Yes. I cannot recall if it was 1 or 2, but the demon babies or whatever. So creepy and disturbing.
I can't recall if SH2 had demon babies but it did have the skin-sac zombies, those female lower-half mannequins fused with other female lower-half mannequins and of course, Pyramid-Head.
One thing that people overlook with games like this is the cinematics. The cinematic cut-scenes in Silent Hill 2 were where the coup-des-graces when it comes to psychological assault are found.
After playing for awhile and having your psyche already affected by the gameplay, Silent Hill 2 hits you with a cinematic. I'll never forget the scene in which John's wife Mary has terminal cancer and John's visiting her, hearing her crying and telling John to go away because she feels ugly and doesn't want him to see her like this.
That cut-scene hit me like a gut-punch from
Earnie Shavers. It demonstrated, in nightmarish fashion, the devastating end-result of true love. In this way, the game demonstrated the ultimate futility of everything that we as humans hold dear. It showed that no matter what you do or how you do it, your future will ultimately be nothing but emotional agony. There is no way around this and it WILL come to pass.
The true horror of Silent Hill 2, what makes it so brilliant (and so psychologically dangerous) is that, if you understand the nightmarish message that it's trying to convey (and it's
very well-hidden), you cannot get away from it by turning the game off. What Silent Hill 2 does is smack you in the face with perhaps the most horrific aspect of being human, the understanding of the concept of
inevitability.
Now THAT is a rabbit-hole because as deep as this already is, I could go far deeper just on this from an existential perspective. That is the true genius of Silent Hill 2.