3D Realms releases new game running on Duke Nukem's 1995 engine

midian182

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We’ve seen plenty of modern games designed to look like titles from yesteryear, but 3D Realms is releasing a new shooter that uses the same 22-year-old Build Engine that powered 90s classics Duke Nukem 3D and Shadow Warrior.

3D Realms was, of course, the company behind the Duke Nukem franchise until the rights were acquired by Gearbox Software in 2010. Now owned by Danish entrepreneurs, the firm is returning to its roots with an “old-school first-person shooter” called Ion Maiden.

With the Build Engine, we get pixelated graphics and retro animations that will likely bring a nostalgia-induced warmth to those of a certain age. But the game isn’t restricted to the limitations of nineties’ gaming. It boasts more modern features such as headshots, auto saves, and mod support, and although there’s no multiplayer option right now, Gearbox hints that it will eventually be implemented.

Ion Maiden is a prequel to 2016’s Bombshell; a game that started out as Duke Nukem: Mass Destruction but had all references to the antihero removed following a lawsuit from Gearbox Software.

Ion Maiden is currently available in Early Access. Unlike other titles in Steam’s program, it consists of a preview campaign that’s “a fully finalized and polished product.” New stages and features will be periodically added during the Early Access period, which is expected to last six months. A completely new campaign with a range of extra additions will appear in the final release.

For those craving an authentic 90’s shooter experience, Ion Maiden could be the answer to your prayers.

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Build engine never gets old thanks to the 2D look. Same with the SNES but as soon as you go N64 games start looking poor.
 
I'm not loving those textures, they look too hand-drawn compared to the ones in Duke3D that look kinda pre-rendered.

Other than that, it looks fine. I hope it's ends up being good.
 
Preatty freaking awesome...

Now if they could make it work well in VR, that would be even MORE awesome.
 
Why not a turn-of-the-millennium engine? Better 3D implementations, slightly higher res textures but still great performance and you've got most of the features common to the latest FPS titles. I love Build and all that it spawned but I think its time to move the retro goal post forward a little. That said, I'll probably still get Ion Maiden if the early reviews are good.
 
I tried the beta and I'm getting terrible performance with a corei7 4790k. I tried enabling/disabling vsync and the frame limit, software and hardware rendering, but zero success. It should be smooth at vsynced 60fps but it isn't.

It seems the Build engine and me can't get along (I'm having similar problems with BloodGDX).
 
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