGL ES2.
  • Support for deinterlacing for higher bit depth and XYZ colorspace.
  • New anaglyph filter for side-by-side 3D.
  • 4K-ready :)


  • Add hardware decoding for OS X using VDADecoder.
  • Add hardware decoding for Android using MediaCodec.
  • Add hardware decoding for GNU/Linux using VDPAU.
  • Add hardware encoding for Windows using Intel QuickSyncVideo.
  • Support for G2M4, MSS1, MSS2, TSCC2, CDXL, Ut, VBLE video codecs.
  • Support for Ulead DV audio, Indeo Audio Coder, RealAudio Lossless audio.
  • Support for SCTE-27 and complete EIA-608 subtitles.


  • Support for fragmented MP4, Wave/RF64 files.
  • Extended metadata tags and cover art support in Ogg, AVI, MP4 and MKV.
  • Support FLAC, Atrac, ADPCM, DV Type 1, 12bits DV audio in AVI.
  • Extended support for AVI, MKV and MJPEG streams.
  • Better recording of AVI and MKV format.
  • Audio fingerprinting using AcoustID.

Input and Devices

  • Support for screen input on OSX Lion and later.
  • Support for Microsoft Smooth Streaming, developed by Viotech.net
  • New RTMP input module, using libavformat!
  • Support for VNC/rfb and Remote Desktop view-only modes.
  • Important improvements on Blu-Ray, Dash, v4l2 and HTTP inputs.
  • New AVFoundation OS X and shm framebuffer inputs.

For Anime fans

  • New 6.1 downmixer to 5.1 and Stereo from MKV/Flac 6.1.
  • Correct YUV->RGB color matrix in the OpenGL shaders.
  • Improved MKV support for seeking, and resiliancy.
  • Editions support in MKV.
  • Better subtitles and metadata support from MKV.
  • Various ASS subtitles improvements.

For Mobile

  • Port to Android, from 2.1 to 4.3, on ARMv6, ARMv7, x86 and MIPS.
  • New port to iOS, from iOS 5 to 7, on all iPads and iPhones after 3GS.
  • Partial port to WinRT, for Windows 8, 8.1 and WP8.
  • OpenGL ES optimized outputs.
  • Improvements of OpenMAX IL decoders, encoders and renderers.
  • New audio, video outputs and interfaces for mobiles.

For developers

  • libVLC and most modules are now LGPLv2.1+.
  • libVLC media framework can now be used in all types of applications.
  • libVLC SDK packages now exists, in addition to more examples.
  • Improved libVLC API, for better control.
  • VLC's web plugins now support windowless mode, for smoother integration with HTML elements.

What's New:

New 64-bit version for Windows.